Player Matchup

Anhur
Anhur
Captain Rogerio
Anhur
Level 29
God Stats
11W - 14L
1,499 SR
Queue Stats
97W - 90L
1,460 Elo+
Party 1
Jormungandr
Jormungandr
DonitasYT
Jormungandr
Level 86
God Stats
11W - 10L
1,854 SR
Queue Stats
90W - 98L
1,508 Elo+
Party 2
Mercury
Mercury
ElC3sar0n
Mercury
Level 81
God Stats
2W - 4L
1,170 SR
Queue Stats
32W - 35L
1,337 Elo+
Party 2
Cthulhu
Cthulhu
Shabloogi
Cthulhu
Level 80
God Stats
5W - 4L
1,320 SR
Queue Stats
125W - 113L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
kronos2448
Nu Wa
Level 74
God Stats
84W - 74L
1,509 SR
Queue Stats
194W - 194L
1,453 Elo+
Solo
Team Averages
Level 70
1,470 SR
1,444 Elo+

VS

Team Averages
Level 51
1,537 SR
1,486 Elo+
Serqet
Serqet
 
Serqet
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DeMa66
Danzaburou
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
80W - 98L
1,479 Elo+
Party 3
Anubis
Anubis
Dragonchello
Anubis
Level 35
God Stats
5W - 6L
1,573 SR
Queue Stats
6W - 10L
1,479 Elo+
Party 3
Hades
Hades
NewJerooz
Hades
Level 79
God Stats
33W - 34L
1,605 SR
Queue Stats
77W - 81L
1,539 Elo+
Solo
Nox
Nox
WitchyAngel8407
Nox
Level 68
God Stats
1W - 3L
1,507 SR
Queue Stats
37W - 44L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 2
9,275
546
7,768
6,897
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
DonitasYT
Jormungandr
16
10 / 1 / 4
9,852
580
7,456
12,185
8,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mercury
ElC3sar0n
Mercury
15
3 / 3 / 7
8,710
512
7,564
10,471
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Shabloogi
Cthulhu
13
2 / 1 / 6
7,962
468
6,896
11,585
7,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
16
3 / 2 / 10
9,291
547
14,337
7,664
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
1 / 4 / 2
7,515
442
4,611
13,472
4,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
DeMa66
Danzaburou
11
2 / 6 / 1
8,030
472
7,620
11,618
3,143
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
12
1 / 7 / 2
7,356
433
6,049
10,259
4,043
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
NewJerooz
Hades
15
4 / 3 / 1
8,625
507
7,770
14,815
4,518
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 3 / 0
8,814
518
4,542
12,600
7,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
23
Kills
8
8
Deaths
23
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
4
2
0.5
W
5
1
2
6
L
Danzaburou
DeMa66
Danzaburou
2
6
1
0.42
W
Jormungandr
DonitasYT
Jormungandr
10
1
4
12
L
Anubis
1
7
2
0.29
W
Mercury
ElC3sar0n
Mercury
3
3
7
2.17
L
Hades
NewJerooz
Hades
4
3
1
1.5
W
Cthulhu
Shabloogi
Cthulhu
2
1
6
5
L
0
3
0
0
W
Nu Wa
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,021
Damage
30,592
48,802
Taken
62,764
24,740
Mitigated
23,671
7,488
Healing
15,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,611
983
0
1,744
13,472
4,189
0
3,937
8,939
0
40,343
W
7,768
4,095
0
2,865
6,897
2,875
859
1,210
5,435
0
58,242
L
Danzaburou
DeMa66
Danzaburou
7,620
2,427
0
2,468
11,618
3,143
144
6,169
5,056
0
44,594
W
Jormungandr
DonitasYT
Jormungandr
7,456
884
0
1,924
12,185
8,274
541
4,876
7,309
53,221
1,331
L
Anubis
6,049
433
0
1,325
10,259
4,043
186
4,604
5,333
37,490
819
W
Mercury
ElC3sar0n
Mercury
7,564
4,097
0
731
10,471
3,584
474
3,676
6,633
0
63,780
L
Hades
NewJerooz
Hades
7,770
251
64
7,360
14,815
4,518
0
7,215
7,101
66,960
0
W
Cthulhu
Shabloogi
Cthulhu
6,896
290
0
1,468
11,585
7,470
140
3,120
7,970
28,736
2,030
L
4,542
601
0
2,616
12,600
7,778
0
3,286
8,732
65,128
0
W
Nu Wa
14,337
3,583
0
500
7,664
2,537
2,106
5,298
2,366
58,488
1,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,090
Gold Earned
40,340
462
Minions Killed
413
0
Camps Cleared
0
1,659,862
Distance Traveled
1,582,642
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,515
442
58
3
0
385,595
3
W
Anhur
9,275
546
92
5
0
302,712
0
L
Danzaburou
8,030
472
67
4
0
291,507
0
W
Jormungandr
9,852
580
108
6
0
311,473
2
L
Anubis
7,356
433
68
4
0
276,378
0
W
Mercury
8,710
512
90
5
0
402,605
0
L
Hades
8,625
507
109
6
0
307,301
8
W
Cthulhu
7,962
468
62
4
0
343,064
4
L
Nox
8,814
518
111
7
0
321,861
2
W
Nu Wa
9,291
547
110
6
0
300,008
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role