Player Matchup

Cthulhu
Cthulhu
Gold IV
MynameTomaz
Cthulhu
Gold IV
Level 116
God Stats
1W - 3L
1,491 SR
Queue Stats
41W - 40L
1,552 MMR
Solo
Chronos
Chronos
Silver I
Sinofsloth45
Chronos
Silver I
Level 145
God Stats
1W - 0L
1,628 SR
Queue Stats
3W - 1L
1,551 MMR
Solo
Surtr
Surtr
Gold IV
WillyofStateFarm
Surtr
Gold IV
Level 151
God Stats
12W - 6L
1,624 SR
Queue Stats
16W - 18L
1,578 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,581 SR
1,560 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 155
1,538 SR
1,555 MMR
Discordia
Discordia
Platinum IV
Lady_Lilja
Discordia
Platinum IV
Level 156
God Stats
28W - 20L
1,655 SR
Queue Stats
241W - 192L
1,737 MMR
Party 1
Athena
Athena
Gold IV
RiceCakeBun
Athena
Gold IV
Level 156
God Stats
45W - 45L
1,489 SR
Queue Stats
311W - 286L
1,413 MMR
Party 1
Medusa
Medusa
Gold II
WhirlingChalk4
Medusa
Gold II
Level 153
God Stats
141W - 161L
1,471 SR
Queue Stats
618W - 682L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MynameTomaz
Cthulhu
16
8 / 1 / 5
10,553
959
12,721
15,528
15,032
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Sinofsloth45
Chronos
17
3 / 1 / 7
10,988
999
9,092
7,941
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 6
9,228
839
7,324
13,457
11,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
KuzenboThothAchillesVulcanAh Muzen Cab

VS

Bans
Ne ZhaSobekBaron SamediShivaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Lady_Lilja
Discordia
14
0 / 3 / 5
8,260
751
9,197
5,304
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
13
1 / 5 / 3
8,263
751
4,244
15,776
15,550
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 5 / 2
9,571
870
11,855
10,395
3,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
4
5
Deaths
13
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
Lady_Lilja
Discordia
0
3
5
0.83
W
Cthulhu
MynameTomaz
Cthulhu
8
1
5
10.5
L
Athena
1
5
3
0.5
W
Chronos
Sinofsloth45
Chronos
3
1
7
6.5
L
3
5
2
0.8
W
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,137
Damage
25,296
36,926
Taken
31,475
28,996
Mitigated
21,403
14,098
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Lady_Lilja
Discordia
9,197
442
0
573
5,304
1,936
0
4,290
898
34,148
0
W
Cthulhu
MynameTomaz
Cthulhu
12,721
619
453
4,590
15,528
15,032
117
3,909
11,554
30,171
608
L
Athena
4,244
1,247
0
2,944
15,776
15,550
0
10,320
5,065
9,521
269
W
Chronos
Sinofsloth45
Chronos
9,092
3,470
0
3,616
7,941
2,678
2,844
4,065
3,693
53,388
6,404
L
11,855
4,755
0
1,139
10,395
3,917
0
6,799
3,319
0
36,815
W
7,324
2,152
0
5,439
13,457
11,286
131
5,472
7,671
1,634
18,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,769
Gold Earned
26,094
166
Minions Killed
132
0
Camps Cleared
0
719,529
Distance Traveled
635,349
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,260
751
52
5
0
218,956
3
W
Cthulhu
10,553
959
30
3
0
247,443
1
L
Athena
8,263
751
9
1
0
216,518
5
W
Chronos
10,988
999
109
10
0
253,648
0
L
Medusa
9,571
870
71
6
0
199,875
0
W
Surtr
9,228
839
27
2
0
218,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role