Player Matchup

Hun Batz
Hun Batz
Lil_Smiley_619
Hun Batz
Level 112
God Stats
12W - 9L
1,601 SR
Queue Stats
153W - 156L
1,493 Elo+
Party 1
Baron Samedi
Baron Samedi
SealTeamDumbask
Baron Samedi
Level 125
God Stats
14W - 11L
1,622 SR
Queue Stats
84W - 92L
1,536 Elo+
Party 4
Surtr
Surtr
Xokitaaqua08
Surtr
Level 37
God Stats
1W - 4L
1,331 SR
Queue Stats
73W - 80L
1,469 Elo+
Solo
Vulcan
Vulcan
electk9
Vulcan
Level 127
God Stats
4W - 1L
1,950 SR
Queue Stats
169W - 172L
1,504 Elo+
Party 1
Hercules
Hercules
shrek2005
Hercules
Level 88
God Stats
87W - 74L
1,668 SR
Queue Stats
301W - 313L
1,551 Elo+
Party 4
Team Averages
Level 98
1,634 SR
1,511 Elo+

VS

Team Averages
Level 120
1,542 SR
1,511 Elo+
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Dinosaurio_p2
Awilix
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
352W - 325L
1,468 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Peligrosorog
Tsukuyomi
Level 159
God Stats
7W - 8L
1,707 SR
Queue Stats
228W - 201L
1,534 Elo+
Party 2
Baba Yaga
Baba Yaga
emmacrak21
Baba Yaga
Level 81
God Stats
1W - 0L
1,499 SR
Queue Stats
344W - 281L
1,533 Elo+
Party 3
Gilgamesh
Gilgamesh
iwardaddy
Gilgamesh
Level 139
God Stats
3W - 1L
1,505 SR
Queue Stats
110W - 102L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
7
1 / 2 / 2
4,000
667
1,260
5,105
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
SealTeamDumbask
Baron Samedi
4
1 / 2 / 1
3,333
556
1,864
2,835
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 0
4,285
714
3,188
4,640
1,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Vulcan
electk9
Vulcan
8
3 / 1 / 1
4,699
783
2,824
2,169
687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
shrek2005
Hercules
5
1 / 1 / 4
3,868
645
3,339
3,207
905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
2 / 1 / 2
4,494
749
1,975
2,296
550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 6
3,912
652
1,847
3,698
1,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Peligrosorog
Tsukuyomi
6
2 / 3 / 1
4,301
717
2,599
5,708
2,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Baba Yaga
emmacrak21
Baba Yaga
8
2 / 1 / 1
4,273
712
2,481
2,691
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
iwardaddy
Gilgamesh
7
1 / 1 / 0
4,079
680
2,001
5,372
2,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
7
Kills
7
7
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
2
3
W
0
1
6
3
L
Hun Batz
1
2
2
1
W
Tsukuyomi
Peligrosorog
Tsukuyomi
2
3
1
0.83
L
Baron Samedi
SealTeamDumbask
Baron Samedi
1
2
1
0.75
L
1
1
0
1
L
Vulcan
electk9
Vulcan
3
1
1
3.5
W
Baba Yaga
emmacrak21
Baba Yaga
2
1
1
2.5
W
Gilgamesh
iwardaddy
Gilgamesh
1
1
0
1
L
Hercules
shrek2005
Hercules
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,475
Damage
10,903
17,956
Taken
19,765
5,549
Mitigated
7,378
6,508
Healing
5,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,975
837
0
639
2,296
550
0
664
1,632
0
20,243
W
1,847
755
0
264
3,698
1,008
0
1,322
2,322
0
13,992
L
Hun Batz
1,260
117
0
2,256
5,105
1,352
0
1,084
3,855
0
20,549
W
Tsukuyomi
Peligrosorog
Tsukuyomi
2,599
609
0
1,612
5,708
2,007
0
1,677
3,963
0
14,775
L
Baron Samedi
SealTeamDumbask
Baron Samedi
1,864
132
217
879
2,835
751
0
0
2,835
6,155
0
L
3,188
1,668
0
1,992
4,640
1,854
0
74
4,287
763
20,315
L
Vulcan
electk9
Vulcan
2,824
183
0
244
2,169
687
0
738
1,371
20,867
0
W
Baba Yaga
emmacrak21
Baba Yaga
2,481
133
0
976
2,691
833
0
836
1,788
19,342
0
W
Gilgamesh
iwardaddy
Gilgamesh
2,001
545
0
1,842
5,372
2,980
0
154
4,875
829
19,733
L
Hercules
shrek2005
Hercules
3,339
1,791
0
920
3,207
905
0
393
2,774
0
10,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,185
Gold Earned
21,059
172
Minions Killed
169
0
Camps Cleared
0
606,716
Distance Traveled
694,741
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,494
749
36
6
0
128,609
0
W
Awilix
3,912
652
24
4
0
152,568
0
L
Hun Batz
4,000
667
45
8
0
158,995
0
W
Tsukuyomi
4,301
717
25
4
0
155,938
0
L
Baron Samedi
3,333
556
8
1
0
99,034
2
L
Surtr
4,285
714
44
7
0
109,793
2
L
Vulcan
4,699
783
56
9
0
136,072
0
W
Baba Yaga
4,273
712
47
8
0
128,232
0
W
Gilgamesh
4,079
680
37
6
0
129,394
1
L
Hercules
3,868
645
19
3
0
102,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role