Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
CopycatHarbor21
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,178 Elo+
Solo
Tyr
Tyr
DangerPingu
Tyr
Level 28
God Stats
15W - 17L
1,459 SR
Queue Stats
238W - 281L
1,547 Elo+
Solo
Da Ji
Da Ji
EXONA
Da Ji
Level 226
God Stats
1W - 1L
1,847 SR
Queue Stats
136W - 144L
1,535 Elo+
Party 1
Sun Wukong
Sun Wukong
minolta
Sun Wukong
Level 124
God Stats
5W - 3L
1,721 SR
Queue Stats
155W - 138L
1,552 Elo+
Party 1
Team Averages
Level 110
1,605 SR
1,462 Elo+

VS

Team Averages
Level 159
1,446 SR
1,499 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BobWiz
Geb
Level 147
God Stats
11W - 11L
1,568 SR
Queue Stats
2,425W - 2,502L
1,560 Elo+
Solo
Chronos
Chronos
CrisherASecas
Chronos
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,455 Elo+
Party 2
Ah Puch
Ah Puch
Yαrel
Ah Puch
Level 209
God Stats
1W - 1L
1,283 SR
Queue Stats
10W - 10L
1,547 Elo+
Party 2
Ix Chel
Ix Chel
ρεdriη
Ix Chel
Level 191
God Stats
1W - 0L
1,379 SR
Queue Stats
9W - 12L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
1 / 1 / 7
6,873
687
7,664
8,649
3,639
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 6
6,653
665
1,816
13,573
10,696
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

14
5 / 3 / 5
8,054
805
8,159
17,100
18,133
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
EXONA
Da Ji
14
3 / 4 / 5
7,874
787
8,292
11,697
10,403
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
minolta
Sun Wukong
14
1 / 4 / 7
7,123
712
12,094
11,788
11,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
6 / 1 / 8
9,398
940
18,214
9,633
4,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Geb
BobWiz
Geb
14
2 / 2 / 13
9,101
910
4,860
12,801
11,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chronos
13
1 / 2 / 13
7,913
791
6,560
6,974
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
Yαrel
Ah Puch
12
2 / 3 / 9
7,856
786
12,106
9,351
4,047
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ix Chel
ρεdriη
Ix Chel
15
5 / 3 / 9
8,739
874
15,795
10,188
5,013
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
68
11
Kills
16
16
Deaths
11
30
Assists
52
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
1
7
4.5
W
Cernunnos
 
Cernunnos
6
1
8
10
W
Geb
BobWiz
Geb
2
2
13
4.25
L
1
4
6
1
W
Chronos
1
2
13
3.75
L
5
3
5
2.5
L
Da Ji
EXONA
Da Ji
3
4
5
1.38
W
Ah Puch
Yαrel
Ah Puch
2
3
9
2.17
L
Sun Wukong
minolta
Sun Wukong
1
4
7
1.13
W
Ix Chel
ρεdriη
Ix Chel
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,025
Damage
57,535
62,807
Taken
48,947
53,900
Mitigated
28,662
26,718
Healing
18,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
7,664
162
1,197
1,991
8,649
3,639
0
6,111
2,338
17,070
847
W
Cernunnos
 
Cernunnos
18,214
5,589
1,387
3,037
9,633
4,664
1,562
1,360
8,197
0
34,545
W
Geb
BobWiz
Geb
4,860
684
3,238
3,000
12,801
11,521
740
3,541
8,840
9,959
0
L
1,816
237
7,605
4,645
13,573
10,696
0
8,397
5,104
2,424
0
W
Chronos
6,560
3,950
0
1,729
6,974
3,417
2,390
775
6,147
16,321
0
L
8,159
450
239
3,529
17,100
18,133
0
9,270
7,480
0
21,012
L
Da Ji
EXONA
Da Ji
8,292
801
3,285
2,399
11,697
10,403
0
6,983
4,473
0
12,254
W
Ah Puch
Yαrel
Ah Puch
12,106
778
114
1,589
9,351
4,047
809
1,618
7,561
23,535
0
L
Sun Wukong
minolta
Sun Wukong
12,094
625
601
1,227
11,788
11,029
0
7,043
4,569
0
22,634
W
Ix Chel
ρεdriη
Ix Chel
15,795
2,126
2,628
2,265
10,188
5,013
883
811
9,328
27,638
827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,577
Gold Earned
43,007
102
Minions Killed
125
0
Camps Cleared
0
938,727
Distance Traveled
846,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,873
687
34
3
0
176,803
0
W
Cernunnos
9,398
940
44
4
0
182,797
0
W
Geb
9,101
910
6
1
0
163,118
0
L
Terra
6,653
665
4
0
0
183,523
0
W
Chronos
7,913
791
21
2
0
176,274
0
L
Tyr
8,054
805
25
3
0
202,258
0
L
Da Ji
7,874
787
13
1
0
184,397
0
W
Ah Puch
7,856
786
27
3
0
146,865
0
L
Sun Wukong
7,123
712
26
3
0
191,746
0
W
Ix Chel
8,739
874
27
3
0
177,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role