Player Matchup

Mercury
Mercury
BettyWhite2
Mercury
Level 122
God Stats
1W - 4L
1,581 SR
Queue Stats
315W - 307L
1,401 Elo+
Party 2
Geb
Geb
LeadSlinger0415
Geb
Level 54
God Stats
6W - 2L
1,420 SR
Queue Stats
140W - 159L
1,362 Elo+
Party 2
Nut
Nut
Sebxsss
Nut
Level 67
God Stats
0W - 6L
1,112 SR
Queue Stats
179W - 187L
1,384 Elo+
Party 3
King Arthur
King Arthur
Unchainedfire55
King Arthur
Level 49
God Stats
6W - 7L
1,500 SR
Queue Stats
15W - 29L
1,239 Elo+
Solo
He Bo
He Bo
WJoelandW
He Bo
Level 65
God Stats
0W - 2L
1,254 SR
Queue Stats
63W - 68L
1,441 Elo+
Party 3
Team Averages
Level 71
1,373 SR
1,365 Elo+

VS

Team Averages
Level 79
1,592 SR
1,395 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BelmasWolf
Fenrir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,156 Elo+
Party 1
Discordia
Discordia
HamsterConsumer
Discordia
Level 125
God Stats
2W - 1L
1,702 SR
Queue Stats
317W - 299L
1,453 Elo+
Solo
Poseidon
Poseidon
PNK_CoTa
Poseidon
Level 69
God Stats
15W - 3L
1,758 SR
Queue Stats
305W - 298L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
belmaskill
Gilgamesh
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BettyWhite2
Mercury
12
2 / 1 / 1
6,077
552
1,643
7,589
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 1
5,349
486
3,765
9,516
6,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nut
9
0 / 4 / 1
5,148
468
8,259
7,695
2,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Unchainedfire55
King Arthur
8
0 / 4 / 0
4,842
440
2,539
9,073
4,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
WJoelandW
He Bo
10
1 / 6 / 0
5,567
506
2,374
7,718
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 0 / 4
5,209
474
5,122
8,245
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fenrir
BelmasWolf
Fenrir
11
4 / 1 / 7
6,563
597
4,417
6,995
2,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
HamsterConsumer
Discordia
12
6 / 1 / 5
7,767
706
7,583
3,157
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Poseidon
PNK_CoTa
Poseidon
13
5 / 0 / 2
7,734
703
7,822
7,429
3,119
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gilgamesh
belmaskill
Gilgamesh
10
4 / 1 / 3
5,899
536
3,777
8,934
2,816
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
19
19
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
0
4
2
W
Fenrir
BelmasWolf
Fenrir
4
1
7
7.5
L
Mercury
BettyWhite2
Mercury
2
1
1
2.5
W
Discordia
HamsterConsumer
Discordia
6
1
5
8.5
L
0
4
1
0.13
W
Poseidon
PNK_CoTa
Poseidon
5
0
2
6
L
Nut
0
4
1
0.13
L
King Arthur
Unchainedfire55
King Arthur
0
4
0
0
L
He Bo
WJoelandW
He Bo
1
6
0
0.17
W
Gilgamesh
belmaskill
Gilgamesh
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,580
Damage
28,721
41,591
Taken
34,760
18,781
Mitigated
13,289
7,667
Healing
12,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
5,122
2,104
0
2,720
8,245
3,872
43
1,750
6,495
0
25,489
W
Fenrir
BelmasWolf
Fenrir
4,417
824
0
768
6,995
2,538
0
1,444
5,551
0
25,310
L
Mercury
BettyWhite2
Mercury
1,643
331
0
750
7,589
3,227
0
1,977
5,612
0
45,833
W
Discordia
HamsterConsumer
Discordia
7,583
678
0
446
3,157
944
119
968
2,189
37,624
1,638
L
3,765
720
0
2,436
9,516
6,193
52
1,460
8,056
14,670
0
W
Poseidon
PNK_CoTa
Poseidon
7,822
1,765
14
5,121
7,429
3,119
82
172
7,257
55,770
3,791
L
Nut
8,259
5,172
0
1,856
7,695
2,458
378
1,792
5,903
0
46,537
L
King Arthur
Unchainedfire55
King Arthur
2,539
373
0
1,050
9,073
4,717
0
5,833
3,240
0
24,018
L
He Bo
WJoelandW
He Bo
2,374
456
0
1,575
7,718
2,186
0
3,898
3,820
27,629
0
W
Gilgamesh
belmaskill
Gilgamesh
3,777
1,043
0
3,851
8,934
2,816
0
1,805
7,129
0
20,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,983
Gold Earned
33,172
260
Minions Killed
269
0
Camps Cleared
0
1,102,785
Distance Traveled
1,158,620
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,209
474
35
3
0
235,344
2
W
Fenrir
6,563
597
39
4
0
257,652
0
L
Mercury
6,077
552
85
8
0
284,494
4
W
Discordia
7,767
706
73
7
0
221,584
0
L
Geb
5,349
486
12
1
0
220,809
1
W
Poseidon
7,734
703
92
8
0
213,383
0
L
Nut
5,148
468
77
7
0
173,884
0
L
King Arthur
4,842
440
34
3
0
211,254
0
L
He Bo
5,567
506
52
5
0
212,344
0
W
Gilgamesh
5,899
536
30
3
0
230,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role