Player Matchup

Mulan
Mulan
Goldeneye
Mulan
Level 27
God Stats
11W - 7L
1,708 SR
Queue Stats
25W - 33L
1,451 Elo+
Party 1
Ra
Ra
PatZeCake
Ra
Level 146
God Stats
12W - 25L
1,195 SR
Queue Stats
295W - 323L
1,473 Elo+
Party 1
Pele
Pele
TZ Maty
Pele
Level 80
God Stats
4W - 4L
1,305 SR
Queue Stats
276W - 338L
1,499 Elo+
Party 1
Sobek
Sobek
exStepbro69
Sobek
Level 31
God Stats
3W - 12L
1,250 SR
Queue Stats
47W - 92L
1,371 Elo+
Party 1
Chiron
Chiron
iz Sylent
Chiron
Level 67
God Stats
1W - 3L
1,492 SR
Queue Stats
195W - 256L
1,480 Elo+
Party 1
Team Averages
Level 70
1,390 SR
1,455 Elo+

VS

Team Averages
Level 103
1,559 SR
1,527 Elo+
Poseidon
Poseidon
 
Poseidon
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Ackrmin
Ne Zha
Level 108
God Stats
16W - 19L
1,525 SR
Queue Stats
253W - 226L
1,552 Elo+
Party 3
Nike
Nike
ElmagoCliff
Nike
Level 85
God Stats
5W - 1L
1,771 SR
Queue Stats
262W - 238L
1,523 Elo+
Solo
Agni
Agni
N9Vanity
Agni
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
162W - 150L
1,535 Elo+
Party 3
Hachiman
Hachiman
popiiou
Hachiman
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 33L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Goldeneye
Mulan
10
2 / 5 / 0
5,729
573
2,295
7,131
3,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 5 / 0
5,260
526
4,702
6,626
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
TZ Maty
Pele
8
0 / 4 / 3
4,769
477
2,772
9,980
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 1 / 1
5,006
501
1,583
6,811
4,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
iz Sylent
Chiron
8
0 / 4 / 1
4,504
450
2,919
6,843
1,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
7 / 0 / 1
7,695
770
5,477
4,612
1,666
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
Ackrmin
Ne Zha
11
4 / 1 / 6
5,999
600
4,313
8,763
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 5
5,738
574
4,090
5,886
4,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
12
3 / 1 / 5
6,340
634
4,658
4,042
1,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
popiiou
Hachiman
11
3 / 1 / 4
5,672
567
5,213
4,697
1,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
3
Kills
18
19
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
7
0
1
7.5
W
Ne Zha
Ackrmin
Ne Zha
4
1
6
7
W
1
0
5
3.5
L
Mulan
Goldeneye
Mulan
2
5
0
0.4
W
Agni
3
1
5
5.5
L
1
5
0
0.2
L
Pele
TZ Maty
Pele
0
4
3
0.38
L
0
1
1
0.5
L
Chiron
iz Sylent
Chiron
0
4
1
0.13
W
Hachiman
popiiou
Hachiman
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,271
Damage
23,751
37,391
Taken
28,000
15,180
Mitigated
11,101
8,838
Healing
12,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,477
1,406
0
3,036
4,612
1,666
0
749
3,742
54,857
775
W
Ne Zha
Ackrmin
Ne Zha
4,313
1,034
0
4,643
8,763
2,710
0
2,565
6,146
0
36,340
W
4,090
331
0
2,138
5,886
4,016
0
1,131
4,755
0
30,924
L
Mulan
Goldeneye
Mulan
2,295
774
0
1,108
7,131
3,256
0
3,064
4,005
0
25,864
W
Agni
4,658
213
0
1,625
4,042
1,212
0
1,410
2,582
37,907
23
L
4,702
744
228
1,271
6,626
2,028
0
2,405
3,935
34,754
183
L
Pele
TZ Maty
Pele
2,772
765
0
2,178
9,980
3,275
0
2,923
6,819
0
24,268
L
1,583
92
0
2,687
6,811
4,695
0
402
6,361
11,167
0
L
Chiron
iz Sylent
Chiron
2,919
809
261
1,105
6,843
1,926
0
664
6,179
0
29,521
W
Hachiman
popiiou
Hachiman
5,213
2,742
0
980
4,697
1,497
0
243
4,380
0
29,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,268
Gold Earned
31,444
253
Minions Killed
362
0
Camps Cleared
0
1,014,484
Distance Traveled
1,056,111
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,695
770
106
11
0
181,073
0
W
Ne Zha
5,999
600
57
6
0
235,199
0
W
Nike
5,738
574
52
5
0
234,624
4
L
Mulan
5,729
573
53
5
0
203,356
0
W
Agni
6,340
634
97
10
0
218,915
0
L
Ra
5,260
526
78
8
0
182,951
1
L
Pele
4,769
477
43
4
0
233,041
1
L
Sobek
5,006
501
19
2
0
213,099
3
L
Chiron
4,504
450
60
6
0
182,037
0
W
Hachiman
5,672
567
50
5
0
186,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role