Player Matchup

Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CRUZXXl
Mercury
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 87L
1,544 Elo+
Party 1
Cernunnos
Cernunnos
Marcos30
Cernunnos
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 81L
1,500 Elo+
Party 1
Agni
Agni
edwinjoel
Agni
Level 164
God Stats
29W - 25L
1,581 SR
Queue Stats
105W - 115L
1,584 Elo+
Party 1
Team Averages
Level 134
1,516 SR
1,526 Elo+

VS

Team Averages
Level 122
1,592 SR
1,520 Elo+
Neith
Neith
LakydeP
Neith
Level 80
God Stats
15W - 6L
1,602 SR
Queue Stats
101W - 85L
1,518 Elo+
Party 2
Ix Chel
Ix Chel
LuxDesTroYeR
Ix Chel
Level 167
God Stats
4W - 6L
1,484 SR
Queue Stats
212W - 230L
1,524 Elo+
Solo
Mercury
Mercury
MacacoFalante
Mercury
Level 104
God Stats
9W - 2L
1,598 SR
Queue Stats
128W - 107L
1,531 Elo+
Party 2
Freya
Freya
Nemisis350z3
Freya
Level 149
God Stats
4W - 3L
1,524 SR
Queue Stats
53W - 54L
1,505 Elo+
Solo
Hercules
Hercules
PACHORROO
Hercules
Level 112
God Stats
12W - 3L
1,751 SR
Queue Stats
129W - 109L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
2 / 3 / 1
5,937
540
5,419
8,545
2,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
 
Atlas
9
1 / 3 / 1
5,491
499
4,458
8,787
6,127
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
CRUZXXl
Mercury
8
0 / 5 / 0
4,980
453
1,212
9,934
2,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Marcos30
Cernunnos
10
0 / 4 / 1
5,359
487
2,982
6,478
1,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
9
0 / 5 / 0
5,285
480
2,042
6,210
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LakydeP
Neith
12
3 / 0 / 3
6,750
614
4,448
4,716
1,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
LuxDesTroYeR
Ix Chel
13
7 / 0 / 3
8,004
728
5,380
6,065
2,979
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
13
6 / 1 / 4
6,857
623
4,410
7,485
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 5
6,129
557
7,573
7,428
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hercules
PACHORROO
Hercules
9
3 / 2 / 3
5,834
530
3,338
8,610
3,842
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
19
20
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
3
1
0.83
L
Atlas
 
Atlas
1
3
1
0.5
L
Mercury
CRUZXXl
Mercury
0
5
0
0
W
Neith
LakydeP
Neith
3
0
3
4.5
W
Ix Chel
LuxDesTroYeR
Ix Chel
7
0
3
8.5
W
Mercury
6
1
4
8
L
Cernunnos
Marcos30
Cernunnos
0
4
1
0.13
W
0
1
5
2.5
W
Hercules
PACHORROO
Hercules
3
2
3
2.25
L
Agni
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,113
Damage
25,149
39,954
Taken
34,304
16,145
Mitigated
12,921
9,294
Healing
12,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,419
2,000
270
2,501
8,545
2,582
0
3,570
4,975
0
43,313
L
Atlas
 
Atlas
4,458
1,474
0
1,639
8,787
6,127
0
3,225
5,562
17,351
0
L
Mercury
CRUZXXl
Mercury
1,212
433
0
3,243
9,934
2,926
0
2,276
7,658
0
25,115
W
Neith
LakydeP
Neith
4,448
1,964
0
1,893
4,716
1,280
920
353
4,363
0
45,607
W
Ix Chel
LuxDesTroYeR
Ix Chel
5,380
741
266
3,605
6,065
2,979
0
2,033
4,032
51,125
976
W
Mercury
4,410
1,227
0
1,376
7,485
2,748
0
1,450
6,035
0
43,451
L
Cernunnos
Marcos30
Cernunnos
2,982
1,560
0
546
6,478
1,729
0
0
6,478
0
31,857
W
7,573
2,577
0
3,096
7,428
2,072
0
1,631
5,797
36,938
1,438
W
Hercules
PACHORROO
Hercules
3,338
1,038
0
1,867
8,610
3,842
0
1,033
7,577
0
16,982
L
Agni
2,042
170
0
1,095
6,210
2,781
0
3,707
2,503
29,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,052
Gold Earned
33,574
275
Minions Killed
333
0
Camps Cleared
0
1,075,103
Distance Traveled
1,061,895
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,937
540
78
7
0
188,955
2
L
Atlas
5,491
499
16
1
0
208,347
1
L
Mercury
4,980
453
59
5
0
259,354
2
W
Neith
6,750
614
71
6
0
197,286
0
W
Ix Chel
8,004
728
97
9
0
213,574
0
W
Mercury
6,857
623
67
6
0
266,794
0
L
Cernunnos
5,359
487
61
6
0
224,186
0
W
Freya
6,129
557
61
6
0
211,070
0
W
Hercules
5,834
530
37
3
0
173,171
0
L
Agni
5,285
480
61
6
0
194,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role