Player Matchup

Nemesis
Nemesis
CRTY ElverZ
Nemesis
Level 70
God Stats
0W - 1L
1,685 SR
Queue Stats
58W - 65L
1,459 Elo+
Solo
Surtr
Surtr
Juniiberry
Surtr
Level 129
God Stats
3W - 6L
1,456 SR
Queue Stats
1,100W - 1,222L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
SieteINT
Zhong Kui
Level 89
God Stats
24W - 23L
1,519 SR
Queue Stats
135W - 146L
1,508 Elo+
Solo
Olorun
Olorun
Tesla_Stark
Olorun
Level 127
God Stats
36W - 36L
1,487 SR
Queue Stats
322W - 358L
1,461 Elo+
Solo
Geb
Geb
UpUpDownDown
Geb
Level 122
God Stats
12W - 11L
1,532 SR
Queue Stats
301W - 319L
1,576 Elo+
Solo
Team Averages
Level 107
1,536 SR
1,491 Elo+

VS

Team Averages
Level 135
1,381 SR
1,452 Elo+
Nut
Nut
Abinadai
Nut
Level 150
God Stats
10W - 15L
1,333 SR
Queue Stats
49W - 65L
1,433 Elo+
Solo
Chaac
Chaac
Mamadito123
Chaac
Level 106
God Stats
3W - 5L
1,682 SR
Queue Stats
30W - 26L
1,501 Elo+
Solo
Maman Brigitte
Maman Brigitte
Noivvek
Maman Brigitte
Level 154
God Stats
4W - 3L
1,287 SR
Queue Stats
9W - 10L
1,291 Elo+
Party 1
King Arthur
King Arthur
SovietBaer
King Arthur
Level 117
God Stats
1W - 3L
1,106 SR
Queue Stats
34W - 27L
1,496 Elo+
Party 1
Thor
Thor
TheSkinnyWF
Thor
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CRTY ElverZ
Nemesis
10
0 / 4 / 3
5,855
1,171
3,621
5,549
3,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Surtr
11
0 / 1 / 2
5,515
1,103
1,334
3,122
2,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
SieteINT
Zhong Kui
11
5 / 3 / 2
7,416
1,483
8,559
5,726
3,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
11
1 / 1 / 5
6,474
1,295
4,782
5,157
1,894
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 0 / 3
6,864
1,373
5,960
6,186
5,549
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Team 1 Tickets

341

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,328
1,266
4,980
3,706
1,134
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 7
6,475
1,295
5,818
7,696
4,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maman Brigitte
Noivvek
Maman Brigitte
11
1 / 2 / 2
6,314
1,263
1,896
3,898
1,138
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

King Arthur
SovietBaer
King Arthur
11
2 / 2 / 5
6,377
1,275
5,394
7,420
4,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
4 / 1 / 3
7,196
1,439
4,505
3,433
1,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
8
Kills
9
9
Deaths
8
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Nemesis
CRTY ElverZ
Nemesis
0
4
3
0.38
L
Surtr
0
1
2
1
W
1
2
7
2.25
W
Maman Brigitte
Noivvek
Maman Brigitte
1
2
2
1
L
Zhong Kui
SieteINT
Zhong Kui
5
3
2
2
W
King Arthur
SovietBaer
King Arthur
2
2
5
2.25
L
Olorun
1
1
5
3.5
W
4
1
3
5.5
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,256
Damage
22,593
25,740
Taken
26,153
17,108
Mitigated
12,323
2,403
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,980
3,363
0
845
3,706
1,134
0
2,319
1,319
0
15,620
L
Nemesis
CRTY ElverZ
Nemesis
3,621
1,467
0
361
5,549
3,157
0
900
4,601
0
9,799
L
Surtr
1,334
552
0
209
3,122
2,634
0
0
3,080
17
3,204
W
5,818
622
0
3,358
7,696
4,822
0
5,689
1,937
0
16,443
W
Maman Brigitte
Noivvek
Maman Brigitte
1,896
77
0
464
3,898
1,138
0
1,431
2,328
9,126
171
L
Zhong Kui
SieteINT
Zhong Kui
8,559
799
0
556
5,726
3,874
0
111
5,358
13,810
0
W
King Arthur
SovietBaer
King Arthur
5,394
189
0
360
7,420
4,155
0
5,901
1,483
0
12,812
L
Olorun
4,782
1,989
392
885
5,157
1,894
0
349
4,738
16,554
0
W
4,505
522
0
250
3,433
1,074
0
2,796
637
0
8,578
L
5,960
507
0
0
6,186
5,549
0
495
5,548
13,847
2,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,124
Gold Earned
32,690
87
Minions Killed
100
3
Camps Cleared
4
429,138
Distance Traveled
542,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,328
1,266
34
7
0
90,059
0
L
Nemesis
5,855
1,171
16
3
1
91,449
0
L
Surtr
5,515
1,103
5
1
0
22,432
0
W
Chaac
6,475
1,295
21
4
0
123,846
0
W
Maman Brigitte
6,314
1,263
13
3
2
112,575
0
L
Zhong Kui
7,416
1,483
18
4
0
101,952
0
W
King Arthur
6,377
1,275
19
4
1
114,205
0
L
Olorun
6,474
1,295
28
6
1
105,734
0
W
Thor
7,196
1,439
13
3
1
102,012
0
L
Geb
6,864
1,373
20
4
1
107,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role