Player Matchup

Poseidon
Poseidon
AustinStorm99
Poseidon
Level 50
God Stats
32W - 38L
1,575 SR
Queue Stats
280W - 283L
1,430 Elo+
Party 2
Ishtar
Ishtar
Capn_Lollypop
Ishtar
Level 47
God Stats
4W - 11L
1,322 SR
Queue Stats
22W - 28L
1,444 Elo+
Solo
Nu Wa
Nu Wa
InstantBlack0ut
Nu Wa
Level 158
God Stats
31W - 25L
1,585 SR
Queue Stats
384W - 368L
1,496 Elo+
Party 2
Horus
Horus
Purplexx176
Horus
Level 100
God Stats
11W - 9L
1,644 SR
Queue Stats
182W - 174L
1,540 Elo+
Party 2
Awilix
Awilix
xerez_moski
Awilix
Level 117
God Stats
1W - 0L
1,450 SR
Queue Stats
13W - 16L
1,362 Elo+
Solo
Team Averages
Level 94
1,515 SR
1,454 Elo+

VS

Team Averages
Level 93
1,536 SR
1,434 Elo+
Ra
Ra
Dullknee
Ra
Level 124
God Stats
1W - 1L
1,588 SR
Queue Stats
5W - 11L
1,394 Elo+
Solo
Ymir
Ymir
Nillynub
Ymir
Level 50
God Stats
40W - 40L
1,485 SR
Queue Stats
41W - 41L
1,433 Elo+
Party 1
Medusa
Medusa
Swilliams728
Medusa
Level 116
God Stats
6W - 10L
1,538 SR
Queue Stats
108W - 116L
1,443 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
crabohydrate
Morgan Le Fay
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 64L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
iAlcom
Sun Wukong
Level 65
God Stats
5W - 4L
1,569 SR
Queue Stats
32W - 41L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AustinStorm99
Poseidon
13
2 / 3 / 7
7,629
954
6,043
6,318
1,762
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
1 / 2 / 8
7,630
954
5,074
5,412
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 0 / 5
8,445
1,056
13,844
4,291
1,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
1 / 1 / 9
7,851
981
6,183
8,973
8,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
15
4 / 0 / 5
8,880
1,110
6,069
7,061
2,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
8,532
1,067
8,352
8,816
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
0 / 3 / 3
7,051
881
2,197
14,385
8,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
13
3 / 3 / 2
7,681
960
7,139
8,996
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Morgan Le Fay
crabohydrate
Morgan Le Fay
8
0 / 0 / 0
4,752
594
0
699
215
Sun Wukong
iAlcom
Sun Wukong
12
0 / 4 / 4
6,876
860
4,602
8,560
5,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
13
Kills
6
6
Deaths
13
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AustinStorm99
Poseidon
2
3
7
1.83
W
1
2
8
2.5
L
3
3
2
1.33
W
5
0
5
7.5
L
Ymir
0
3
3
0.5
W
1
1
9
5.5
L
Medusa
3
3
2
1.33
L
Morgan Le Fay
crabohydrate
Morgan Le Fay
0
0
0
0
L
Sun Wukong
iAlcom
Sun Wukong
0
4
4
0.5
W
Awilix
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,213
Damage
22,290
32,055
Taken
41,456
15,457
Mitigated
19,796
5,540
Healing
8,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AustinStorm99
Poseidon
6,043
1,034
0
679
6,318
1,762
374
2,143
4,175
14,202
554
W
5,074
2,698
0
1,135
5,412
1,474
1,246
2,585
2,827
0
20,837
L
8,352
908
1,030
2,586
8,816
3,199
0
2,637
6,179
37,207
0
W
13,844
4,377
0
730
4,291
1,289
1,346
551
3,740
33,191
536
L
Ymir
2,197
102
0
2,692
14,385
8,727
0
8,062
6,323
8,336
0
W
6,183
2,073
604
1,792
8,973
8,770
171
2,521
6,452
0
7,462
L
Medusa
7,139
2,937
0
1,883
8,996
2,518
0
4,101
4,895
0
27,085
L
Morgan Le Fay
crabohydrate
Morgan Le Fay
0
0
0
0
699
215
0
699
0
0
0
L
Sun Wukong
iAlcom
Sun Wukong
4,602
354
0
458
8,560
5,137
0
3,829
4,731
0
10,389
W
Awilix
6,069
1,677
0
600
7,061
2,162
0
2,749
4,312
0
32,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,435
Gold Earned
34,892
170
Minions Killed
164
0
Camps Cleared
0
849,572
Distance Traveled
678,611
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,629
954
18
2
0
164,599
0
W
Ishtar
7,630
954
32
4
0
164,861
0
L
Ra
8,532
1,067
86
11
0
192,482
0
W
Nu Wa
8,445
1,056
47
6
0
160,864
0
L
Ymir
7,051
881
20
3
0
167,945
0
W
Horus
7,851
981
4
1
0
177,000
0
L
Medusa
7,681
960
39
5
0
170,446
0
L
Morgan Le Fay
4,752
594
0
0
0
0
0
L
Sun Wukong
6,876
860
19
2
0
147,738
0
W
Awilix
8,880
1,110
69
9
0
182,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role