Player Matchup

Erlang Shen
Erlang Shen
Cleaner6804
Erlang Shen
Level 157
God Stats
6W - 4L
1,845 SR
Queue Stats
209W - 226L
1,541 Elo+
Solo
Cernunnos
Cernunnos
Grimlorswift
Cernunnos
Level 49
God Stats
9W - 2L
1,892 SR
Queue Stats
54W - 35L
1,548 Elo+
Party 1
Ymir
Ymir
MadBrax
Ymir
Level 86
God Stats
9W - 6L
1,671 SR
Queue Stats
110W - 100L
1,477 Elo+
Party 1
Hera
Hera
ThePureHeartSora
Hera
Level 99
God Stats
5W - 13L
1,493 SR
Queue Stats
135W - 157L
1,487 Elo+
Solo
Freya
Freya
pestilence2003
Freya
Level 128
God Stats
0W - 4L
1,216 SR
Queue Stats
379W - 430L
1,453 Elo+
Solo
Team Averages
Level 104
1,623 SR
1,501 Elo+

VS

Team Averages
Level 125
1,581 SR
1,449 Elo+
Ix Chel
Ix Chel
Bangz_theRUTHLES
Ix Chel
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 83L
1,436 Elo+
Party 2
Sun Wukong
Sun Wukong
LordPalta1
Sun Wukong
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,512 Elo+
Party 3
Serqet
Serqet
MouseyLokz
Serqet
Level 156
God Stats
15W - 13L
1,647 SR
Queue Stats
535W - 551L
1,427 Elo+
Party 2
Baron Samedi
Baron Samedi
YasukeOda
Baron Samedi
Level 102
God Stats
29W - 18L
1,759 SR
Queue Stats
121W - 126L
1,484 Elo+
Solo
Apollo
Apollo
sergiorg122
Apollo
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 49L
1,383 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cleaner6804
Erlang Shen
10
0 / 0 / 0
5,757
960
0
0
0
Cernunnos
Grimlorswift
Cernunnos
11
0 / 1 / 0
6,311
1,052
4,560
7,117
3,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ymir
MadBrax
Ymir
11
0 / 4 / 0
6,837
1,140
2,688
9,771
8,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 4 / 0
6,506
1,084
6,001
5,735
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 4 / 0
6,601
1,100
5,467
8,043
3,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

286

VS

Team 2 Tickets

380

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 8
6,766
1,128
3,325
2,010
606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
LordPalta1
Sun Wukong
12
4 / 0 / 8
7,577
1,263
4,054
6,621
6,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Serqet
MouseyLokz
Serqet
13
3 / 0 / 9
7,342
1,224
5,697
5,185
5,496
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
YasukeOda
Baron Samedi
13
5 / 0 / 7
7,940
1,323
9,004
2,980
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
12
1 / 0 / 9
7,196
1,199
5,453
5,337
1,719
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
54
0
Kills
13
13
Deaths
0
0
Assists
41
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
L
Erlang Shen
Cleaner6804
Erlang Shen
0
0
0
0
L
Cernunnos
Grimlorswift
Cernunnos
0
1
0
0
W
Sun Wukong
LordPalta1
Sun Wukong
4
0
8
8
L
Ymir
MadBrax
Ymir
0
4
0
0
W
Serqet
MouseyLokz
Serqet
3
0
9
7.5
L
0
4
0
0
W
Baron Samedi
YasukeOda
Baron Samedi
5
0
7
8.5
L
0
4
0
0
W
Apollo
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,716
Damage
27,533
30,666
Taken
22,133
18,067
Mitigated
15,504
2,637
Healing
8,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,325
304
671
147
2,010
606
0
1,512
498
15,829
0
L
Erlang Shen
Cleaner6804
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
Grimlorswift
Cernunnos
4,560
1,520
0
758
7,117
3,379
0
3,430
3,563
0
20,210
W
Sun Wukong
LordPalta1
Sun Wukong
4,054
659
0
1,196
6,621
6,474
0
3,851
2,770
0
9,969
L
Ymir
MadBrax
Ymir
2,688
437
0
806
9,771
8,518
0
3,440
5,917
11,252
0
W
Serqet
MouseyLokz
Serqet
5,697
352
0
1,606
5,185
5,496
0
3,622
1,563
0
7,784
L
6,001
735
0
190
5,735
2,362
0
2,222
3,363
21,745
0
W
Baron Samedi
YasukeOda
Baron Samedi
9,004
118
1,973
1,624
2,980
1,209
0
1,030
1,950
17,481
1,548
L
5,467
1,374
0
883
8,043
3,808
0
2,557
5,311
12,284
0
W
Apollo
5,453
2,150
0
920
5,337
1,719
0
4,141
1,196
0
23,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,012
Gold Earned
36,821
101
Minions Killed
118
3
Camps Cleared
6
431,719
Distance Traveled
650,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,766
1,128
45
8
0
116,777
0
L
Erlang Shen
5,757
960
0
0
0
3,575
0
L
Cernunnos
6,311
1,052
28
5
1
108,593
0
W
Sun Wukong
7,577
1,263
15
3
1
115,264
0
L
Ymir
6,837
1,140
21
4
2
104,161
0
W
Serqet
7,342
1,224
5
1
1
160,966
0
L
Hera
6,506
1,084
39
7
0
109,495
0
W
Baron Samedi
7,940
1,323
15
3
2
132,593
0
L
Freya
6,601
1,100
13
2
0
105,895
0
W
Apollo
7,196
1,199
38
6
2
124,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role