Player Matchup

Cthulhu
Cthulhu
Ctulu
Cthulhu
Level 141
God Stats
57W - 28L
1,797 SR
Queue Stats
83W - 33L
1,668 Elo+
Solo
Serqet
Serqet
MatBigFat
Serqet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 51L
1,502 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Orsunn
Maman Brigitte
Level 139
God Stats
3W - 0L
1,402 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Shiva
Shiva
VamanaMama
Shiva
Level 143
God Stats
1W - 0L
1,595 SR
Queue Stats
32W - 17L
1,500 Elo+
Party 1
Anhur
Anhur
mxracles
Anhur
Level 124
God Stats
2W - 1L
1,456 SR
Queue Stats
45W - 33L
1,370 Elo+
Party 1
Team Averages
Level 123
1,550 SR
1,508 Elo+

VS

Team Averages
Level 111
1,475 SR
1,461 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
IKaviix
Hel
Level 84
God Stats
6W - 7L
1,668 SR
Queue Stats
55W - 53L
1,473 Elo+
Solo
Merlin
Merlin
SieteINT
Merlin
Level 89
God Stats
40W - 52L
1,444 SR
Queue Stats
135W - 146L
1,510 Elo+
Solo
Rama
Rama
VictorPotato
Rama
Level 140
God Stats
3W - 2L
1,300 SR
Queue Stats
8W - 5L
1,376 Elo+
Solo
Fenrir
Fenrir
iDopeak
Fenrir
Level 88
God Stats
5W - 7L
1,462 SR
Queue Stats
242W - 273L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ctulu
Cthulhu
13
2 / 0 / 13
7,730
1,288
7,745
8,247
4,662
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Serqet
MatBigFat
Serqet
13
3 / 0 / 7
7,000
1,167
2,272
2,904
1,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Maman Brigitte
Orsunn
Maman Brigitte
13
5 / 1 / 8
8,134
1,356
4,591
4,215
1,345
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Shiva
13
4 / 0 / 9
7,893
1,316
10,460
8,198
5,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
mxracles
Anhur
13
2 / 1 / 7
7,154
1,192
3,340
5,044
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Team 1 Tickets

394

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 5 / 1
6,889
1,148
7,127
6,599
1,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
11
0 / 3 / 1
6,102
1,017
2,430
5,370
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
SieteINT
Merlin
11
1 / 2 / 0
6,417
1,070
6,232
5,124
1,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
5,919
987
1,310
3,411
744
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
iDopeak
Fenrir
11
0 / 5 / 2
6,209
1,035
4,919
10,806
3,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
16
Kills
2
2
Deaths
16
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
1
0.3
W
Cthulhu
Ctulu
Cthulhu
2
0
13
8.5
L
Hel
0
3
1
0.17
W
Serqet
MatBigFat
Serqet
3
0
7
6.5
W
Maman Brigitte
Orsunn
Maman Brigitte
5
1
8
9
L
Merlin
SieteINT
Merlin
1
2
0
0.5
W
Shiva
4
0
9
8.5
L
0
1
0
0
L
Fenrir
iDopeak
Fenrir
0
5
2
0.2
W
Anhur
mxracles
Anhur
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,408
Damage
22,018
28,608
Taken
31,310
14,714
Mitigated
8,511
5,555
Healing
2,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,127
2,102
0
0
6,599
1,449
0
2,514
4,042
24,393
0
W
Cthulhu
Ctulu
Cthulhu
7,745
367
634
2,061
8,247
4,662
0
4,919
3,194
25,854
0
L
Hel
2,430
338
353
1,027
5,370
1,367
0
1,857
3,470
7,989
193
W
Serqet
MatBigFat
Serqet
2,272
135
0
306
2,904
1,805
0
1,837
1,030
0
6,290
W
Maman Brigitte
Orsunn
Maman Brigitte
4,591
173
0
66
4,215
1,345
0
1,912
2,303
17,257
554
L
Merlin
SieteINT
Merlin
6,232
326
0
31
5,124
1,152
0
3,172
1,952
15,182
0
W
Shiva
10,460
2,247
318
852
8,198
5,577
0
4,553
3,563
0
22,101
L
1,310
1,068
0
347
3,411
744
0
993
2,226
0
5,514
L
Fenrir
iDopeak
Fenrir
4,919
781
0
514
10,806
3,799
0
3,628
6,906
0
8,289
W
Anhur
mxracles
Anhur
3,340
1,833
0
1,318
5,044
1,325
0
2,375
1,867
0
20,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,911
Gold Earned
31,536
153
Minions Killed
94
9
Camps Cleared
3
635,361
Distance Traveled
370,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,889
1,148
58
10
0
90,279
0
W
Cthulhu
7,730
1,288
43
7
1
139,045
0
L
Hel
6,102
1,017
11
2
0
57,201
0
W
Serqet
7,000
1,167
11
2
0
115,283
0
W
Maman Brigitte
8,134
1,356
18
3
5
135,206
0
L
Merlin
6,417
1,070
13
2
0
95,498
0
W
Shiva
7,893
1,316
30
5
2
134,102
0
L
Rama
5,919
987
9
2
3
51,161
0
L
Fenrir
6,209
1,035
3
1
0
76,257
0
W
Anhur
7,154
1,192
51
9
1
111,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role