Player Matchup

Freya
Freya
Artamion
Freya
Level 138
God Stats
2W - 0L
1,790 SR
Queue Stats
68W - 59L
1,510 Elo+
Party 3
Sobek
Sobek
Hakase Ishi
Sobek
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 45L
1,339 Elo+
Party 3
Thanatos
Thanatos
Kocide
Thanatos
Level 84
God Stats
9W - 5L
1,484 SR
Queue Stats
103W - 90L
1,495 Elo+
Solo
Chronos
Chronos
brokenheart1307
Chronos
Level 69
God Stats
1W - 0L
1,356 SR
Queue Stats
30W - 30L
1,460 Elo+
Solo
Cu Chulainn
Cu Chulainn
xXC3L3ST1ALXx
Cu Chulainn
Level 122
God Stats
5W - 2L
1,876 SR
Queue Stats
58W - 50L
1,514 Elo+
Party 3
Team Averages
Level 106
1,601 SR
1,464 Elo+

VS

Team Averages
Level 111
1,557 SR
1,492 Elo+
Mulan
Mulan
 
Mulan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DellVeeloo
Tsukuyomi
Level 88
God Stats
4W - 8L
1,603 SR
Queue Stats
179W - 156L
1,476 Elo+
Party 1
Hera
Hera
Dummy Thicc Lad
Hera
Level 117
God Stats
3W - 5L
1,217 SR
Queue Stats
188W - 165L
1,534 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sadetar
Ah Muzen Cab
Level 159
God Stats
4W - 3L
1,961 SR
Queue Stats
97W - 92L
1,436 Elo+
Party 1
Aphrodite
Aphrodite
soappeater
Aphrodite
Level 88
God Stats
3W - 6L
1,506 SR
Queue Stats
208W - 193L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Artamion
Freya
13
1 / 1 / 4
8,101
540
8,259
10,287
3,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

12
2 / 1 / 5
7,936
529
3,626
11,053
9,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Kocide
Thanatos
16
9 / 5 / 4
9,352
623
8,362
16,096
5,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
9 / 2 / 2
9,747
650
9,006
8,312
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
xXC3L3ST1ALXx
Cu Chulainn
14
4 / 3 / 8
9,288
619
11,779
14,838
12,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 7 / 1
7,409
494
9,662
14,419
9,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
DellVeeloo
Tsukuyomi
14
5 / 6 / 2
7,769
518
9,499
15,928
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
4 / 6 / 1
8,237
549
7,236
8,037
3,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
Sadetar
Ah Muzen Cab
12
1 / 3 / 1
6,679
445
4,789
8,724
3,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Aphrodite
soappeater
Aphrodite
10
0 / 3 / 3
6,685
446
3,547
11,750
10,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
25
Kills
12
12
Deaths
25
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
7
1
0.36
W
Freya
Artamion
Freya
1
1
4
3
L
Tsukuyomi
DellVeeloo
Tsukuyomi
5
6
2
1
L
4
6
1
0.75
W
2
1
5
4.5
W
Thanatos
Kocide
Thanatos
9
5
4
2.2
L
Ah Muzen Cab
Sadetar
Ah Muzen Cab
1
3
1
0.5
W
9
2
2
5
L
Aphrodite
soappeater
Aphrodite
0
3
3
0.5
W
Cu Chulainn
xXC3L3ST1ALXx
Cu Chulainn
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,032
Damage
34,733
60,586
Taken
58,858
34,527
Mitigated
32,394
26,577
Healing
16,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
9,662
924
0
2,796
14,419
9,017
0
1,982
12,437
488
47,053
W
Freya
Artamion
Freya
8,259
2,082
0
4,039
10,287
3,881
495
945
9,342
63,557
5,405
L
Tsukuyomi
DellVeeloo
Tsukuyomi
9,499
2,769
0
6,991
15,928
5,959
29
5,128
10,800
0
51,944
L
7,236
2,290
0
625
8,037
3,004
0
3,976
4,061
55,659
0
W
3,626
162
274
4,522
11,053
9,601
245
2,829
8,160
15,453
2,492
W
Thanatos
Kocide
Thanatos
8,362
2,541
0
13,415
16,096
5,650
0
2,348
13,596
0
67,698
L
Ah Muzen Cab
Sadetar
Ah Muzen Cab
4,789
1,213
0
374
8,724
3,444
642
4,633
4,091
0
50,332
W
9,006
1,745
0
1,858
8,312
2,630
1,340
2,591
5,541
47,575
2,567
L
Aphrodite
soappeater
Aphrodite
3,547
906
1,322
4,674
11,750
10,970
0
4,632
7,118
22,349
0
W
Cu Chulainn
xXC3L3ST1ALXx
Cu Chulainn
11,779
1,999
0
2,469
14,838
12,765
52
2,901
11,873
297
62,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,424
Gold Earned
36,779
411
Minions Killed
385
0
Camps Cleared
0
1,512,529
Distance Traveled
1,538,538
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,409
494
95
6
0
307,459
0
W
Freya
8,101
540
99
7
0
281,261
0
L
Tsukuyomi
7,769
518
80
5
0
344,843
0
L
Hera
8,237
549
115
8
0
286,624
0
W
Sobek
7,936
529
35
2
0
294,909
0
W
Thanatos
9,352
623
109
7
0
331,328
0
L
Ah Muzen Cab
6,679
445
69
5
0
315,154
0
W
Chronos
9,747
650
98
7
0
322,595
0
L
Aphrodite
6,685
446
26
2
0
284,458
2
W
Cu Chulainn
9,288
619
70
5
0
282,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role