Player Matchup

King Arthur
King Arthur
Aint Judas
King Arthur
Level 156
God Stats
28W - 20L
1,647 SR
Queue Stats
261W - 249L
1,593 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Gilthunder625
Morgan Le Fay
Level 124
God Stats
6W - 0L
1,962 SR
Queue Stats
64W - 70L
1,480 Elo+
Party 3
Sobek
Sobek
Ikaro923
Sobek
Level 154
God Stats
1W - 0L
1,322 SR
Queue Stats
107W - 116L
1,499 Elo+
Party 3
Hercules
Hercules
Iroh1452
Hercules
Level 156
God Stats
27W - 17L
1,551 SR
Queue Stats
298W - 279L
1,569 Elo+
Party 1
Xbalanque
Xbalanque
legindary4
Xbalanque
Level 128
God Stats
2W - 0L
1,485 SR
Queue Stats
83W - 65L
1,335 Elo+
Solo
Team Averages
Level 144
1,594 SR
1,495 Elo+

VS

Team Averages
Level 123
1,546 SR
1,546 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Arte_Twitch
Aphrodite
Level 158
God Stats
6W - 10L
1,420 SR
Queue Stats
456W - 452L
1,511 Elo+
Solo
Osiris
Osiris
Zacrix
Osiris
Level 128
God Stats
0W - 1L
1,519 SR
Queue Stats
15W - 11L
1,555 Elo+
Party 2
Charon
Charon
big straw35363
Charon
Level 75
God Stats
1W - 2L
1,791 SR
Queue Stats
163W - 135L
1,574 Elo+
Party 2
Skadi
Skadi
fearlesspanzy
Skadi
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 30L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aint Judas
King Arthur
14
2 / 2 / 1
8,575
613
12,330
16,588
11,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Gilthunder625
Morgan Le Fay
13
2 / 2 / 2
7,857
561
8,765
8,606
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sobek
Ikaro923
Sobek
12
0 / 1 / 2
7,028
502
5,010
16,970
14,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Iroh1452
Hercules
13
4 / 1 / 2
7,435
531
6,631
9,773
4,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
legindary4
Xbalanque
13
1 / 2 / 1
7,038
503
5,428
8,267
2,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
4 / 2 / 1
7,012
501
8,397
13,579
4,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Arte_Twitch
Aphrodite
12
2 / 3 / 2
7,335
524
7,714
13,558
5,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
Zacrix
Osiris
12
0 / 2 / 2
6,836
488
7,786
14,396
17,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 0
6,907
493
6,865
6,415
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 1 / 1
7,242
517
7,603
9,271
3,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
9
Kills
8
8
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
2
1
2.25
W
King Arthur
Aint Judas
King Arthur
2
2
1
1.25
L
Aphrodite
Arte_Twitch
Aphrodite
2
3
2
1
W
Morgan Le Fay
Gilthunder625
Morgan Le Fay
2
2
2
1.5
W
Sobek
Ikaro923
Sobek
0
1
2
1
W
Hercules
Iroh1452
Hercules
4
1
2
5
L
Osiris
Zacrix
Osiris
0
2
2
0.5
L
1
1
0
1
L
1
1
1
1.5
W
Xbalanque
legindary4
Xbalanque
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,164
Damage
38,365
60,204
Taken
57,219
35,459
Mitigated
34,014
20,395
Healing
23,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,397
2,898
0
6,632
13,579
4,760
0
1,636
11,727
39,761
10,793
W
King Arthur
Aint Judas
King Arthur
12,330
1,933
0
4,768
16,588
11,519
0
2,519
13,174
0
64,373
L
Aphrodite
Arte_Twitch
Aphrodite
7,714
1,030
4,390
6,888
13,558
5,443
0
5,221
8,169
37,396
110
W
Morgan Le Fay
Gilthunder625
Morgan Le Fay
8,765
1,717
0
3,311
8,606
2,915
0
5,224
2,978
49,997
2,654
W
Sobek
Ikaro923
Sobek
5,010
432
0
7,849
16,970
14,358
84
5,714
11,018
33,803
977
W
Hercules
Iroh1452
Hercules
6,631
2,252
0
1,762
9,773
4,063
0
4,755
4,780
0
46,088
L
Osiris
Zacrix
Osiris
7,786
1,761
0
4,240
14,396
17,977
0
0
14,396
0
46,836
L
6,865
277
0
600
6,415
2,425
0
3,468
2,677
44,118
0
L
7,603
3,307
0
476
9,271
3,409
0
2,289
6,982
0
66,355
W
Xbalanque
legindary4
Xbalanque
5,428
1,855
0
2,705
8,267
2,604
617
3,365
4,902
0
48,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,933
Gold Earned
35,332
434
Minions Killed
404
0
Camps Cleared
0
1,408,891
Distance Traveled
1,334,166
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,012
501
70
5
0
327,580
0
W
King Arthur
8,575
613
108
8
0
261,793
2
L
Aphrodite
7,335
524
60
4
0
258,998
0
W
Morgan Le Fay
7,857
561
113
8
0
260,700
0
W
Sobek
7,028
502
47
3
0
287,579
1
W
Hercules
7,435
531
67
5
0
334,636
5
L
Osiris
6,836
488
85
6
0
245,369
0
L
Charon
6,907
493
66
5
0
245,318
0
L
Skadi
7,242
517
123
9
0
256,901
0
W
Xbalanque
7,038
503
99
7
0
264,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role