Player Matchup

Charon
Charon
Masters
FitTrevorTTV
Charon
Masters
Level 89
God Stats
16W - 11L
1,736 SR
Queue Stats
295W - 199L
2,181 MMR
Party 1
Sylvanus
Sylvanus
Masters
KM0N
Sylvanus
Masters
Level 183
God Stats
1W - 0L
1,742 SR
Queue Stats
174W - 110L
2,467 MMR
Party 1
Medusa
Medusa
Diamond III
Ρrimrose
Medusa
Diamond III
Level 69
God Stats
26W - 3L
2,231 SR
Queue Stats
127W - 26L
2,361 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 114
1,903 SR
2,336 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 227
1,654 SR
2,222 MMR
Nemesis
Nemesis
Masters
BiteTheSteez
Nemesis
Masters
Level 353
God Stats
393W - 260L
1,750 SR
Queue Stats
1,030W - 759L
2,274 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond IV
IGrecia
Erlang Shen
Diamond IV
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 43L
2,322 MMR
Solo
Vulcan
Vulcan
Diamond III
Roman_Quinzel
Vulcan
Diamond III
Level 214
God Stats
37W - 29L
1,710 SR
Queue Stats
407W - 372L
2,070 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
20
3 / 1 / 8
12,627
789
11,911
18,380
18,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sylvanus
KM0N
Sylvanus
18
2 / 2 / 8
12,219
764
9,825
22,197
22,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Ρrimrose
Medusa
20
8 / 2 / 5
14,567
910
25,997
18,985
7,619
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bans
AchillesCthulhuSerqetMulanFafnir

VS

Bans
Ne ZhaIx ChelOdinMorgan Le FayBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BiteTheSteez
Nemesis
17
1 / 6 / 2
11,020
689
12,254
18,967
18,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Erlang Shen
IGrecia
Erlang Shen
19
2 / 2 / 2
11,484
718
10,236
19,819
20,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
2 / 5 / 3
13,110
819
18,719
13,670
4,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
5
5
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BiteTheSteez
Nemesis
1
6
2
0.33
W
Charon
3
1
8
7
L
Erlang Shen
IGrecia
Erlang Shen
2
2
2
1.5
W
Sylvanus
KM0N
Sylvanus
2
2
8
3
L
2
5
3
0.7
W
Medusa
Ρrimrose
Medusa
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,733
Damage
41,209
59,562
Taken
52,456
48,661
Mitigated
43,478
22,501
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BiteTheSteez
Nemesis
12,254
3,381
0
1,271
18,967
18,395
0
6,532
11,734
0
33,714
W
Charon
11,911
1,691
0
3,832
18,380
18,453
1,046
8,325
10,050
34,039
0
L
Erlang Shen
IGrecia
Erlang Shen
10,236
4,436
0
5,764
19,819
20,165
0
5,477
13,635
781
46,657
W
Sylvanus
KM0N
Sylvanus
9,825
1,056
4,016
6,645
22,197
22,589
653
5,366
16,792
28,011
2,331
L
18,719
353
0
1,771
13,670
4,918
0
7,229
5,834
61,824
382
W
Medusa
Ρrimrose
Medusa
25,997
16,996
0
8,008
18,985
7,619
3,689
5,642
13,322
0
106,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,413
Gold Earned
35,614
239
Minions Killed
202
0
Camps Cleared
0
886,424
Distance Traveled
910,694
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,020
689
42
3
0
288,915
0
W
Charon
12,627
789
52
3
0
320,423
1
L
Erlang Shen
11,484
718
62
4
0
315,753
2
W
Sylvanus
12,219
764
35
2
0
265,909
0
L
Vulcan
13,110
819
98
6
0
306,026
0
W
Medusa
14,567
910
152
10
0
300,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role