Player Matchup

Hel
Hel
EXTRAthinz
Hel
Level 65
God Stats
0W - 5L
1,239 SR
Queue Stats
109W - 122L
1,367 Elo+
Party 1
Nu Wa
Nu Wa
Ichiban Onyx
Nu Wa
Level 47
God Stats
73W - 62L
1,574 SR
Queue Stats
102W - 116L
1,400 Elo+
Solo
Bellona
Bellona
Spaceboy 452296
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,131 Elo+
Party 1
Team Averages
Level 39
1,438 SR
1,299 Elo+

VS

Team Averages
Level 60
1,505 SR
1,441 Elo+
Sol
Sol
Blazzeed2894
Sol
Level 29
God Stats
3W - 3L
1,448 SR
Queue Stats
5W - 6L
1,477 Elo+
Party 2
Ymir
Ymir
Prophetical9068
Ymir
Level 68
God Stats
1W - 0L
1,171 SR
Queue Stats
5W - 6L
1,477 Elo+
Party 2
Cliodhna
Cliodhna
QuietMindisMine
Cliodhna
Level 83
God Stats
4W - 2L
1,894 SR
Queue Stats
12W - 17L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
6,963
696
3,896
9,219
1,452
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

12
0 / 5 / 1
7,233
723
8,320
7,225
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 8 / 1
6,838
684
4,278
14,166
10,122
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 10
10,010
1,001
11,939
8,245
2,479
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 1 / 13
8,927
893
6,668
10,217
8,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
14
9 / 1 / 10
9,818
982
10,282
8,144
2,795
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
0
Kills
21
21
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
1
10
13
L
0
8
1
0.06
L
0
5
1
0.1
W
4
1
13
10.5
W
Cliodhna
9
1
10
14
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,494
Damage
28,889
30,610
Taken
26,606
12,950
Mitigated
13,564
3,258
Healing
7,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,939
2,547
93
3,799
8,245
2,479
2,617
3,777
4,468
39,838
987
L
3,896
470
582
1,265
9,219
1,452
87
6,048
3,160
6,934
0
L
8,320
3,038
0
625
7,225
1,376
212
3,083
4,091
22,036
622
W
6,668
2,051
0
891
10,217
8,290
248
4,452
5,765
21,720
2,152
W
Cliodhna
10,282
680
0
2,739
8,144
2,795
632
3,708
4,436
0
33,385
L
4,278
727
0
786
14,166
10,122
0
9,078
5,044
0
9,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,034
Gold Earned
28,755
52
Minions Killed
141
0
Camps Cleared
0
507,693
Distance Traveled
575,959
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,010
1,001
68
7
0
185,415
0
L
Hel
6,963
696
16
2
0
172,565
1
L
Nu Wa
7,233
723
32
3
0
157,025
0
W
Ymir
8,927
893
35
4
0
187,163
0
W
Cliodhna
9,818
982
38
4
0
203,381
0
L
Bellona
6,838
684
4
0
0
178,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role