Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
FunkBears
Ares
Level 127
God Stats
5W - 8L
1,302 SR
Queue Stats
182W - 196L
1,455 Elo+
Party 1
Raijin
Raijin
Victemizer
Raijin
Level 120
God Stats
2W - 2L
1,673 SR
Queue Stats
8W - 6L
1,562 Elo+
Party 1
Medusa
Medusa
qp Big Bird qp
Medusa
Level 160
God Stats
1W - 1L
1,447 SR
Queue Stats
39W - 74L
1,356 Elo+
Party 1
Team Averages
Level 151
1,485 SR
1,475 Elo+

VS

Team Averages
Level 114
1,560 SR
1,531 Elo+
Cu Chulainn
Cu Chulainn
HoS3XKIL3R
Cu Chulainn
Level 128
God Stats
2W - 5L
1,500 SR
Queue Stats
22W - 17L
1,590 Elo+
Party 2
Awilix
Awilix
Strawhatluffy54
Awilix
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 91L
1,531 Elo+
Solo
Jing Wei
Jing Wei
devaQueen001
Jing Wei
Level 139
God Stats
1W - 1L
1,797 SR
Queue Stats
36W - 42L
1,441 Elo+
Party 2
Geb
Geb
scandalegab
Geb
Level 108
God Stats
1W - 2L
1,418 SR
Queue Stats
19W - 16L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
vert48804
Kukulkan
Level 40
God Stats
5W - 6L
1,582 SR
Queue Stats
16W - 16L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 1 / 2
6,291
629
4,885
5,188
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
 
Chaac
11
1 / 0 / 3
5,765
577
3,555
8,677
5,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
9
0 / 0 / 2
5,286
529
3,822
6,310
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
Victemizer
Raijin
12
10 / 2 / 2
6,844
684
7,342
6,476
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 0
6,035
604
3,663
3,758
1,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HoS3XKIL3R
Cu Chulainn
10
0 / 3 / 0
5,891
589
4,890
8,185
5,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 1
5,696
570
4,725
9,267
2,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jing Wei
devaQueen001
Jing Wei
10
0 / 0 / 0
4,981
498
2,179
5,912
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 1 / 1
5,026
503
1,805
7,937
3,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
vert48804
Kukulkan
8
0 / 6 / 2
4,747
475
2,496
5,196
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
14
Kills
1
3
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
2
4
W
Chaac
 
Chaac
1
0
3
2.5
W
Ares
0
0
2
1
L
Cu Chulainn
HoS3XKIL3R
Cu Chulainn
0
3
0
0
L
1
4
1
0.38
W
Raijin
Victemizer
Raijin
10
2
2
5.5
L
Jing Wei
devaQueen001
Jing Wei
0
0
0
0
W
0
0
0
0
L
0
1
1
0.5
L
Kukulkan
vert48804
Kukulkan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,267
Damage
16,095
30,409
Taken
36,497
16,649
Mitigated
13,843
13,163
Healing
10,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,885
411
0
2,108
5,188
2,896
0
1,437
3,751
44,819
993
W
Chaac
 
Chaac
3,555
526
0
3,818
8,677
5,901
0
0
8,160
0
36,002
W
Ares
3,822
577
0
2,154
6,310
4,833
0
2,123
4,187
13,272
870
L
Cu Chulainn
HoS3XKIL3R
Cu Chulainn
4,890
710
0
2,177
8,185
5,346
0
2,082
6,103
0
38,231
L
4,725
1,610
0
4,423
9,267
2,145
0
4,869
4,180
0
42,954
W
Raijin
Victemizer
Raijin
7,342
1,061
0
3,592
6,476
1,786
0
483
5,923
34,877
0
L
Jing Wei
devaQueen001
Jing Wei
2,179
1,707
0
1,836
5,912
1,471
0
803
5,109
0
34,197
W
3,663
1,167
0
1,491
3,758
1,233
102
258
3,500
0
56,028
L
1,805
269
0
2,254
7,937
3,834
0
3,493
4,358
13,003
0
L
Kukulkan
vert48804
Kukulkan
2,496
151
0
83
5,196
1,047
0
4,124
876
20,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,221
Gold Earned
26,341
338
Minions Killed
292
0
Camps Cleared
0
1,050,770
Distance Traveled
1,028,947
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,291
629
89
9
0
187,495
4
W
Chaac
5,765
577
65
7
0
215,591
0
W
Ares
5,286
529
20
2
0
238,331
2
L
Cu Chulainn
5,891
589
72
7
0
178,484
0
L
Awilix
5,696
570
89
9
0
247,903
0
W
Raijin
6,844
684
57
6
0
201,029
0
L
Jing Wei
4,981
498
75
8
0
221,149
0
W
Medusa
6,035
604
107
11
0
208,324
0
L
Geb
5,026
503
13
1
0
193,267
0
L
Kukulkan
4,747
475
43
4
0
188,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role