Player Matchup

Agni
Agni
 
Agni
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
MagnuxBane
Hera
Level 61
God Stats
3W - 4L
1,497 SR
Queue Stats
55W - 50L
1,407 Elo+
Solo
Thanatos
Thanatos
N3ur0t1c6098
Thanatos
Level 69
God Stats
1W - 6L
1,127 SR
Queue Stats
247W - 242L
1,408 Elo+
Party 3
Jormungandr
Jormungandr
TwIsTeDxXxFaTe
Jormungandr
Level 100
God Stats
10W - 30L
1,276 SR
Queue Stats
296W - 295L
1,362 Elo+
Party 3
Neith
Neith
johnnyTheLenghty
Neith
Level 5
God Stats
0W - 4L
1,244 SR
Queue Stats
16W - 39L
1,427 Elo+
Party 2
Team Averages
Level 76
1,329 SR
1,421 Elo+

VS

Team Averages
Level 88
1,577 SR
1,426 Elo+
Olorun
Olorun
CORNMSTRFLEX420
Olorun
Level 83
God Stats
35W - 26L
1,551 SR
Queue Stats
317W - 291L
1,405 Elo+
Solo
Eset
Eset
DevilsTrigger
Eset
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 8L
1,269 Elo+
Party 1
Serqet
Serqet
DoomedSoldier00
Serqet
Level 107
God Stats
6W - 4L
1,507 SR
Queue Stats
335W - 338L
1,381 Elo+
Solo
Ymir
Ymir
druida139
Ymir
Level 109
God Stats
5W - 3L
1,828 SR
Queue Stats
31W - 29L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
lnzayne
Cu Chulainn
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 8 / 3
6,603
440
4,431
7,780
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
6 / 4 / 2
8,543
570
9,287
8,908
1,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Thanatos
N3ur0t1c6098
Thanatos
11
3 / 10 / 5
6,988
466
3,954
12,494
4,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
TwIsTeDxXxFaTe
Jormungandr
13
3 / 5 / 1
7,328
489
9,114
13,967
8,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 1 / 2
6,285
419
6,520
5,219
1,666
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 3
8,357
557
9,124
8,732
3,212
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
4 / 2 / 2
8,868
591
5,660
6,500
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
7 / 6 / 4
8,495
566
7,231
12,562
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
14
3 / 2 / 5
7,543
503
5,563
14,183
12,517
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Cu Chulainn
lnzayne
Cu Chulainn
15
7 / 2 / 4
9,553
637
7,479
13,085
10,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
13
Kills
27
28
Deaths
14
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
8
3
0.19
W
6
2
3
3.75
W
4
2
2
2.5
W
7
6
4
1.5
L
6
4
2
1.75
L
Thanatos
N3ur0t1c6098
Thanatos
3
10
5
0.55
L
Jormungandr
TwIsTeDxXxFaTe
Jormungandr
3
5
1
0.7
W
Ymir
3
2
5
2.75
L
1
1
2
2
W
Cu Chulainn
lnzayne
Cu Chulainn
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,306
Damage
35,057
48,368
Taken
55,062
18,492
Mitigated
32,319
11,079
Healing
20,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,431
516
0
812
7,780
2,001
0
709
7,071
31,731
0
W
9,124
4,589
1,696
5,831
8,732
3,212
1,924
3,012
5,720
49,444
4,171
W
5,660
279
0
1,028
6,500
2,247
458
3,999
2,134
58,371
629
W
7,231
1,677
0
4,340
12,562
4,094
252
4,826
7,427
0
46,994
L
9,287
2,246
0
1,857
8,908
1,937
0
3,343
4,857
38,393
1,803
L
Thanatos
N3ur0t1c6098
Thanatos
3,954
894
0
2,652
12,494
4,227
0
4,258
8,173
0
31,655
L
Jormungandr
TwIsTeDxXxFaTe
Jormungandr
9,114
2,119
217
4,097
13,967
8,661
0
7,834
6,133
64,763
2,460
W
Ymir
5,563
1,096
0
2,831
14,183
12,517
445
5,282
8,901
34,273
399
L
6,520
3,150
0
1,444
5,219
1,666
0
4,067
1,152
0
30,454
W
Cu Chulainn
lnzayne
Cu Chulainn
7,479
1,205
22
4,599
13,085
10,249
129
4,318
8,732
0
61,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,747
Gold Earned
42,816
348
Minions Killed
436
0
Camps Cleared
0
1,310,389
Distance Traveled
1,392,605
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,603
440
69
5
0
272,634
1
W
Olorun
8,357
557
87
6
0
234,415
0
W
Eset
8,868
591
105
7
0
291,449
1
W
Serqet
8,495
566
78
5
0
316,468
0
L
Hera
8,543
570
80
5
0
255,084
6
L
Thanatos
6,988
466
55
4
0
263,918
0
L
Jormungandr
7,328
489
89
6
0
249,434
0
W
Ymir
7,543
503
56
4
0
289,522
1
L
Neith
6,285
419
55
4
0
269,319
0
W
Cu Chulainn
9,553
637
110
7
0
260,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role