Player Matchup

Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
AcekmX Of
Charybdis
Level 86
God Stats
158W - 144L
1,494 SR
Queue Stats
257W - 274L
1,493 Elo+
Party 1
Olorun
Olorun
Hraesvellg
Olorun
Level 143
God Stats
19W - 14L
1,666 SR
Queue Stats
134W - 124L
1,510 Elo+
Solo
Chang'e
Chang'e
gardenabrasil
Chang'e
Level 125
God Stats
1W - 6L
1,294 SR
Queue Stats
150W - 149L
1,525 Elo+
Solo
Team Averages
Level 123
1,491 SR
1,506 Elo+

VS

Team Averages
Level 146
1,503 SR
1,504 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Hashiyro
Heimdallr
Level 139
God Stats
7W - 5L
1,571 SR
Queue Stats
624W - 696L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
IDark Sirius
Cthulhu
Level 159
God Stats
30W - 18L
1,605 SR
Queue Stats
664W - 676L
1,502 Elo+
Party 2
Hun Batz
Hun Batz
NelsonSantos94
Hun Batz
Level 158
God Stats
8W - 6L
1,478 SR
Queue Stats
285W - 284L
1,558 Elo+
Solo
Anubis
Anubis
cecyarmstrong
Anubis
Level 149
God Stats
8W - 11L
1,362 SR
Queue Stats
244W - 241L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
4 / 2 / 2
7,835
522
6,699
11,967
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nox
 
Nox
10
0 / 3 / 2
6,484
432
4,267
14,707
7,958
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Charybdis
AcekmX Of
Charybdis
12
2 / 7 / 1
7,590
506
10,703
16,408
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Hraesvellg
Olorun
13
0 / 5 / 0
6,883
459
7,046
10,627
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
13
2 / 3 / 3
7,662
511
8,930
10,126
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
4 / 4 / 6
8,088
539
13,110
17,554
8,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Heimdallr
Hashiyro
Heimdallr
14
3 / 0 / 1
7,808
521
5,940
11,462
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
IDark Sirius
Cthulhu
13
2 / 2 / 8
7,253
484
10,438
13,049
8,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
15
9 / 1 / 4
8,923
595
8,678
11,733
4,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 1 / 9
7,590
506
10,118
6,665
2,889
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
20
20
Deaths
8
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
2
2
2.5
L
Nox
 
Nox
0
3
2
0.33
W
Jormungandr
 
Jormungandr
4
4
6
1.75
L
Charybdis
AcekmX Of
Charybdis
2
7
1
0.36
W
Heimdallr
Hashiyro
Heimdallr
3
0
1
3.5
L
Olorun
Hraesvellg
Olorun
0
5
0
0
W
Cthulhu
IDark Sirius
Cthulhu
2
2
8
3
W
Hun Batz
9
1
4
11
W
2
1
9
6.5
L
Chang'e
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,645
Damage
48,284
63,835
Taken
60,463
22,908
Mitigated
29,238
24,628
Healing
19,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
6,699
1,426
0
7,367
11,967
3,906
0
3,918
7,979
0
51,927
L
Nox
 
Nox
4,267
686
0
1,920
14,707
7,958
0
8,172
5,879
17,576
0
W
Jormungandr
 
Jormungandr
13,110
2,570
0
5,365
17,554
8,908
120
3,787
13,767
52,577
1,508
L
Charybdis
AcekmX Of
Charybdis
10,703
5,522
0
5,003
16,408
4,693
0
9,887
6,441
0
46,480
W
Heimdallr
Hashiyro
Heimdallr
5,940
2,615
0
6,404
11,462
4,206
0
5,738
5,724
0
53,586
L
Olorun
Hraesvellg
Olorun
7,046
1,726
466
3,516
10,627
3,751
45
3,664
6,597
59,610
1,459
W
Cthulhu
IDark Sirius
Cthulhu
10,438
322
48
1,399
13,049
8,627
0
6,062
6,987
36,397
1,290
W
Hun Batz
8,678
1,794
0
3,542
11,733
4,608
197
1,624
10,109
0
64,283
W
10,118
0
0
3,108
6,665
2,889
15
2,991
3,674
46,246
1,470
L
Chang'e
8,930
865
1,208
5,148
10,126
2,600
0
5,907
4,077
47,225
739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,454
Gold Earned
39,662
363
Minions Killed
395
0
Camps Cleared
0
1,541,914
Distance Traveled
1,536,996
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,835
522
93
6
0
344,886
0
L
Nox
6,484
432
24
2
0
309,102
1
W
Jormungandr
8,088
539
83
6
0
284,029
0
L
Charybdis
7,590
506
77
5
0
248,158
2
W
Heimdallr
7,808
521
91
6
0
273,637
1
L
Olorun
6,883
459
91
6
0
332,855
2
W
Cthulhu
7,253
484
59
4
0
310,964
1
W
Hun Batz
8,923
595
94
6
0
353,181
0
W
Anubis
7,590
506
68
5
0
315,185
0
L
Chang'e
7,662
511
78
5
0
306,913
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role