Player Matchup

Fafnir
Fafnir
Gold V
 
Fafnir
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
DerEchteMoneyboy
Fenrir
Bronze III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,241 MMR
Solo
Jormungandr
Jormungandr
Silver I
ShockwaveThunder
Jormungandr
Silver I
Level 158
God Stats
5W - 12L
1,506 SR
Queue Stats
59W - 73L
1,064 MMR
Solo
Scylla
Scylla
Silver II
hydradoeswork
Scylla
Silver II
Level 85
God Stats
5W - 10L
1,424 SR
Queue Stats
55W - 57L
1,260 MMR
Solo
Apollo
Apollo
Silver I
romanhn_
Apollo
Silver I
Level 122
God Stats
15W - 14L
1,554 SR
Queue Stats
74W - 90L
1,271 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,497 SR
1,267 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,564 SR
1,294 MMR
Bellona
Bellona
Bronze I
 
Bellona
Bronze I
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
Cansdale1
Baron Samedi
Silver I
Level 171
God Stats
61W - 58L
1,590 SR
Queue Stats
303W - 320L
1,184 MMR
Solo
Poseidon
Poseidon
Gold V
Köhrs
Poseidon
Gold V
Level 69
God Stats
9W - 6L
1,491 SR
Queue Stats
125W - 127L
1,310 MMR
Solo
Medusa
Medusa
Gold III
Lack_Of_Skills__
Medusa
Gold III
Level 161
God Stats
2W - 1L
1,796 SR
Queue Stats
96W - 103L
1,239 MMR
Solo
Izanami
Izanami
Gold V
deanmcmillan02
Izanami
Gold V
Level 178
God Stats
2W - 1L
1,443 SR
Queue Stats
266W - 280L
1,236 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 3 / 1
5,698
518
4,495
10,691
8,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

9
1 / 5 / 1
5,348
486
4,130
10,099
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
ShockwaveThunder
Jormungandr
9
0 / 5 / 0
5,202
473
3,353
8,128
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 3 / 0
6,071
552
3,437
5,130
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
romanhn_
Apollo
11
2 / 2 / 0
6,403
582
8,059
9,732
4,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
FreyaMulanKaliTyr

VS

Bans
King ArthurAchillesChang'eAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 2 / 2
7,010
637
6,187
12,169
6,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Cansdale1
Baron Samedi
11
3 / 1 / 6
6,716
611
3,520
7,896
5,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Köhrs
Poseidon
13
5 / 0 / 1
6,792
617
4,104
5,892
1,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
4 / 0 / 2
7,222
657
5,771
7,171
1,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 0 / 2
7,181
653
8,950
6,231
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
18
18
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
1
0.17
W
Bellona
 
Bellona
1
2
2
1
W
Baron Samedi
Cansdale1
Baron Samedi
3
1
6
6
L
1
5
1
0.3
W
Poseidon
Köhrs
Poseidon
5
0
1
5.5
W
4
0
2
5
L
Jormungandr
ShockwaveThunder
Jormungandr
0
5
0
0
W
5
0
2
6
L
0
3
0
0
L
Apollo
romanhn_
Apollo
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,474
Damage
28,532
43,780
Taken
39,359
20,472
Mitigated
17,493
13,079
Healing
14,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,495
1,450
0
3,021
10,691
8,798
0
2,140
8,551
15,340
0
W
Bellona
 
Bellona
6,187
2,742
0
7,046
12,169
6,368
0
0
11,376
0
46,757
W
Baron Samedi
Cansdale1
Baron Samedi
3,520
468
312
2,810
7,896
5,323
0
3,658
4,238
16,817
1,103
L
4,130
1,481
0
3,619
10,099
2,877
0
2,413
7,686
0
27,901
W
Poseidon
Köhrs
Poseidon
4,104
1,177
0
1,441
5,892
1,822
0
1,208
4,684
53,021
0
W
5,771
2,179
0
1,256
7,171
1,947
0
3,179
3,992
0
52,588
L
Jormungandr
ShockwaveThunder
Jormungandr
3,353
1,130
0
1,540
8,128
2,841
0
1,445
6,683
33,956
5,295
W
8,950
5,852
0
1,184
6,231
2,033
1,268
3,094
3,137
0
51,268
L
3,437
720
0
175
5,130
1,338
0
581
4,549
49,922
486
L
Apollo
romanhn_
Apollo
8,059
4,737
0
4,724
9,732
4,618
0
981
8,751
0
50,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,722
Gold Earned
34,921
339
Minions Killed
389
0
Camps Cleared
0
1,060,065
Distance Traveled
1,096,682
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,698
518
16
1
0
215,406
4
W
Bellona
7,010
637
92
8
0
229,244
2
W
Baron Samedi
6,716
611
33
3
0
197,560
1
L
Fenrir
5,348
486
47
4
0
240,511
1
W
Poseidon
6,792
617
77
7
0
225,056
0
W
Medusa
7,222
657
95
9
0
226,350
0
L
Jormungandr
5,202
473
85
8
0
207,740
0
W
Izanami
7,181
653
92
8
0
218,472
0
L
Scylla
6,071
552
101
9
0
203,612
0
L
Apollo
6,403
582
90
8
0
192,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role