Player Matchup

Jing Wei
Jing Wei
Bronze III
Glitch139896
Jing Wei
Bronze III
Level 65
God Stats
0W - 1L
1,281 SR
Queue Stats
2W - 10L
1,415 MMR
Party 2
Chaac
Chaac
Silver V
KingMerry88
Chaac
Silver V
Level 156
God Stats
9W - 12L
1,392 SR
Queue Stats
31W - 71L
1,050 MMR
Party 2
Discordia
Discordia
Bronze III
XayWrld422
Discordia
Bronze III
Level 63
God Stats
0W - 1L
1,245 SR
Queue Stats
15W - 46L
797 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 95
1,306 SR
1,087 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 79
1,474 SR
1,009 MMR
Horus
Horus
Silver III
BlaekBaekr
Horus
Silver III
Level 127
God Stats
19W - 31L
1,439 SR
Queue Stats
943W - 1,117L
865 MMR
Party 1
Arachne
Arachne
Silver III
PrometeoLucifer
Arachne
Silver III
Level 60
God Stats
6W - 5L
1,604 SR
Queue Stats
241W - 273L
1,039 MMR
Solo
Nu Wa
Nu Wa
Silver III
Tornise
Nu Wa
Silver III
Level 49
God Stats
37W - 41L
1,379 SR
Queue Stats
65W - 103L
1,124 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Glitch139896
Jing Wei
14
1 / 4 / 4
8,348
759
5,106
9,186
2,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 3 / 2
9,239
840
10,906
13,093
11,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
XayWrld422
Discordia
15
2 / 3 / 5
9,060
824
9,164
7,804
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
Ne ZhaAchillesArtemisBaron SamediAthena

VS

Bans
BacchusBake KujiraIx ChelOdinThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
3 / 2 / 6
9,455
860
3,126
11,267
9,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
5 / 3 / 4
9,507
864
10,544
15,290
13,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nu Wa
Tornise
Nu Wa
16
2 / 2 / 7
9,490
863
10,632
5,382
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
7
Kills
10
10
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
3
2
6
3
L
Jing Wei
Glitch139896
Jing Wei
1
4
4
0.75
L
4
3
2
1.67
W
5
3
4
2.33
W
Nu Wa
Tornise
Nu Wa
2
2
7
2.75
L
Discordia
XayWrld422
Discordia
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,176
Damage
24,302
30,083
Taken
31,939
16,670
Mitigated
24,504
7,279
Healing
10,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
3,126
1,111
830
3,486
11,267
9,345
60
3,512
7,482
0
26,817
L
Jing Wei
Glitch139896
Jing Wei
5,106
4,599
0
887
9,186
2,863
1,194
2,977
5,631
0
26,975
L
10,906
1,250
0
4,364
13,093
11,466
0
4,455
7,867
0
38,782
W
10,544
6,026
0
5,129
15,290
13,278
68
4,312
10,611
0
20,435
W
Nu Wa
Tornise
Nu Wa
10,632
3,361
0
842
5,382
1,881
624
940
4,033
29,522
751
L
Discordia
XayWrld422
Discordia
9,164
935
0
2,028
7,804
2,341
49
1,896
5,362
33,457
1,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,647
Gold Earned
28,452
175
Minions Killed
113
0
Camps Cleared
0
555,431
Distance Traveled
660,082
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,455
860
46
4
0
228,635
8
L
Jing Wei
8,348
759
57
5
0
168,922
0
L
Chaac
9,239
840
52
5
0
203,298
2
W
Arachne
9,507
864
20
2
0
243,204
0
W
Nu Wa
9,490
863
47
4
0
188,243
2
L
Discordia
9,060
824
66
6
0
183,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role