Player Matchup

Awilix
Awilix
Djooohnpah
Awilix
Level 126
God Stats
1W - 0L
1,132 SR
Queue Stats
2W - 0L
1,797 Elo+
Party 2
Mulan
Mulan
MyMyMyMyCharona
Mulan
Level 56
God Stats
21W - 12L
1,669 SR
Queue Stats
59W - 39L
1,623 Elo+
Party 1
Skadi
Skadi
Shenanikins
Skadi
Level 77
God Stats
6W - 1L
1,748 SR
Queue Stats
114W - 67L
1,641 Elo+
Party 1
Jormungandr
Jormungandr
Shradow
Jormungandr
Level 153
God Stats
5W - 3L
1,750 SR
Queue Stats
96W - 45L
1,732 Elo+
Party 1
Xing Tian
Xing Tian
Đrakon
Xing Tian
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Team Averages
Level 111
1,560 SR
1,659 Elo+

VS

Team Averages
Level 140
1,557 SR
1,493 Elo+
Persephone
Persephone
Bakkiz
Persephone
Level 89
God Stats
16W - 15L
1,587 SR
Queue Stats
304W - 312L
1,513 Elo+
Solo
Hou Yi
Hou Yi
CapnNUMNUTS
Hou Yi
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 29L
1,557 Elo+
Solo
Sobek
Sobek
HIMOM47
Sobek
Level 128
God Stats
6W - 2L
1,910 SR
Queue Stats
358W - 309L
1,597 Elo+
Solo
Serqet
Serqet
HadderBR
Serqet
Level 215
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 2L
1,322 Elo+
Solo
Tyr
Tyr
killedbyapea
Tyr
Level 143
God Stats
3W - 6L
1,509 SR
Queue Stats
112W - 130L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Djooohnpah
Awilix
15
2 / 1 / 6
8,460
940
5,109
7,283
2,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
4 / 0 / 8
8,728
970
6,433
8,553
5,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
2 / 5 / 8
8,033
893
8,042
7,782
2,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Shradow
Jormungandr
15
7 / 0 / 10
9,080
1,009
14,136
9,380
7,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
Đrakon
Xing Tian
13
4 / 3 / 8
8,223
914
4,489
9,838
7,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bakkiz
Persephone
12
0 / 3 / 4
7,363
818
5,400
8,418
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
14
0 / 2 / 1
7,994
888
3,425
7,190
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
HIMOM47
Sobek
12
2 / 3 / 3
7,308
812
5,191
7,476
6,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Serqet
HadderBR
Serqet
13
3 / 6 / 2
7,970
886
6,154
9,918
4,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 5 / 4
7,987
887
8,228
12,780
10,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
19
Kills
9
9
Deaths
19
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Persephone
Bakkiz
Persephone
0
3
4
0.67
L
Hou Yi
0
2
1
0.25
W
Awilix
Djooohnpah
Awilix
2
1
6
5
L
Sobek
HIMOM47
Sobek
2
3
3
1.17
L
Serqet
HadderBR
Serqet
3
6
2
0.67
W
4
0
8
8
W
2
5
8
1.2
W
Jormungandr
Shradow
Jormungandr
7
0
10
12
L
4
5
4
1.2
W
Xing Tian
Đrakon
Xing Tian
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,209
Damage
28,398
42,836
Taken
45,782
26,080
Mitigated
27,674
4,857
Healing
6,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Bakkiz
Persephone
5,400
691
0
2,154
8,418
3,075
0
4,667
3,731
17,757
0
L
Hou Yi
3,425
1,594
0
1,251
7,190
2,368
0
1,789
5,401
0
26,832
W
Awilix
Djooohnpah
Awilix
5,109
1,825
0
1,073
7,283
2,909
329
684
6,419
0
27,573
L
Sobek
HIMOM47
Sobek
5,191
64
0
2,056
7,476
6,965
0
2,800
4,676
12,439
908
L
Serqet
HadderBR
Serqet
6,154
907
0
750
9,918
4,496
0
3,564
6,354
0
10,835
W
6,433
605
0
1,396
8,553
5,887
1,223
2,547
5,742
0
16,739
W
8,042
2,589
0
408
7,782
2,807
580
2,584
4,934
0
20,990
W
Jormungandr
Shradow
Jormungandr
14,136
4,659
0
1,617
9,380
7,182
208
3,039
6,341
30,189
365
L
8,228
523
0
567
12,780
10,770
0
5,609
7,171
0
14,443
W
Xing Tian
Đrakon
Xing Tian
4,489
310
0
363
9,838
7,295
136
1,512
8,073
10,299
264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,524
Gold Earned
38,622
169
Minions Killed
134
0
Camps Cleared
0
954,525
Distance Traveled
841,661
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,363
818
30
3
0
179,229
0
L
Hou Yi
7,994
888
56
6
0
162,103
0
W
Awilix
8,460
940
52
6
0
212,190
0
L
Sobek
7,308
812
15
2
0
135,915
0
L
Serqet
7,970
886
15
2
0
179,452
4
W
Mulan
8,728
970
26
3
0
196,183
0
W
Skadi
8,033
893
41
5
0
170,979
0
W
Jormungandr
9,080
1,009
42
5
0
191,261
0
L
Tyr
7,987
887
18
2
0
184,962
0
W
Xing Tian
8,223
914
8
1
0
183,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role