Player Matchup

Nu Wa
Nu Wa
ACEofFairyTale
Nu Wa
Level 120
God Stats
7W - 5L
1,713 SR
Queue Stats
171W - 156L
1,527 Elo+
Party 1
Hun Batz
Hun Batz
FiggBucker
Hun Batz
Level 126
God Stats
1W - 5L
1,108 SR
Queue Stats
360W - 385L
1,384 Elo+
Solo
Fenrir
Fenrir
SomeLowFatMilk
Fenrir
Level 29
God Stats
4W - 2L
1,611 SR
Queue Stats
105W - 109L
1,496 Elo+
Party 1
Anhur
Anhur
TheRealMatalo
Anhur
Level 120
God Stats
0W - 2L
1,304 SR
Queue Stats
119W - 140L
1,440 Elo+
Solo
Tyr
Tyr
slayernine2
Tyr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,416 Elo+
Solo
Team Averages
Level 96
1,447 SR
1,453 Elo+

VS

Team Averages
Level 115
1,494 SR
1,472 Elo+
Bastet
Bastet
CanizMajorizX13
Bastet
Level 100
God Stats
4W - 3L
1,310 SR
Queue Stats
406W - 415L
1,470 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dan845NY
Cu Chulainn
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 178L
1,477 Elo+
Solo
Neith
Neith
Knoccout44FromPB
Neith
Level 125
God Stats
15W - 8L
1,673 SR
Queue Stats
419W - 441L
1,449 Elo+
Solo
Fafnir
Fafnir
MathUMcGonaslay
Fafnir
Level 121
God Stats
2W - 2L
1,398 SR
Queue Stats
338W - 338L
1,458 Elo+
Solo
Ganesha
Ganesha
Monjeenojado772
Ganesha
Level 104
God Stats
2W - 1L
1,590 SR
Queue Stats
74W - 77L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
5,289
1,058
6,701
4,652
1,426
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
FiggBucker
Hun Batz
8
2 / 2 / 1
4,979
996
2,280
3,618
1,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
1 / 1 / 2
4,784
957
1,828
3,654
3,064
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 1
4,376
875
220
1,138
224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 3 / 2
5,637
1,127
3,586
5,102
5,746
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,348
1,270
5,490
4,595
1,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
Dan845NY
Cu Chulainn
10
4 / 1 / 1
5,739
1,148
2,092
7,327
3,527
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 5
5,958
1,192
2,732
2,142
715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 6
5,887
1,177
2,243
5,356
5,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 8
5,763
1,153
3,861
5,666
4,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
10
10
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
3
1
3
4.5
W
Cu Chulainn
Dan845NY
Cu Chulainn
4
1
1
4.5
L
Hun Batz
FiggBucker
Hun Batz
2
2
1
1.25
W
1
1
5
3.5
W
2
2
6
2.5
W
0
1
8
4
L
1
1
2
2
L
0
1
1
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,615
Damage
16,418
18,164
Taken
25,086
11,738
Mitigated
15,363
4,344
Healing
6,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,701
1,070
225
771
4,652
1,426
0
1,940
2,712
13,888
0
W
5,490
1,080
728
1,377
4,595
1,513
475
747
3,848
0
11,611
W
Cu Chulainn
Dan845NY
Cu Chulainn
2,092
404
323
2,335
7,327
3,527
221
1,641
5,686
0
4,894
L
Hun Batz
FiggBucker
Hun Batz
2,280
208
0
752
3,618
1,278
0
1,180
2,438
0
5,552
W
2,732
706
135
320
2,142
715
98
758
1,384
0
11,757
W
2,243
850
449
772
5,356
5,527
0
829
4,527
5,458
188
W
3,861
288
0
421
5,666
4,081
0
2,726
2,940
10,320
0
L
1,828
458
205
591
3,654
3,064
0
1,421
2,233
0
2,793
L
220
0
13
148
1,138
224
0
211
927
0
818
L
3,586
701
265
1,374
5,102
5,746
0
1,164
3,938
0
7,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,065
Gold Earned
29,695
37
Minions Killed
62
0
Camps Cleared
0
351,889
Distance Traveled
421,168
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,289
1,058
10
2
0
82,261
0
W
Bastet
6,348
1,270
18
4
0
101,885
0
W
Cu Chulainn
5,739
1,148
7
1
0
98,477
0
L
Hun Batz
4,979
996
12
2
0
62,422
2
W
Neith
5,958
1,192
24
5
0
70,445
0
W
Fafnir
5,887
1,177
13
3
0
79,004
0
W
Ganesha
5,763
1,153
0
0
0
71,357
0
L
Fenrir
4,784
957
1
0
0
95,497
0
L
Anhur
4,376
875
1
0
0
20,996
0
L
Tyr
5,637
1,127
13
3
0
90,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role