Player Matchup

Baron Samedi
Baron Samedi
Bib bi Me
Baron Samedi
Level 41
God Stats
1W - 2L
1,333 SR
Queue Stats
68W - 70L
1,512 Elo+
Solo
Discordia
Discordia
Jadebear13
Discordia
Level 66
God Stats
3W - 1L
1,314 SR
Queue Stats
109W - 99L
1,531 Elo+
Party 2
Bastet
Bastet
PuppetSasori92
Bastet
Level 107
God Stats
2W - 1L
1,846 SR
Queue Stats
57W - 45L
1,475 Elo+
Solo
Janus
Janus
SoloLanePusher
Janus
Level 87
God Stats
1W - 4L
1,430 SR
Queue Stats
108W - 102L
1,510 Elo+
Party 2
Bacchus
Bacchus
raffiki_91
Bacchus
Level 60
God Stats
3W - 2L
1,511 SR
Queue Stats
188W - 213L
1,427 Elo+
Solo
Team Averages
Level 72
1,487 SR
1,491 Elo+

VS

Team Averages
Level 96
1,552 SR
1,469 Elo+
Hades
Hades
KicKTo78
Hades
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 54L
1,388 Elo+
Party 3
Olorun
Olorun
KnightPain009
Olorun
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,576 Elo+
Party 1
Geb
Geb
LuDoliprane78
Geb
Level 27
God Stats
1W - 2L
1,715 SR
Queue Stats
39W - 54L
1,388 Elo+
Party 3
Izanami
Izanami
M_-KRiXuZ-_N
Izanami
Level 86
God Stats
1W - 4L
1,317 SR
Queue Stats
138W - 145L
1,496 Elo+
Solo
Ganesha
Ganesha
TyrellaBeard
Ganesha
Level 143
God Stats
1W - 1L
1,729 SR
Queue Stats
31W - 44L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bib bi Me
Baron Samedi
15
4 / 5 / 10
9,466
789
12,795
12,168
5,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Jadebear13
Discordia
17
4 / 2 / 12
10,168
847
12,936
9,291
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 14
10,093
841
5,745
8,105
6,298
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 2 / 9
10,439
870
16,931
7,267
2,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
raffiki_91
Bacchus
15
2 / 3 / 15
9,250
771
6,642
16,989
17,886
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
KicKTo78
Hades
15
6 / 5 / 4
9,029
752
16,071
15,282
12,762
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
5 / 3 / 3
8,894
741
8,371
8,285
4,032
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 4
7,220
602
4,030
10,676
6,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
M_-KRiXuZ-_N
Izanami
16
2 / 3 / 7
8,844
737
6,863
10,781
4,741
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
TyrellaBeard
Ganesha
16
0 / 3 / 11
9,004
750
9,617
15,368
18,519
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
19
Kills
13
13
Deaths
19
60
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bib bi Me
Baron Samedi
4
5
10
1.8
W
Discordia
Jadebear13
Discordia
4
2
12
5
L
Hades
KicKTo78
Hades
6
5
4
1.6
L
5
3
3
2.17
L
0
5
4
0.4
L
Izanami
M_-KRiXuZ-_N
Izanami
2
3
7
1.83
W
2
1
14
9
W
7
2
9
5.75
L
Ganesha
TyrellaBeard
Ganesha
0
3
11
1.83
W
Bacchus
raffiki_91
Bacchus
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,049
Damage
44,952
53,820
Taken
60,392
35,488
Mitigated
46,519
18,709
Healing
22,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bib bi Me
Baron Samedi
12,795
740
3,212
2,863
12,168
5,360
0
9,907
2,261
22,281
605
W
Discordia
Jadebear13
Discordia
12,936
840
604
1,198
9,291
3,363
898
7,470
1,821
21,585
918
L
Hades
KicKTo78
Hades
16,071
126
1,450
4,793
15,282
12,762
0
12,115
2,759
27,307
0
L
8,371
4,489
890
1,668
8,285
4,032
0
6,819
1,402
14,688
0
L
4,030
0
1,276
823
10,676
6,465
0
7,980
2,418
6,986
0
L
Izanami
M_-KRiXuZ-_N
Izanami
6,863
2,358
1,218
3,195
10,781
4,741
26
9,140
1,373
0
26,620
W
5,745
1,527
3,611
2,188
8,105
6,298
642
3,619
4,486
0
10,809
W
16,931
1,690
356
521
7,267
2,581
1,204
6,181
1,086
42,077
629
L
Ganesha
TyrellaBeard
Ganesha
9,617
323
2,513
4,283
15,368
18,519
35
10,472
4,514
20,923
259
W
Bacchus
raffiki_91
Bacchus
6,642
1,386
1,118
3,038
16,989
17,886
384
10,765
6,224
10,173
761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,416
Gold Earned
42,991
128
Minions Killed
122
0
Camps Cleared
0
1,135,670
Distance Traveled
901,492
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,466
789
17
1
0
189,754
0
W
Discordia
10,168
847
29
2
0
223,355
0
L
Hades
9,029
752
32
3
0
176,256
0
L
Olorun
8,894
741
23
2
0
161,824
0
L
Geb
7,220
602
5
0
0
150,362
0
L
Izanami
8,844
737
61
5
0
204,261
0
W
Bastet
10,093
841
2
0
0
280,417
1
W
Janus
10,439
870
76
6
0
219,053
0
L
Ganesha
9,004
750
1
0
0
208,789
0
W
Bacchus
9,250
771
4
0
0
223,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role