Player Matchup

Artemis
Artemis
Gold III
Captnpayload
Artemis
Gold III
Level 78
God Stats
1W - 1L
1,800 SR
Queue Stats
17W - 12L
1,686 MMR
Party 1
Ix Chel
Ix Chel
Gold V
ExtremelyLethal_
Ix Chel
Gold V
Level 187
God Stats
8W - 12L
1,458 SR
Queue Stats
227W - 222L
1,475 MMR
Solo
Odin
Odin
Gold IV
InspectorWolf
Odin
Gold IV
Level 204
God Stats
5W - 8L
1,476 SR
Queue Stats
218W - 224L
1,439 MMR
Solo
Danzaburou
Danzaburou
Silver III
OhhhLawdy
Danzaburou
Silver III
Level 136
God Stats
0W - 2L
1,324 SR
Queue Stats
6W - 9L
1,489 MMR
Solo
Artio
Artio
Silver I
savashine
Artio
Silver I
Level 121
God Stats
6W - 7L
1,692 SR
Queue Stats
39W - 52L
1,196 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,550 SR
1,457 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,586 SR
1,458 MMR
Nox
Nox
Gold III
FluffyFluff8843
Nox
Gold III
Level 141
God Stats
8W - 10L
1,555 SR
Queue Stats
208W - 215L
1,490 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
Kobblez
Ratatoskr
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,454 MMR
Solo
Horus
Horus
Gold III
Ryan_Heissler
Horus
Gold III
Level 127
God Stats
125W - 92L
1,619 SR
Queue Stats
362W - 363L
1,439 MMR
Solo
Medusa
Medusa
Silver III
j05h369
Medusa
Silver III
Level 123
God Stats
1W - 2L
1,573 SR
Queue Stats
18W - 25L
1,451 MMR
Solo
Agni
Agni
Gold I
vT31f3r
Agni
Gold I
Level 159
God Stats
14W - 11L
1,681 SR
Queue Stats
191W - 174L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Captnpayload
Artemis
15
1 / 3 / 2
9,033
502
11,260
11,434
3,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 1 / 1
9,450
525
9,529
8,880
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
0 / 3 / 0
7,251
403
3,280
7,648
4,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
OhhhLawdy
Danzaburou
13
2 / 4 / 2
8,343
464
4,475
12,084
3,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
savashine
Artio
12
0 / 1 / 2
7,874
437
4,076
16,692
12,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
CharybdisAresLokiKing Arthur

VS

Bans
Chang'eAchillesAwilixSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 3
9,749
542
5,854
8,800
4,761
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
Kobblez
Ratatoskr
16
9 / 3 / 1
9,798
544
10,012
14,824
6,143
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
1 / 1 / 6
8,940
497
5,547
14,671
13,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
j05h369
Medusa
16
1 / 2 / 4
9,709
539
7,193
11,817
4,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
vT31f3r
Agni
16
0 / 0 / 2
9,585
533
9,939
6,555
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
12
12
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
Captnpayload
Artemis
1
3
2
0.67
L
3
1
1
3.5
W
1
1
3
2.5
L
0
3
0
0
W
Ratatoskr
Kobblez
Ratatoskr
9
3
1
3.17
L
Danzaburou
OhhhLawdy
Danzaburou
2
4
2
0.75
W
1
1
6
4
W
Medusa
j05h369
Medusa
1
2
4
1.5
L
Artio
savashine
Artio
0
1
2
1
W
Agni
vT31f3r
Agni
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,620
Damage
38,545
56,738
Taken
56,667
27,636
Mitigated
30,398
17,038
Healing
19,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Captnpayload
Artemis
11,260
4,458
0
3,648
11,434
3,676
884
1,426
9,858
0
74,001
L
9,529
498
936
3,832
8,880
2,885
0
4,276
4,237
74,677
0
W
5,854
885
0
2,659
8,800
4,761
606
1,734
6,629
62,548
1,348
L
3,280
253
0
1,484
7,648
4,397
0
1,963
5,685
0
30,416
W
Ratatoskr
Kobblez
Ratatoskr
10,012
2,999
0
1,873
14,824
6,143
290
3,674
10,881
0
76,397
L
Danzaburou
OhhhLawdy
Danzaburou
4,475
1,070
0
3,080
12,084
3,867
635
2,276
9,678
0
51,398
W
5,547
2,015
2,489
6,591
14,671
13,029
0
5,168
9,127
0
25,585
W
Medusa
j05h369
Medusa
7,193
2,234
0
4,781
11,817
4,349
2,083
1,040
10,725
0
90,039
L
Artio
savashine
Artio
4,076
324
656
3,402
16,692
12,811
0
4,684
11,620
18,274
983
W
Agni
vT31f3r
Agni
9,939
202
0
1,377
6,555
2,116
608
1,398
4,951
78,270
650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,951
Gold Earned
47,781
454
Minions Killed
560
0
Camps Cleared
0
1,616,357
Distance Traveled
1,885,996
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,033
502
131
7
0
330,506
4
L
Ix Chel
9,450
525
148
8
0
341,368
9
W
Nox
9,749
542
119
7
0
356,290
0
L
Odin
7,251
403
67
4
0
202,317
0
W
Ratatoskr
9,798
544
96
5
0
422,196
0
L
Danzaburou
8,343
464
79
4
0
358,966
0
W
Horus
8,940
497
34
2
0
376,322
7
W
Medusa
9,709
539
156
9
0
347,272
4
L
Artio
7,874
437
29
2
0
383,200
3
W
Agni
9,585
533
155
9
0
383,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role