Player Matchup

Izanami
Izanami
Platinum II
 
Izanami
Platinum II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum II
BigBobPeter
Fenrir
Platinum II
Level 157
God Stats
4W - 2L
1,568 SR
Queue Stats
148W - 142L
1,873 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
Hoagg
Sun Wukong
Platinum I
Level 144
God Stats
23W - 16L
1,642 SR
Queue Stats
141W - 136L
1,856 MMR
Solo
Xing Tian
Xing Tian
Platinum I
NatalCrazyninja
Xing Tian
Platinum I
Level 226
God Stats
4W - 3L
1,766 SR
Queue Stats
236W - 215L
1,868 MMR
Solo
Agni
Agni
Platinum III
moralesmc
Agni
Platinum III
Level 177
God Stats
8W - 4L
1,701 SR
Queue Stats
204W - 195L
1,845 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 165
1,636 SR
1,788 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,586 SR
1,857 MMR
Sol
Sol
Diamond V
Chusser
Sol
Diamond V
Level 162
God Stats
1W - 2L
1,596 SR
Queue Stats
194W - 174L
1,875 MMR
Solo
Ne Zha
Ne Zha
Platinum II
HATEIMGR8
Ne Zha
Platinum II
Level 128
God Stats
8W - 11L
1,462 SR
Queue Stats
727W - 718L
1,830 MMR
Solo
Ganesha
Ganesha
Platinum IV
RadiantRuben
Ganesha
Platinum IV
Level 157
God Stats
0W - 1L
1,525 SR
Queue Stats
252W - 246L
1,861 MMR
Solo
King Arthur
King Arthur
Platinum III
cosmos_panini
King Arthur
Platinum III
Level 176
God Stats
8W - 9L
1,718 SR
Queue Stats
767W - 763L
1,851 MMR
Solo
Freya
Freya
Platinum IV
thebossangelo
Freya
Platinum IV
Level 157
God Stats
4W - 5L
1,629 SR
Queue Stats
235W - 232L
1,871 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
3 / 1 / 5
6,544
654
5,418
4,490
1,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
10
5 / 0 / 5
5,897
590
7,156
7,407
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sun Wukong
Hoagg
Sun Wukong
12
4 / 0 / 1
6,999
700
6,818
9,033
5,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Xing Tian
NatalCrazyninja
Xing Tian
10
4 / 1 / 5
6,369
637
3,043
8,093
5,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
11
0 / 0 / 3
6,019
602
1,936
3,546
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Chang'eArtioMedusaLancelot

VS

Bans
ThorPoseidonErlang ShenCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
1 / 1 / 0
5,710
571
2,214
3,962
1,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ne Zha
HATEIMGR8
Ne Zha
11
1 / 1 / 0
5,265
527
2,781
6,869
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
RadiantRuben
Ganesha
8
0 / 4 / 1
4,709
471
1,973
9,080
4,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
cosmos_panini
King Arthur
9
0 / 4 / 0
5,449
545
6,047
10,140
8,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 6 / 2
5,141
514
4,414
7,682
1,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
16
Kills
2
2
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
5
5.5
W
Fenrir
5
0
5
7.5
L
Sol
1
1
0
1
L
Ne Zha
HATEIMGR8
Ne Zha
1
1
0
1
W
Sun Wukong
Hoagg
Sun Wukong
4
0
1
4.5
W
Xing Tian
NatalCrazyninja
Xing Tian
4
1
5
6.5
L
Ganesha
RadiantRuben
Ganesha
0
4
1
0.13
L
King Arthur
cosmos_panini
King Arthur
0
4
0
0
W
Agni
0
0
3
1.5
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,371
Damage
17,429
32,569
Taken
37,733
15,326
Mitigated
18,255
10,738
Healing
7,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,418
3,260
0
2,200
4,490
1,372
0
2,688
1,802
0
50,693
W
Fenrir
7,156
3,137
0
2,658
7,407
2,616
0
2,263
5,144
0
31,183
L
Sol
2,214
533
0
2,186
3,962
1,009
0
1,289
2,673
43,645
4,165
L
Ne Zha
HATEIMGR8
Ne Zha
2,781
667
0
993
6,869
2,496
0
1,190
5,679
0
38,695
W
Sun Wukong
Hoagg
Sun Wukong
6,818
2,132
0
3,737
9,033
5,032
0
340
8,693
0
43,172
W
Xing Tian
NatalCrazyninja
Xing Tian
3,043
421
0
1,518
8,093
5,270
0
2,703
5,390
16,372
0
L
Ganesha
RadiantRuben
Ganesha
1,973
196
0
1,934
9,080
4,271
0
1,216
7,864
12,556
0
L
King Arthur
cosmos_panini
King Arthur
6,047
1,228
0
1,006
10,140
8,513
0
341
9,799
0
38,406
W
Agni
1,936
165
0
625
3,546
1,036
0
1,055
2,491
44,507
1,237
L
4,414
2,114
0
1,334
7,682
1,966
0
943
6,739
29,001
2,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,828
Gold Earned
26,274
347
Minions Killed
296
0
Camps Cleared
0
998,463
Distance Traveled
983,194
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,544
654
98
10
0
162,959
0
W
Fenrir
5,897
590
43
4
0
238,315
0
L
Sol
5,710
571
95
10
0
192,979
2
L
Ne Zha
5,265
527
69
7
0
241,968
0
W
Sun Wukong
6,999
700
89
9
0
189,558
0
W
Xing Tian
6,369
637
22
2
0
198,890
2
L
Ganesha
4,709
471
2
0
0
196,244
0
L
King Arthur
5,449
545
74
7
0
176,494
1
W
Agni
6,019
602
95
10
0
208,741
0
L
Freya
5,141
514
56
6
0
175,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role