Player Matchup

Neith
Neith
KakarottoS7
Neith
Level 101
God Stats
1W - 1L
1,309 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sobek
Sobek
dangamer300
Sobek
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,038 Elo+
Party 1
He Bo
He Bo
deadgamer300
He Bo
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,303 Elo+
Party 1
Team Averages
Level 119
1,436 SR
1,280 Elo+

VS

Team Averages
Level 42
1,423 SR
1,500 Elo+
Ra
Ra
SC4Rzi
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
TALECOGAMER
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
hugo75546
Atlas
Level 116
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
7,011
1,002
3,192
1,854
705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
0 / 0 / 5
6,226
889
3,699
5,272
4,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 0 / 3
6,369
910
3,480
2,372
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
6
0 / 4 / 0
4,855
694
573
3,018
890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TALECOGAMER
Bellona
12
0 / 1 / 0
5,323
760
1,052
4,606
3,638
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
hugo75546
Atlas
12
0 / 0 / 0
5,384
769
3,514
5,779
3,266
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
Ra
0
4
0
0
L
Bellona
TALECOGAMER
Bellona
0
1
0
0
W
0
0
5
2.5
W
1
0
3
2.5
L
Atlas
hugo75546
Atlas
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,371
Damage
5,139
9,498
Taken
13,403
5,730
Mitigated
7,794
2,777
Healing
1,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,192
1,050
0
1,070
1,854
705
560
1,041
813
0
21,525
L
Ra
573
106
24
9
3,018
890
0
1,243
1,747
728
0
L
Bellona
TALECOGAMER
Bellona
1,052
270
0
170
4,606
3,638
0
2,592
1,786
0
4,734
W
3,699
501
0
646
5,272
4,373
52
1,812
3,458
8,098
1,095
W
3,480
167
0
1,061
2,372
652
140
978
1,394
20,554
435
L
Atlas
hugo75546
Atlas
3,514
1,415
0
1,410
5,779
3,266
0
2,910
2,773
18,926
1,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,606
Gold Earned
15,562
96
Minions Killed
39
0
Camps Cleared
0
433,706
Distance Traveled
339,025
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,011
1,002
44
6
0
143,624
0
L
Ra
4,855
694
4
1
0
57,065
0
L
Bellona
5,323
760
9
1
0
151,267
0
W
Sobek
6,226
889
9
1
0
155,700
2
W
He Bo
6,369
910
43
6
0
134,382
0
L
Atlas
5,384
769
26
4
0
130,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role