Player Matchup

Danzaburou
Danzaburou
Greneth321
Danzaburou
Level 49
God Stats
5W - 1L
1,722 SR
Queue Stats
270W - 293L
1,497 Elo+
Solo
Fafnir
Fafnir
RedHood436
Fafnir
Level 27
God Stats
1W - 1L
1,317 SR
Queue Stats
39W - 54L
1,428 Elo+
Solo
Lancelot
Lancelot
Skeefee
Lancelot
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,497 Elo+
Solo
Erlang Shen
Erlang Shen
hawwthorne
Erlang Shen
Level 44
God Stats
3W - 0L
1,746 SR
Queue Stats
44W - 26L
1,628 Elo+
Solo
Skadi
Skadi
phoenixwrath666
Skadi
Level 149
God Stats
11W - 6L
1,629 SR
Queue Stats
539W - 414L
1,474 Elo+
Solo
Team Averages
Level 67
1,583 SR
1,505 Elo+

VS

Team Averages
Level 112
1,561 SR
1,535 Elo+
Mercury
Mercury
 
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AsheronSb
Artemis
Level 114
God Stats
0W - 2L
1,717 SR
Queue Stats
115W - 78L
1,627 Elo+
Party 1
Scylla
Scylla
Franva10
Scylla
Level 122
God Stats
3W - 4L
1,599 SR
Queue Stats
109W - 77L
1,598 Elo+
Party 1
Hera
Hera
PirateKingIsmail
Hera
Level 66
God Stats
1W - 2L
1,568 SR
Queue Stats
8W - 9L
1,504 Elo+
Solo
Neith
Neith
gamer_gimp20
Neith
Level 170
God Stats
5W - 6L
1,423 SR
Queue Stats
219W - 241L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Greneth321
Danzaburou
19
6 / 2 / 11
12,087
930
12,535
12,163
5,351
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

Fafnir
RedHood436
Fafnir
17
1 / 4 / 16
11,117
855
5,506
19,956
21,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Skeefee
Lancelot
15
2 / 5 / 14
9,896
761
5,592
14,599
6,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
hawwthorne
Erlang Shen
19
8 / 5 / 10
12,165
936
11,384
20,492
23,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
5 / 4 / 13
11,148
858
12,995
11,823
4,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 4 / 5
7,142
549
1,479
4,084
1,017
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
AsheronSb
Artemis
17
4 / 7 / 8
9,643
742
11,462
12,829
4,717
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Scylla
Franva10
Scylla
20
9 / 3 / 7
11,490
884
21,518
11,028
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 3 / 12
9,420
725
13,126
8,350
3,145
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
2 / 5 / 11
9,666
744
8,829
14,481
5,969
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
62
22
Kills
19
20
Deaths
22
64
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
4
5
0.63
L
Artemis
AsheronSb
Artemis
4
7
8
1.14
L
Scylla
Franva10
Scylla
9
3
7
4.17
W
Danzaburou
Greneth321
Danzaburou
6
2
11
5.75
L
4
3
12
3.33
W
Fafnir
RedHood436
Fafnir
1
4
16
2.25
W
Lancelot
Skeefee
Lancelot
2
5
14
1.8
L
2
5
11
1.5
W
Erlang Shen
hawwthorne
Erlang Shen
8
5
10
2.6
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,012
Damage
56,414
79,033
Taken
50,772
61,055
Mitigated
19,260
21,313
Healing
15,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,479
438
521
386
4,084
1,017
0
440
3,504
0
2,623
L
Artemis
AsheronSb
Artemis
11,462
4,070
2,205
2,184
12,829
4,717
0
1,311
11,205
0
19,696
L
Scylla
Franva10
Scylla
21,518
1,188
1,257
1,957
11,028
4,412
0
1,341
9,391
45,137
332
W
Danzaburou
Greneth321
Danzaburou
12,535
2,817
362
3,060
12,163
5,351
4,436
3,957
8,180
0
57,446
L
13,126
2,742
633
517
8,350
3,145
0
922
7,331
18,000
0
W
Fafnir
RedHood436
Fafnir
5,506
600
3,933
5,023
19,956
21,463
568
11,593
8,115
8,451
1,075
W
Lancelot
Skeefee
Lancelot
5,592
860
489
1,210
14,599
6,671
948
7,018
7,481
0
11,947
L
8,829
1,187
633
4,843
14,481
5,969
0
1,327
12,981
0
29,680
W
Erlang Shen
hawwthorne
Erlang Shen
11,384
3,902
226
4,607
20,492
23,231
234
6,111
14,246
0
20,044
W
12,995
2,867
1,481
922
11,823
4,339
2,938
5,396
6,427
0
36,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,413
Gold Earned
47,361
161
Minions Killed
148
0
Camps Cleared
0
1,307,897
Distance Traveled
995,893
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,142
549
2
0
0
88,421
0
L
Artemis
9,643
742
11
1
0
203,581
0
L
Scylla
11,490
884
78
6
0
258,196
0
W
Danzaburou
12,087
930
97
7
0
248,096
0
L
Hera
9,420
725
18
1
0
209,606
0
W
Fafnir
11,117
855
6
0
0
264,165
0
W
Lancelot
9,896
761
16
1
0
282,641
0
L
Neith
9,666
744
39
3
0
236,089
1
W
Erlang Shen
12,165
936
5
0
0
261,942
0
W
Skadi
11,148
858
37
3
0
251,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role