Player Matchup

Danzaburou
Danzaburou
Borleone
Danzaburou
Level 38
God Stats
6W - 5L
1,647 SR
Queue Stats
20W - 28L
1,398 Elo+
Party 1
Shiva
Shiva
Fentmaxxer32
Shiva
Level 67
God Stats
1W - 2L
1,493 SR
Queue Stats
22W - 31L
1,403 Elo+
Party 1
Sobek
Sobek
KillingSpreee67
Sobek
Level 31
God Stats
5W - 10L
1,869 SR
Queue Stats
104W - 125L
1,498 Elo+
Party 1
Ao Kuang
Ao Kuang
Migraq2
Ao Kuang
Level 64
God Stats
0W - 6L
1,259 SR
Queue Stats
193W - 213L
1,473 Elo+
Solo
Nu Wa
Nu Wa
TooCold2Touch
Nu Wa
Level 274
God Stats
11W - 8L
1,455 SR
Queue Stats
453W - 448L
1,484 Elo+
Solo
Team Averages
Level 95
1,545 SR
1,451 Elo+

VS

Team Averages
Level 89
1,577 SR
1,430 Elo+
Guan Yu
Guan Yu
Brossed
Guan Yu
Level 123
God Stats
3W - 1L
1,446 SR
Queue Stats
44W - 51L
1,391 Elo+
Solo
Mercury
Mercury
DRxD3RP
Mercury
Level 69
God Stats
9W - 4L
1,540 SR
Queue Stats
342W - 342L
1,424 Elo+
Party 2
Zeus
Zeus
FAZE B3RGURS
Zeus
Level 61
God Stats
5W - 5L
1,841 SR
Queue Stats
225W - 232L
1,461 Elo+
Party 2
Charon
Charon
LtCdr Third
Charon
Level 40
God Stats
99W - 86L
1,574 SR
Queue Stats
165W - 187L
1,409 Elo+
Party 2
Skadi
Skadi
XfBlu3
Skadi
Level 152
God Stats
43W - 33L
1,483 SR
Queue Stats
230W - 228L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Borleone
Danzaburou
13
2 / 2 / 2
8,203
547
8,426
9,056
3,171
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 2 / 3
7,217
481
10,534
16,503
13,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 4 / 3
6,709
447
5,288
17,223
13,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
Migraq2
Ao Kuang
15
5 / 4 / 2
8,209
547
7,838
13,984
5,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 1
6,986
466
3,911
9,299
2,746
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Brossed
Guan Yu
13
0 / 2 / 4
8,072
538
11,909
16,486
16,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
DRxD3RP
Mercury
16
6 / 1 / 4
9,077
605
10,625
11,332
4,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
4 / 1 / 6
8,920
595
7,933
6,958
2,082
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charon
12
1 / 2 / 6
7,865
524
7,444
14,477
9,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
XfBlu3
Skadi
15
6 / 1 / 1
8,786
586
8,973
9,686
3,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
7
Kills
17
17
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Borleone
Danzaburou
2
2
2
1.5
W
Guan Yu
Brossed
Guan Yu
0
2
4
1
W
Mercury
DRxD3RP
Mercury
6
1
4
8
W
4
1
6
7
L
0
2
3
0.75
L
0
4
3
0.38
W
Charon
1
2
6
2
L
Ao Kuang
Migraq2
Ao Kuang
5
4
2
1.5
L
0
5
1
0.1
W
Skadi
XfBlu3
Skadi
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,997
Damage
46,884
66,065
Taken
58,939
37,773
Mitigated
35,271
18,851
Healing
18,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Borleone
Danzaburou
8,426
3,435
307
4,115
9,056
3,171
778
1,600
7,456
0
57,951
W
Guan Yu
Brossed
Guan Yu
11,909
1,823
366
5,950
16,486
16,275
78
3,349
13,137
0
59,730
W
Mercury
DRxD3RP
Mercury
10,625
4,444
0
1,041
11,332
4,442
0
3,258
8,074
0
83,061
W
7,933
2,180
0
2,711
6,958
2,082
553
3,413
3,545
62,323
2,780
L
10,534
2,269
0
1,279
16,503
13,535
0
2,665
13,838
1,483
46,715
L
5,288
600
0
5,233
17,223
13,269
0
6,789
10,434
17,902
474
W
Charon
7,444
1,556
2,843
4,940
14,477
9,077
38
6,130
8,347
26,051
0
L
Ao Kuang
Migraq2
Ao Kuang
7,838
2,468
0
6,039
13,984
5,052
0
2,442
11,542
48,400
2,513
L
3,911
800
0
1,878
9,299
2,746
0
1,834
7,465
51,969
919
W
Skadi
XfBlu3
Skadi
8,973
4,138
0
1,064
9,686
3,395
427
2,172
7,514
0
70,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,324
Gold Earned
42,720
365
Minions Killed
477
0
Camps Cleared
0
1,476,871
Distance Traveled
1,556,126
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,203
547
90
6
0
263,560
0
W
Guan Yu
8,072
538
87
6
0
295,470
0
W
Mercury
9,077
605
120
8
0
387,376
0
W
Zeus
8,920
595
121
8
0
291,144
0
L
Shiva
7,217
481
77
5
0
295,446
0
L
Sobek
6,709
447
27
2
0
336,614
0
W
Charon
7,865
524
38
3
0
294,510
0
L
Ao Kuang
8,209
547
88
6
0
315,457
0
L
Nu Wa
6,986
466
83
6
0
265,794
0
W
Skadi
8,786
586
111
7
0
287,626
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role