Player Matchup

Charybdis
Charybdis
LostWisdom5456
Charybdis
Level 89
God Stats
12W - 5L
1,700 SR
Queue Stats
121W - 127L
1,439 Elo+
Solo
Baron Samedi
Baron Samedi
MKommander
Baron Samedi
Level 45
God Stats
16W - 13L
1,504 SR
Queue Stats
58W - 59L
1,364 Elo+
Party 2
Cthulhu
Cthulhu
TrafalgarRoes
Cthulhu
Level 115
God Stats
3W - 1L
1,782 SR
Queue Stats
25W - 24L
1,572 Elo+
Solo
Osiris
Osiris
ll-EwoSpawn-ll
Osiris
Level 54
God Stats
30W - 29L
1,504 SR
Queue Stats
374W - 348L
1,450 Elo+
Solo
Ratatoskr
Ratatoskr
toortinha
Ratatoskr
Level 25
God Stats
12W - 11L
1,430 SR
Queue Stats
20W - 36L
1,292 Elo+
Party 2
Team Averages
Level 66
1,584 SR
1,424 Elo+

VS

Team Averages
Level 54
1,391 SR
1,357 Elo+
Danzaburou
Danzaburou
Emperor_Spence
Danzaburou
Level 86
God Stats
4W - 5L
1,413 SR
Queue Stats
95W - 97L
1,462 Elo+
Solo
Ra
Ra
KyleBroflovski96
Ra
Level 25
God Stats
1W - 5L
1,278 SR
Queue Stats
66W - 97L
1,247 Elo+
Party 1
Kali
Kali
Quyn--
Kali
Level 21
God Stats
2W - 5L
1,264 SR
Queue Stats
59W - 48L
1,381 Elo+
Party 1
Baron Samedi
Baron Samedi
edermusic
Baron Samedi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,369 Elo+
Solo
Fafnir
Fafnir
ulisse7991
Fafnir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LostWisdom5456
Charybdis
12
6 / 1 / 5
6,984
582
7,812
9,350
2,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
MKommander
Baron Samedi
12
5 / 0 / 3
7,157
596
6,130
3,927
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
9
1 / 3 / 5
6,275
523
5,907
9,452
5,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 2 / 2
6,552
546
4,670
10,769
8,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ratatoskr
toortinha
Ratatoskr
12
4 / 1 / 7
6,795
566
5,950
8,777
3,216
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Emperor_Spence
Danzaburou
10
1 / 4 / 2
6,350
529
9,846
9,905
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 4 / 1
7,171
598
6,382
8,067
2,757
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
Quyn--
Kali
10
1 / 4 / 2
6,096
508
4,134
9,791
2,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
edermusic
Baron Samedi
11
0 / 2 / 0
6,321
527
2,499
5,502
2,057
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fafnir
ulisse7991
Fafnir
10
1 / 5 / 2
6,992
583
2,557
12,059
11,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
19
Kills
6
7
Deaths
19
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Emperor_Spence
Danzaburou
1
4
2
0.5
L
3
4
1
0.88
W
Charybdis
LostWisdom5456
Charybdis
6
1
5
8.5
W
Baron Samedi
MKommander
Baron Samedi
5
0
3
6.5
L
Kali
Quyn--
Kali
1
4
2
0.5
W
Cthulhu
1
3
5
1.17
L
Baron Samedi
edermusic
Baron Samedi
0
2
0
0
W
3
2
2
2
W
Ratatoskr
toortinha
Ratatoskr
4
1
7
7.5
L
Fafnir
ulisse7991
Fafnir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,469
Damage
25,418
42,275
Taken
45,324
20,987
Mitigated
22,281
12,916
Healing
16,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Emperor_Spence
Danzaburou
9,846
3,991
0
4,590
9,905
3,194
0
2,499
7,406
0
50,256
L
6,382
1,584
360
3,448
8,067
2,757
0
1,402
6,382
43,375
0
W
Charybdis
LostWisdom5456
Charybdis
7,812
3,374
0
4,173
9,350
2,605
480
1,507
7,843
0
45,191
W
Baron Samedi
MKommander
Baron Samedi
6,130
607
396
1,949
3,927
1,513
0
1,191
2,736
34,885
0
L
Kali
Quyn--
Kali
4,134
1,829
0
2,779
9,791
2,767
155
1,808
7,912
0
30,771
W
Cthulhu
5,907
684
1,778
2,112
9,452
5,276
100
1,081
8,371
16,346
0
L
Baron Samedi
edermusic
Baron Samedi
2,499
510
86
2,399
5,502
2,057
0
2,225
3,277
37,085
0
W
4,670
1,538
0
828
10,769
8,377
0
5,601
5,050
0
31,527
W
Ratatoskr
toortinha
Ratatoskr
5,950
1,476
0
1,680
8,777
3,216
0
1,222
7,555
0
51,808
L
Fafnir
ulisse7991
Fafnir
2,557
526
0
2,537
12,059
11,506
0
4,103
7,956
16,359
3,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,763
Gold Earned
32,930
274
Minions Killed
321
0
Camps Cleared
0
1,297,561
Distance Traveled
1,098,682
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,350
529
88
7
0
199,608
2
L
Ra
7,171
598
73
6
0
176,966
0
W
Charybdis
6,984
582
53
4
0
246,886
0
W
Baron Samedi
7,157
596
65
5
0
230,176
1
L
Kali
6,096
508
54
5
0
244,003
0
W
Cthulhu
6,275
523
33
3
0
251,961
2
L
Baron Samedi
6,321
527
85
7
0
240,232
3
W
Osiris
6,552
546
51
4
0
255,028
2
W
Ratatoskr
6,795
566
72
6
0
313,510
2
L
Fafnir
6,992
583
21
2
0
237,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role