Player Matchup

Awilix
Awilix
Gold III
Ananimity_
Awilix
Gold III
Level 157
God Stats
2W - 3L
1,374 SR
Queue Stats
418W - 422L
1,466 MMR
Solo
Chaac
Chaac
Gold I
OneNole_
Chaac
Gold I
Level 102
God Stats
16W - 7L
1,629 SR
Queue Stats
334W - 345L
1,666 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum V
Traum4
Ao Kuang
Platinum V
Level 231
God Stats
4W - 6L
1,427 SR
Queue Stats
95W - 118L
1,459 MMR
Solo
Danzaburou
Danzaburou
Silver I
antsnell_
Danzaburou
Silver I
Level 109
God Stats
75W - 40L
1,724 SR
Queue Stats
532W - 542L
1,175 MMR
Party 2
Sol
Sol
Gold III
bobwitatool
Sol
Gold III
Level 84
God Stats
1W - 3L
1,254 SR
Queue Stats
210W - 208L
1,466 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,482 SR
1,446 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,662 SR
1,445 MMR
Ullr
Ullr
Gold III
CollinTurnGOAT
Ullr
Gold III
Level 128
God Stats
123W - 115L
1,557 SR
Queue Stats
142W - 144L
1,495 MMR
Party 1
Sobek
Sobek
Gold IV
Eddytoowavy
Sobek
Gold IV
Level 69
God Stats
5W - 2L
1,846 SR
Queue Stats
67W - 77L
1,447 MMR
Solo
Janus
Janus
Gold IV
JmoneyTheGoat25
Janus
Gold IV
Level 123
God Stats
77W - 67L
1,534 SR
Queue Stats
137W - 142L
1,440 MMR
Party 1
Ne Zha
Ne Zha
Gold IV
Skyleh
Ne Zha
Gold IV
Level 115
God Stats
8W - 11L
1,580 SR
Queue Stats
72W - 74L
1,430 MMR
Solo
Poseidon
Poseidon
Gold I
zopilote503
Poseidon
Gold I
Level 176
God Stats
41W - 23L
1,794 SR
Queue Stats
264W - 260L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ananimity_
Awilix
10
2 / 1 / 2
5,726
573
4,044
6,889
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
OneNole_
Chaac
12
2 / 1 / 1
6,589
659
4,556
8,433
5,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ao Kuang
Traum4
Ao Kuang
9
1 / 1 / 0
4,914
491
3,042
6,536
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Danzaburou
antsnell_
Danzaburou
11
0 / 4 / 1
5,434
543
3,041
6,574
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 1 / 1
6,853
685
4,922
5,154
1,364
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
AthenaAphroditeKhepriSun Wukong

VS

Bans
Cu ChulainnFreyaThorNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
5,682
568
4,656
4,766
1,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 1 / 2
5,288
529
2,730
8,445
6,083
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 2 / 0
4,776
478
1,718
3,590
760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Skyleh
Ne Zha
11
0 / 3 / 1
5,722
572
4,228
9,085
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Poseidon
zopilote503
Poseidon
10
4 / 1 / 2
6,006
601
4,110
5,534
1,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
8
Kills
8
8
Deaths
8
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
Ananimity_
Awilix
2
1
2
3
L
1
1
3
2.5
L
2
1
2
3
L
1
2
0
0.5
W
Chaac
OneNole_
Chaac
2
1
1
2.5
L
Ne Zha
Skyleh
Ne Zha
0
3
1
0.17
W
Ao Kuang
Traum4
Ao Kuang
1
1
0
1
W
Danzaburou
antsnell_
Danzaburou
0
4
1
0.13
W
3
1
1
3.5
L
Poseidon
zopilote503
Poseidon
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,605
Damage
17,442
33,586
Taken
31,420
13,359
Mitigated
12,140
14,614
Healing
10,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Ananimity_
Awilix
4,044
1,236
0
3,508
6,889
1,827
0
2,250
4,599
0
34,020
L
4,656
1,250
0
939
4,766
1,273
638
619
4,147
0
38,541
L
2,730
535
0
3,104
8,445
6,083
0
2,667
5,778
14,903
0
L
1,718
76
0
1,038
3,590
760
0
2,322
1,268
14,174
0
W
Chaac
OneNole_
Chaac
4,556
545
0
2,784
8,433
5,155
0
897
7,536
0
44,407
L
Ne Zha
Skyleh
Ne Zha
4,228
461
0
3,288
9,085
2,811
0
405
8,680
0
36,769
W
Ao Kuang
Traum4
Ao Kuang
3,042
357
0
3,466
6,536
3,172
0
2,098
4,358
23,466
0
W
Danzaburou
antsnell_
Danzaburou
3,041
1,533
0
2,161
6,574
1,841
0
989
5,585
0
36,195
W
4,922
2,440
0
2,695
5,154
1,364
567
2,084
2,950
48,757
1,187
L
Poseidon
zopilote503
Poseidon
4,110
1,165
0
2,359
5,534
1,213
0
1,833
3,701
34,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,516
Gold Earned
27,474
332
Minions Killed
253
0
Camps Cleared
0
1,012,869
Distance Traveled
1,011,143
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,726
573
63
6
0
241,350
0
L
Ullr
5,682
568
78
8
0
164,831
2
L
Sobek
5,288
529
16
2
0
205,322
0
L
Janus
4,776
478
34
3
0
179,207
0
W
Chaac
6,589
659
81
8
0
203,731
0
L
Ne Zha
5,722
572
61
6
0
219,530
0
W
Ao Kuang
4,914
491
37
4
0
218,490
1
W
Danzaburou
5,434
543
63
6
0
166,714
4
W
Sol
6,853
685
88
9
0
182,584
2
L
Poseidon
6,006
601
64
6
0
242,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role