Player Matchup

Xbalanque
Xbalanque
Danger-GEN
Xbalanque
Level 166
God Stats
6W - 2L
1,387 SR
Queue Stats
287W - 274L
1,505 Elo+
Solo
Janus
Janus
TheBloodyDRACULA
Janus
Level 135
God Stats
5W - 0L
1,756 SR
Queue Stats
42W - 51L
1,458 Elo+
Party 1
Bacchus
Bacchus
jasonasak
Bacchus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,471 Elo+
Party 1
Ao Kuang
Ao Kuang
loccoSLIME
Ao Kuang
Level 49
God Stats
3W - 1L
1,703 SR
Queue Stats
74W - 73L
1,496 Elo+
Party 1
Loki
Loki
nickishottie
Loki
Level 57
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 50L
1,244 Elo+
Party 1
Team Averages
Level 102
1,569 SR
1,435 Elo+

VS

Team Averages
Level 137
1,502 SR
1,500 Elo+
Vulcan
Vulcan
 
Vulcan
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Adorxbliss
Nu Wa
Level 129
God Stats
48W - 47L
1,491 SR
Queue Stats
160W - 156L
1,521 Elo+
Party 2
Neith
Neith
GreenDivinity
Neith
Level 84
God Stats
0W - 2L
1,511 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Sylvanus
Sylvanus
i Mortem i
Sylvanus
Level 139
God Stats
14W - 13L
1,510 SR
Queue Stats
622W - 625L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Danger-GEN
Xbalanque
10
0 / 1 / 2
5,252
525
3,194
5,989
1,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
5 / 0 / 4
6,584
658
5,666
4,752
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
jasonasak
Bacchus
8
1 / 3 / 2
4,860
486
2,464
6,820
3,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
loccoSLIME
Ao Kuang
9
0 / 2 / 3
5,182
518
897
5,953
1,467
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
6 / 1 / 1
6,395
640
6,644
7,211
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
9
3 / 5 / 2
5,875
588
5,277
5,868
2,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Da Ji
 
Da Ji
9
1 / 4 / 1
4,958
496
787
6,410
1,785
Nu Wa
10
0 / 3 / 1
5,185
519
3,673
4,799
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 1
5,166
517
3,196
4,417
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
i Mortem i
Sylvanus
9
1 / 0 / 2
5,513
551
3,178
8,387
4,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
12
Kills
7
7
Deaths
12
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
5
2
0.8
L
Da Ji
 
Da Ji
1
4
1
0.38
L
Nu Wa
0
3
1
0.17
W
Xbalanque
Danger-GEN
Xbalanque
0
1
2
1
L
2
0
1
2.5
W
5
0
4
7
L
Sylvanus
i Mortem i
Sylvanus
1
0
2
2
W
Bacchus
jasonasak
Bacchus
1
3
2
0.67
W
Ao Kuang
loccoSLIME
Ao Kuang
0
2
3
0.75
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,865
Damage
16,111
30,725
Taken
29,881
9,549
Mitigated
10,751
10,841
Healing
7,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,277
90
0
969
5,868
2,097
0
2,413
3,328
30,186
725
L
Da Ji
 
Da Ji
787
112
0
1,939
6,410
1,785
0
1,560
4,704
0
21,545
L
Nu Wa
3,673
682
0
380
4,799
1,129
0
2,178
2,439
28,461
819
W
Xbalanque
Danger-GEN
Xbalanque
3,194
1,211
0
3,142
5,989
1,494
0
1,351
4,582
0
36,292
L
3,196
981
0
619
4,417
1,194
361
460
3,957
0
23,931
W
5,666
186
0
1,141
4,752
999
88
2,401
2,116
44,078
0
L
Sylvanus
i Mortem i
Sylvanus
3,178
1,051
1,333
2,688
8,387
4,546
0
1,667
6,638
24,782
2,235
W
Bacchus
jasonasak
Bacchus
2,464
34
0
1,242
6,820
3,762
0
2,714
4,003
10,968
1,776
W
Ao Kuang
loccoSLIME
Ao Kuang
897
76
0
2,168
5,953
1,467
0
2,113
3,534
26,747
1,762
W
6,644
2,407
0
3,148
7,211
1,827
0
2,467
4,569
0
48,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,273
Gold Earned
26,697
304
Minions Killed
250
0
Camps Cleared
0
1,073,353
Distance Traveled
901,964
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,875
588
54
5
0
185,036
0
L
Da Ji
4,958
496
49
5
0
178,599
0
L
Nu Wa
5,185
519
54
5
0
168,934
0
W
Xbalanque
5,252
525
62
6
0
191,164
0
L
Neith
5,166
517
49
5
0
202,996
0
W
Janus
6,584
658
86
9
0
227,790
0
L
Sylvanus
5,513
551
44
4
0
166,399
1
W
Bacchus
4,860
486
23
2
0
209,612
4
W
Ao Kuang
5,182
518
56
6
0
197,855
0
W
Loki
6,395
640
77
8
0
246,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role