Player Matchup

Jormungandr
Jormungandr
Silver II
 
Jormungandr
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver III
Juggx
Hun Batz
Silver III
Level 48
God Stats
1W - 1L
1,708 SR
Queue Stats
49W - 86L
1,029 MMR
Solo
Janus
Janus
Silver IV
SteadyBeam907
Janus
Silver IV
Level 67
God Stats
2W - 9L
1,250 SR
Queue Stats
264W - 358L
813 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 88
1,486 SR
1,114 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 122
1,371 SR
918 MMR
Awilix
Awilix
Silver III
Drunk_Skunk54
Awilix
Silver III
Level 148
God Stats
36W - 23L
1,576 SR
Queue Stats
498W - 587L
1,126 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
KingMerry88
Baron Samedi
Silver V
Level 156
God Stats
4W - 11L
1,305 SR
Queue Stats
31W - 71L
940 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
XayWrld422
Erlang Shen
Bronze III
Level 63
God Stats
1W - 0L
1,232 SR
Queue Stats
15W - 46L
687 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 4 / 3
8,277
752
8,521
14,554
11,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Juggx
Hun Batz
12
1 / 4 / 3
7,550
686
4,388
10,483
8,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 5 / 3
8,891
808
10,610
6,987
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
CerberusAchillesAresMulanSerqet

VS

Bans
MedusaOdinNu WaKuzenboPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 4
10,671
970
11,473
8,778
2,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Baron Samedi
KingMerry88
Baron Samedi
13
1 / 5 / 7
8,159
742
7,150
9,512
4,688
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
XayWrld422
Erlang Shen
17
4 / 0 / 8
9,869
897
8,247
13,090
7,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
5
Kills
13
13
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
4
3
0.88
W
8
0
4
10
L
Hun Batz
Juggx
Hun Batz
1
4
3
0.63
W
Baron Samedi
KingMerry88
Baron Samedi
1
5
7
0.9
L
2
5
3
0.7
W
Erlang Shen
XayWrld422
Erlang Shen
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,519
Damage
26,870
32,024
Taken
31,380
22,337
Mitigated
15,130
1,474
Healing
11,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
8,521
1,139
0
360
14,554
11,202
120
2,399
12,092
24,136
881
W
11,473
3,607
0
651
8,778
2,842
639
4,099
4,285
0
48,030
L
Hun Batz
Juggx
Hun Batz
4,388
185
0
896
10,483
8,778
0
1,719
8,743
0
9,608
W
Baron Samedi
KingMerry88
Baron Samedi
7,150
413
1,677
2,453
9,512
4,688
138
5,823
3,234
17,164
334
L
10,610
524
0
218
6,987
2,357
480
3,052
3,921
31,001
0
W
Erlang Shen
XayWrld422
Erlang Shen
8,247
3,553
185
6,095
13,090
7,600
0
7,563
4,887
0
36,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,718
Gold Earned
28,699
110
Minions Killed
156
0
Camps Cleared
0
556,686
Distance Traveled
638,364
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,277
752
32
3
0
188,789
0
W
Awilix
10,671
970
78
7
0
255,000
0
L
Hun Batz
7,550
686
11
1
0
179,367
0
W
Baron Samedi
8,159
742
27
2
0
163,633
1
L
Janus
8,891
808
67
6
0
188,530
0
W
Erlang Shen
9,869
897
51
5
0
219,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role