Player Matchup

Scylla
Scylla
Diamond I
 
Scylla
Diamond I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Masters
 
Pele
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond II
ShadowwMonarch
Tyr
Diamond II
Level 99
God Stats
1W - 1L
1,747 SR
Queue Stats
114W - 83L
2,329 MMR
Solo
Apollo
Apollo
Diamond II
creed231
Apollo
Diamond II
Level 74
God Stats
0W - 3L
1,429 SR
Queue Stats
88W - 72L
2,399 MMR
Solo
Charon
Charon
Diamond II
hoodGank
Charon
Diamond II
Level 198
God Stats
3W - 4L
1,574 SR
Queue Stats
233W - 218L
2,261 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 123
1,550 SR
1,998 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,549 SR
1,907 MMR
Ao Kuang
Ao Kuang
Masters
 
Ao Kuang
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum I
 
Thoth
Platinum I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond IV
MatumboIslanda
Odin
Diamond IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 53L
2,242 MMR
Solo
Nike
Nike
Diamond IV
PINADA11
Nike
Diamond IV
Level 141
God Stats
2W - 1L
1,520 SR
Queue Stats
324W - 324L
2,150 MMR
Solo
Rama
Rama
Diamond III
Sαιкσ
Rama
Diamond III
Level 118
God Stats
7W - 3L
1,725 SR
Queue Stats
52W - 32L
2,141 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 3 / 0
5,304
530
2,295
5,080
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
 
Pele
10
0 / 4 / 1
4,999
500
1,751
7,907
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 2 / 0
5,786
579
3,910
10,203
4,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
creed231
Apollo
10
3 / 3 / 0
5,642
564
3,442
6,681
2,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
hoodGank
Charon
9
0 / 0 / 0
5,137
514
3,244
6,132
3,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
King ArthurMedusaIx ChelMulan

VS

Bans
AthenaFreyaSerqetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
3 / 1 / 5
6,470
647
7,380
7,561
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thoth
 
Thoth
12
3 / 1 / 2
6,355
636
3,909
2,905
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 1
5,696
570
4,001
7,246
3,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
9
2 / 0 / 4
5,862
586
4,155
6,621
3,907
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
11
2 / 1 / 2
6,362
636
3,036
4,484
1,310
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
12
12
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
0
0
L
Pele
 
Pele
0
4
1
0.13
W
Ao Kuang
 
Ao Kuang
3
1
5
5.5
W
Thoth
 
Thoth
3
1
2
4
W
2
0
1
2.5
W
Nike
2
0
4
4
L
0
2
0
0
W
Rama
2
1
2
3
L
Apollo
creed231
Apollo
3
3
0
1
L
Charon
hoodGank
Charon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,642
Damage
22,481
36,003
Taken
28,817
14,127
Mitigated
12,357
7,901
Healing
9,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,295
284
0
635
5,080
1,294
0
1,536
3,544
37,932
0
L
Pele
 
Pele
1,751
452
0
772
7,907
2,445
0
3,327
4,464
0
32,583
W
Ao Kuang
 
Ao Kuang
7,380
1,662
0
2,468
7,561
2,632
0
715
6,806
45,847
2,451
W
Thoth
 
Thoth
3,909
350
0
779
2,905
766
0
410
2,495
42,775
0
W
4,001
974
0
1,875
7,246
3,742
0
432
6,814
96
30,075
W
Nike
4,155
556
0
1,909
6,621
3,907
0
1,977
4,564
883
14,650
L
3,910
334
0
3,487
10,203
4,595
0
2,584
7,528
0
40,338
W
Rama
3,036
2,304
0
2,792
4,484
1,310
949
1,711
2,599
0
43,768
L
Apollo
creed231
Apollo
3,442
1,681
0
1,518
6,681
2,163
0
2,954
3,625
0
41,512
L
Charon
hoodGank
Charon
3,244
520
0
1,489
6,132
3,630
0
872
5,170
18,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,868
Gold Earned
30,745
337
Minions Killed
336
0
Camps Cleared
0
1,024,208
Distance Traveled
1,145,514
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,304
530
84
8
0
192,923
0
L
Pele
4,999
500
63
6
0
214,064
0
W
Ao Kuang
6,470
647
78
8
0
288,134
0
W
Thoth
6,355
636
91
9
0
212,634
4
W
Odin
5,696
570
53
5
0
199,925
0
W
Nike
5,862
586
24
2
0
235,471
1
L
Tyr
5,786
579
79
8
0
191,794
0
W
Rama
6,362
636
90
9
0
209,350
0
L
Apollo
5,642
564
82
8
0
213,135
0
L
Charon
5,137
514
29
3
0
212,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role