Player Matchup

Zeus
Zeus
Blindmaestro
Zeus
Level 109
God Stats
6W - 1L
1,794 SR
Queue Stats
90W - 100L
1,418 Elo+
Party 1
Mulan
Mulan
RPO x Grima
Mulan
Level 68
God Stats
8W - 3L
1,642 SR
Queue Stats
57W - 60L
1,478 Elo+
Party 1
Cliodhna
Cliodhna
RPO x Trop
Cliodhna
Level 85
God Stats
1W - 0L
1,536 SR
Queue Stats
51W - 60L
1,405 Elo+
Party 1
Team Averages
Level 87
1,657 SR
1,434 Elo+

VS

Team Averages
Level 98
1,671 SR
1,497 Elo+
Izanami
Izanami
 
Izanami
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Devl KAKAROT
Aphrodite
Level 126
God Stats
3W - 1L
1,686 SR
Queue Stats
100W - 91L
1,498 Elo+
Party 2
Surtr
Surtr
DevlxSleepy
Surtr
Level 101
God Stats
2W - 1L
1,826 SR
Queue Stats
88W - 80L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
7,016
1,002
7,518
3,481
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
3 / 0 / 6
6,971
996
5,821
5,070
4,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
RPO x Trop
Cliodhna
12
2 / 1 / 7
6,505
929
4,921
5,081
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 3 / 0
5,137
734
1,025
3,521
1,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Devl KAKAROT
Aphrodite
11
0 / 2 / 1
6,227
890
3,343
6,727
2,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
1 / 4 / 0
5,642
806
3,875
10,393
6,331
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
9
Kills
1
1
Deaths
9
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
4
0
5
6.5
L
Aphrodite
Devl KAKAROT
Aphrodite
0
2
1
0.25
L
1
4
0
0.25
W
3
0
6
6
W
Cliodhna
RPO x Trop
Cliodhna
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,260
Damage
8,243
13,632
Taken
20,641
7,102
Mitigated
10,023
1,416
Healing
5,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,025
819
0
0
3,521
1,038
0
1,444
1,959
0
8,186
W
7,518
1,149
0
625
3,481
992
94
558
2,923
26,374
0
L
Aphrodite
Devl KAKAROT
Aphrodite
3,343
194
1,726
2,929
6,727
2,654
0
2,346
4,184
23,786
0
L
3,875
1,524
0
1,294
10,393
6,331
0
3,351
6,564
262
10,529
W
5,821
287
0
432
5,070
4,397
0
1,323
3,747
0
14,858
W
Cliodhna
RPO x Trop
Cliodhna
4,921
455
0
359
5,081
1,713
0
1,676
3,405
0
15,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,492
Gold Earned
17,006
117
Minions Killed
77
0
Camps Cleared
0
438,186
Distance Traveled
354,223
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,137
734
17
2
0
76,083
0
W
Zeus
7,016
1,002
64
9
0
144,625
0
L
Aphrodite
6,227
890
48
7
0
133,624
0
L
Surtr
5,642
806
12
2
0
144,516
1
W
Mulan
6,971
996
30
4
0
130,463
0
W
Cliodhna
6,505
929
23
3
0
163,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role