Player Matchup

Bellona
Bellona
Ashtot
Bellona
Level 208
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 79L
1,580 Elo+
Party 3
Hou Yi
Hou Yi
Chiforimpula
Hou Yi
Level 163
God Stats
3W - 0L
1,842 SR
Queue Stats
80W - 73L
1,569 Elo+
Party 3
Tiamat
Tiamat
Kolt02
Tiamat
Level 165
God Stats
3W - 1L
1,500 SR
Queue Stats
329W - 331L
1,462 Elo+
Party 2
Odin
Odin
kinoxxD
Odin
Level 148
God Stats
2W - 1L
1,765 SR
Queue Stats
97W - 104L
1,526 Elo+
Party 3
Sol
Sol
rafael4375
Sol
Level 188
God Stats
4W - 1L
1,827 SR
Queue Stats
236W - 237L
1,467 Elo+
Party 2
Team Averages
Level 174
1,687 SR
1,521 Elo+

VS

Team Averages
Level 132
1,623 SR
1,509 Elo+
Aphrodite
Aphrodite
GoleomJianne
Aphrodite
Level 105
God Stats
13W - 13L
1,610 SR
Queue Stats
477W - 486L
1,515 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mugiwaraaa-M
Tsukuyomi
Level 164
God Stats
6W - 10L
1,506 SR
Queue Stats
430W - 453L
1,492 Elo+
Solo
Guan Yu
Guan Yu
N3SCAU_Maxximo
Guan Yu
Level 120
God Stats
5W - 4L
1,770 SR
Queue Stats
359W - 366L
1,522 Elo+
Solo
Cernunnos
Cernunnos
Santhorini
Cernunnos
Level 113
God Stats
7W - 10L
1,493 SR
Queue Stats
286W - 282L
1,494 Elo+
Solo
Kuzenbo
Kuzenbo
mouriart
Kuzenbo
Level 157
God Stats
1W - 1L
1,735 SR
Queue Stats
333W - 352L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ashtot
Bellona
18
10 / 1 / 4
11,138
619
15,212
20,463
13,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
17
6 / 1 / 7
10,778
599
16,210
11,174
4,485
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Kolt02
Tiamat
17
5 / 4 / 2
10,705
595
13,699
11,898
7,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
kinoxxD
Odin
16
1 / 2 / 15
9,977
554
10,656
19,428
17,200
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
2 / 3 / 6
11,354
631
13,821
11,345
3,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GoleomJianne
Aphrodite
17
3 / 4 / 3
9,736
541
13,140
16,991
7,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Mugiwaraaa-M
Tsukuyomi
16
4 / 3 / 3
9,150
508
10,734
14,937
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
2 / 3 / 0
9,553
531
6,984
18,862
15,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
Santhorini
Cernunnos
17
0 / 7 / 3
9,582
532
6,706
11,732
4,344
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kuzenbo
mouriart
Kuzenbo
15
2 / 7 / 2
9,714
540
9,992
29,920
27,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
24
Kills
11
11
Deaths
24
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ashtot
Bellona
10
1
4
12
W
Hou Yi
6
1
7
9.5
L
Aphrodite
GoleomJianne
Aphrodite
3
4
3
1.13
W
Tiamat
Kolt02
Tiamat
5
4
2
1.5
L
Tsukuyomi
Mugiwaraaa-M
Tsukuyomi
4
3
3
1.83
L
2
3
0
0.67
L
Cernunnos
Santhorini
Cernunnos
0
7
3
0.21
W
Odin
kinoxxD
Odin
1
2
15
4.25
L
Kuzenbo
mouriart
Kuzenbo
2
7
2
0.43
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,598
Damage
47,556
74,308
Taken
92,442
46,300
Mitigated
59,889
23,872
Healing
34,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ashtot
Bellona
15,212
7,174
0
8,626
20,463
13,588
0
3,817
16,468
0
95,769
W
Hou Yi
16,210
8,691
0
4,224
11,174
4,485
650
1,792
9,382
0
93,171
L
Aphrodite
GoleomJianne
Aphrodite
13,140
1,051
3,180
7,371
16,991
7,108
77
6,610
9,799
65,296
179
W
Tiamat
Kolt02
Tiamat
13,699
1,183
0
3,921
11,898
7,513
200
5,662
5,813
72,199
382
L
Tsukuyomi
Mugiwaraaa-M
Tsukuyomi
10,734
2,844
0
6,416
14,937
5,427
21
3,486
11,136
0
82,839
L
6,984
1,035
78
6,992
18,862
15,806
0
6,709
12,113
0
63,466
L
Cernunnos
Santhorini
Cernunnos
6,706
3,022
0
2,398
11,732
4,344
212
579
11,091
0
80,383
W
Odin
kinoxxD
Odin
10,656
1,426
285
1,839
19,428
17,200
0
9,337
9,676
0
37,454
L
Kuzenbo
mouriart
Kuzenbo
9,992
3,075
0
7,890
29,920
27,204
83
7,577
22,071
31,643
0
W
13,821
5,734
0
4,977
11,345
3,514
3,222
2,034
9,237
77,294
12,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,952
Gold Earned
47,735
604
Minions Killed
567
0
Camps Cleared
0
1,844,108
Distance Traveled
1,875,591
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,138
619
123
7
0
466,097
2
W
Hou Yi
10,778
599
135
8
0
324,796
3
L
Aphrodite
9,736
541
146
8
0
362,609
0
W
Tiamat
10,705
595
149
8
0
353,436
5
L
Tsukuyomi
9,150
508
139
8
0
427,832
0
L
Guan Yu
9,553
531
112
6
0
379,418
0
L
Cernunnos
9,582
532
128
7
0
327,887
3
W
Odin
9,977
554
44
2
0
373,331
3
L
Kuzenbo
9,714
540
42
2
0
377,845
8
W
Sol
11,354
631
153
9
0
326,448
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role