Player Matchup

Ra
Ra
AverageWave5940
Ra
Level 129
God Stats
110W - 97L
1,528 SR
Queue Stats
353W - 334L
1,528 Elo+
Solo
Chronos
Chronos
Felixart
Chronos
Level 82
God Stats
3W - 0L
1,677 SR
Queue Stats
49W - 50L
1,460 Elo+
Party 2
Thor
Thor
GianMPerlo
Thor
Level 157
God Stats
8W - 13L
1,675 SR
Queue Stats
174W - 176L
1,479 Elo+
Party 2
Artio
Artio
Yoda The Rabbi
Artio
Level 149
God Stats
2W - 1L
1,416 SR
Queue Stats
98W - 84L
1,468 Elo+
Party 1
Loki
Loki
pg804countryboy
Loki
Level 122
God Stats
5W - 3L
1,505 SR
Queue Stats
93W - 83L
1,456 Elo+
Party 1
Team Averages
Level 128
1,560 SR
1,478 Elo+

VS

Team Averages
Level 100
1,441 SR
1,430 Elo+
Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Almirante_Buzuzu
Kuzenbo
Level 89
God Stats
1W - 3L
1,400 SR
Queue Stats
37W - 40L
1,498 Elo+
Solo
Hel
Hel
Bussdownrolex1
Hel
Level 126
God Stats
19W - 13L
1,598 SR
Queue Stats
370W - 340L
1,452 Elo+
Solo
Thanatos
Thanatos
DeezusChrist
Thanatos
Level 65
God Stats
6W - 10L
1,437 SR
Queue Stats
55W - 65L
1,452 Elo+
Solo
Cernunnos
Cernunnos
KevIncarnate
Cernunnos
Level 66
God Stats
2W - 4L
1,273 SR
Queue Stats
3W - 7L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,226
556
3,141
5,501
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Felixart
Chronos
12
2 / 0 / 1
7,093
546
5,769
7,810
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
1 / 1 / 4
6,738
518
3,469
9,275
4,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 1
7,214
555
6,157
13,000
9,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 2 / 0
6,131
472
2,263
8,606
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
8
0 / 2 / 0
5,355
412
3,777
7,938
4,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 2
5,465
420
2,899
7,289
6,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 0 / 2
6,981
537
6,679
6,971
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
DeezusChrist
Thanatos
11
2 / 2 / 3
6,241
480
2,242
10,032
3,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cernunnos
KevIncarnate
Cernunnos
10
1 / 1 / 1
5,660
435
6,467
7,225
2,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
7
Kills
6
6
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
0
0
L
0
3
2
0.33
W
0
3
1
0.17
L
3
0
2
4
L
Thanatos
DeezusChrist
Thanatos
2
2
3
1.75
W
Chronos
Felixart
Chronos
2
0
1
2.5
W
1
1
4
3
L
Cernunnos
KevIncarnate
Cernunnos
1
1
1
1.5
W
3
0
1
3.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,799
Damage
22,064
44,192
Taken
39,455
19,939
Mitigated
18,573
17,770
Healing
21,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,777
356
0
2,408
7,938
4,198
0
3,754
3,663
0
25,708
L
2,899
1,116
0
1,145
7,289
6,745
10
3,044
4,161
16,127
0
W
3,141
42
326
1,638
5,501
1,598
545
3,755
1,746
56,200
0
L
6,679
265
1,361
4,232
6,971
2,204
0
2,829
4,041
47,773
972
L
Thanatos
DeezusChrist
Thanatos
2,242
529
0
8,350
10,032
3,248
0
1,054
8,935
0
35,553
W
Chronos
Felixart
Chronos
5,769
2,460
0
3,355
7,810
2,339
756
952
6,858
47,324
5,050
W
3,469
539
0
2,773
9,275
4,423
76
2,491
6,784
0
23,694
L
Cernunnos
KevIncarnate
Cernunnos
6,467
3,216
0
3,552
7,225
2,178
0
3,075
4,150
0
38,976
W
6,157
376
0
5,848
13,000
9,292
15
1,195
11,805
41,636
2,426
W
2,263
275
0
3,830
8,606
2,287
0
1,066
7,540
0
37,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,402
Gold Earned
29,702
380
Minions Killed
282
0
Camps Cleared
0
1,310,267
Distance Traveled
1,127,665
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,355
412
43
3
0
144,271
3
L
Kuzenbo
5,465
420
10
1
0
249,968
2
W
Ra
7,226
556
119
9
0
263,095
0
L
Hel
6,981
537
100
8
0
266,186
0
L
Thanatos
6,241
480
60
5
0
230,596
0
W
Chronos
7,093
546
86
7
0
243,968
2
W
Thor
6,738
518
36
3
0
263,522
0
L
Cernunnos
5,660
435
69
5
0
236,644
2
W
Artio
7,214
555
71
5
0
249,224
0
W
Loki
6,131
472
68
5
0
290,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role