Player Matchup

Charon
Charon
Gold II
D4RKXVORTEX
Charon
Gold II
Level 129
God Stats
6W - 2L
1,255 SR
Queue Stats
186W - 201L
1,601 MMR
Solo
Nox
Nox
Platinum IV
MJordan_2312
Nox
Platinum IV
Level 147
God Stats
21W - 22L
1,552 SR
Queue Stats
106W - 95L
1,664 MMR
Party 2
King Arthur
King Arthur
Platinum V
RoB eL TrrOr
King Arthur
Platinum V
Level 151
God Stats
3W - 7L
1,378 SR
Queue Stats
239W - 237L
1,589 MMR
Solo
Chernobog
Chernobog
Silver I
Swaggyyjr
Chernobog
Silver I
Level 126
God Stats
5W - 4L
1,799 SR
Queue Stats
40W - 34L
1,618 MMR
Solo
Kali
Kali
Gold I
jjhep22
Kali
Gold I
Level 156
God Stats
5W - 8L
1,539 SR
Queue Stats
103W - 94L
1,591 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,505 SR
1,612 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,592 SR
1,612 MMR
Artio
Artio
Gold II
HanzoTheNinjaATP
Artio
Gold II
Level 228
God Stats
734W - 643L
1,648 SR
Queue Stats
946W - 968L
1,631 MMR
Solo
Izanami
Izanami
Gold IV
Wesirleherre
Izanami
Gold IV
Level 69
God Stats
48W - 30L
1,621 SR
Queue Stats
54W - 52L
1,570 MMR
Solo
Cabrakan
Cabrakan
Gold III
YesYouSuck2020
Cabrakan
Gold III
Level 116
God Stats
7W - 5L
1,739 SR
Queue Stats
22W - 19L
1,633 MMR
Solo
Hercules
Hercules
Gold V
ih8pngtuberz
Hercules
Gold V
Level 130
God Stats
1W - 1L
1,374 SR
Queue Stats
42W - 36L
1,614 MMR
Party 1
Kukulkan
Kukulkan
Gold IV
shadowdog582
Kukulkan
Gold IV
Level 144
God Stats
1W - 1L
1,579 SR
Queue Stats
62W - 58L
1,611 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
8
0 / 0 / 2
4,703
588
2,228
4,060
2,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 1
5,640
705
2,046
2,342
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
RoB eL TrrOr
King Arthur
9
2 / 3 / 1
5,113
639
2,524
7,857
2,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chernobog
Swaggyyjr
Chernobog
9
0 / 0 / 0
4,436
555
3,218
3,242
694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
jjhep22
Kali
10
1 / 0 / 2
5,043
630
2,149
5,634
1,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
MedusaAresFreyaMorgan Le Fay

VS

Bans
Erlang ShenThanatosBastetAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,655
582
1,912
5,616
3,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Wesirleherre
Izanami
9
0 / 0 / 0
4,775
597
2,240
4,222
1,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
10
2 / 2 / 0
5,382
673
5,281
6,859
4,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
ih8pngtuberz
Hercules
3
1 / 0 / 0
3,883
485
848
954
480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
shadowdog582
Kukulkan
10
0 / 3 / 0
4,891
611
981
4,104
1,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
5
Kills
3
3
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charon
0
0
2
1
L
0
0
0
0
W
2
0
1
2.5
W
King Arthur
RoB eL TrrOr
King Arthur
2
3
1
0.83
W
Chernobog
Swaggyyjr
Chernobog
0
0
0
0
L
Izanami
Wesirleherre
Izanami
0
0
0
0
L
Cabrakan
2
2
0
1
L
Hercules
ih8pngtuberz
Hercules
1
0
0
1
W
Kali
jjhep22
Kali
1
0
2
2
L
Kukulkan
shadowdog582
Kukulkan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,165
Damage
11,262
23,135
Taken
21,755
7,675
Mitigated
10,806
8,616
Healing
7,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
2,228
753
0
1,200
4,060
2,135
13
1,329
2,731
13,181
0
L
1,912
138
245
2,621
5,616
3,497
0
1,674
3,942
7,424
1,495
W
2,046
122
0
404
2,342
651
0
1,255
1,087
41,235
390
W
King Arthur
RoB eL TrrOr
King Arthur
2,524
158
0
2,155
7,857
2,611
0
3,373
4,484
0
22,133
W
Chernobog
Swaggyyjr
Chernobog
3,218
2,462
0
2,434
3,242
694
0
735
2,507
0
37,843
L
Izanami
Wesirleherre
Izanami
2,240
1,457
0
1,233
4,222
1,095
0
510
3,712
0
44,219
L
Cabrakan
5,281
727
0
1,855
6,859
4,508
0
569
6,290
32,851
477
L
Hercules
ih8pngtuberz
Hercules
848
568
0
684
954
480
0
0
954
386
6,137
W
Kali
jjhep22
Kali
2,149
915
0
2,423
5,634
1,584
22
1,364
4,270
0
34,125
L
Kukulkan
shadowdog582
Kukulkan
981
99
0
521
4,104
1,226
0
1,450
2,654
32,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,935
Gold Earned
23,586
284
Minions Killed
264
0
Camps Cleared
0
892,960
Distance Traveled
697,124
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
4,703
588
10
1
0
167,490
2
L
Artio
4,655
582
9
1
0
182,188
6
W
Nox
5,640
705
91
11
0
192,364
0
W
King Arthur
5,113
639
49
6
0
180,419
0
W
Chernobog
4,436
555
79
10
0
160,501
0
L
Izanami
4,775
597
93
12
0
162,488
1
L
Cabrakan
5,382
673
81
10
0
160,161
0
L
Hercules
3,883
485
15
2
0
47,859
0
W
Kali
5,043
630
55
7
0
192,186
0
L
Kukulkan
4,891
611
66
8
0
144,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role