Player Matchup

Ix Chel
Ix Chel
Silver II
 
Ix Chel
Silver II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Silver III
KDangelo77
Olorun
Silver III
Level 198
God Stats
4W - 9L
1,291 SR
Queue Stats
273W - 301L
849 MMR
Solo
Thor
Thor
Silver III
ZeUz102
Thor
Silver III
Level 153
God Stats
38W - 34L
1,490 SR
Queue Stats
305W - 325L
967 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
cloudy-king83
Erlang Shen
Silver II
Level 77
God Stats
2W - 0L
1,597 SR
Queue Stats
118W - 138L
1,055 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 143
1,476 SR
1,174 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,456 SR
1,192 MMR
Mulan
Mulan
Silver V
 
Mulan
Silver V
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver II
 
Ra
Silver II
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
Alarcoo
Tsukuyomi
Silver III
Level 125
God Stats
0W - 2L
1,439 SR
Queue Stats
77W - 91L
1,008 MMR
Solo
Ne Zha
Ne Zha
Silver IV
LZR12699
Ne Zha
Silver IV
Level 36
God Stats
0W - 2L
1,303 SR
Queue Stats
24W - 39L
1,034 MMR
Solo
Jing Wei
Jing Wei
Silver III
Sick mime
Jing Wei
Silver III
Level 115
God Stats
4W - 3L
1,537 SR
Queue Stats
228W - 259L
917 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
1 / 0 / 1
7,508
578
2,141
6,392
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
 
Ymir
11
2 / 0 / 3
6,206
477
4,650
10,734
9,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
KDangelo77
Olorun
10
1 / 3 / 3
6,194
476
3,832
7,967
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thor
ZeUz102
Thor
11
1 / 5 / 0
6,066
467
5,188
10,576
4,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Erlang Shen
cloudy-king83
Erlang Shen
12
3 / 2 / 2
6,950
535
4,808
8,907
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
ChaacAwilixBastet

VS

Bans
ThanatosNu WaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
4 / 0 / 3
8,376
644
10,689
10,399
8,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ra
 
Ra
13
2 / 2 / 0
7,308
562
3,795
5,778
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Alarcoo
Tsukuyomi
8
1 / 3 / 1
5,672
436
3,843
6,647
3,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ne Zha
LZR12699
Ne Zha
11
3 / 2 / 1
6,237
480
3,838
7,467
2,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Sick mime
Jing Wei
10
0 / 1 / 1
6,086
468
3,604
5,409
1,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
8
Kills
10
10
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
1
1.5
W
Ymir
 
Ymir
2
0
3
3.5
L
Mulan
 
Mulan
4
0
3
5.5
L
Ra
 
Ra
2
2
0
1
L
Tsukuyomi
Alarcoo
Tsukuyomi
1
3
1
0.5
W
Olorun
KDangelo77
Olorun
1
3
3
0.83
L
Ne Zha
LZR12699
Ne Zha
3
2
1
1.75
L
Jing Wei
Sick mime
Jing Wei
0
1
1
0.5
W
Thor
ZeUz102
Thor
1
5
0
0.2
W
Erlang Shen
cloudy-king83
Erlang Shen
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,619
Damage
25,769
44,576
Taken
35,700
22,891
Mitigated
17,502
12,423
Healing
11,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
2,141
551
151
3,816
6,392
2,094
0
2,305
3,837
60,755
0
W
Ymir
 
Ymir
4,650
1,135
0
845
10,734
9,260
34
187
10,535
31,672
4,532
L
Mulan
 
Mulan
10,689
1,171
0
2,876
10,399
8,177
0
1,258
8,646
0
60,918
L
Ra
 
Ra
3,795
424
1,042
2,465
5,778
1,848
0
1,747
3,881
54,575
943
L
Tsukuyomi
Alarcoo
Tsukuyomi
3,843
894
0
2,167
6,647
3,503
0
3,697
2,950
0
13,759
W
Olorun
KDangelo77
Olorun
3,832
1,637
330
2,975
7,967
2,843
1,058
211
7,750
34,644
0
L
Ne Zha
LZR12699
Ne Zha
3,838
1,880
0
1,027
7,467
2,378
0
2,142
5,237
0
34,854
L
Jing Wei
Sick mime
Jing Wei
3,604
2,304
0
1,567
5,409
1,596
0
1,517
3,852
0
41,730
W
Thor
ZeUz102
Thor
5,188
561
0
1,029
10,576
4,563
0
0
10,576
0
32,865
W
Erlang Shen
cloudy-king83
Erlang Shen
4,808
2,454
0
3,277
8,907
4,131
169
658
8,149
0
46,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,924
Gold Earned
33,679
379
Minions Killed
373
0
Camps Cleared
0
1,168,411
Distance Traveled
1,147,530
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,508
578
129
10
0
231,531
0
W
Ymir
6,206
477
60
5
0
238,176
0
L
Mulan
8,376
644
106
8
0
237,012
0
L
Ra
7,308
562
113
9
0
286,698
4
L
Tsukuyomi
5,672
436
19
1
0
192,644
0
W
Olorun
6,194
476
61
5
0
201,999
4
L
Ne Zha
6,237
480
54
4
0
230,866
0
L
Jing Wei
6,086
468
81
6
0
200,310
0
W
Thor
6,066
467
49
4
0
215,032
4
W
Erlang Shen
6,950
535
80
6
0
281,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role