Player Matchup

Shiva
Shiva
BurnTheBoats
Shiva
Level 147
God Stats
2W - 4L
1,565 SR
Queue Stats
380W - 372L
1,493 Elo+
Solo
Mercury
Mercury
P1pBoy-Panda
Mercury
Level 112
God Stats
346W - 299L
1,543 SR
Queue Stats
806W - 807L
1,472 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PewPewQuChu
Morgan Le Fay
Level 78
God Stats
14W - 13L
1,573 SR
Queue Stats
265W - 235L
1,545 Elo+
Party 1
Bacchus
Bacchus
SkieShauphen
Bacchus
Level 147
God Stats
2W - 2L
1,846 SR
Queue Stats
105W - 91L
1,530 Elo+
Solo
Chiron
Chiron
snipetwinegetvag
Chiron
Level 127
God Stats
12W - 14L
1,504 SR
Queue Stats
591W - 560L
1,518 Elo+
Party 1
Team Averages
Level 122
1,606 SR
1,512 Elo+

VS

Team Averages
Level 101
1,546 SR
1,491 Elo+
Poseidon
Poseidon
ImBuyingADog
Poseidon
Level 62
God Stats
4W - 1L
1,682 SR
Queue Stats
53W - 55L
1,528 Elo+
Solo
Ne Zha
Ne Zha
MK77OO
Ne Zha
Level 95
God Stats
25W - 27L
1,541 SR
Queue Stats
555W - 567L
1,517 Elo+
Solo
Geb
Geb
SkillzGoat33
Geb
Level 112
God Stats
5W - 5L
1,500 SR
Queue Stats
126W - 112L
1,446 Elo+
Party 2
Chiron
Chiron
illuminati147
Chiron
Level 129
God Stats
5W - 5L
1,500 SR
Queue Stats
211W - 192L
1,506 Elo+
Party 2
Chaac
Chaac
okbutjoytho
Chaac
Level 107
God Stats
10W - 9L
1,508 SR
Queue Stats
274W - 256L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 2
5,293
481
3,012
8,015
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mercury
P1pBoy-Panda
Mercury
9
0 / 1 / 0
5,050
459
1,981
8,032
4,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Morgan Le Fay
PewPewQuChu
Morgan Le Fay
11
1 / 4 / 0
5,807
528
4,030
6,036
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SkieShauphen
Bacchus
8
0 / 3 / 1
5,055
460
3,258
8,892
7,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
1 / 2 / 0
5,346
486
4,022
6,014
2,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ImBuyingADog
Poseidon
13
5 / 1 / 1
7,745
704
6,399
5,110
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
MK77OO
Ne Zha
11
0 / 0 / 3
5,680
516
1,487
8,506
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 7
5,975
543
3,312
10,686
5,016
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
3 / 0 / 2
6,397
582
6,997
5,978
1,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
2 / 0 / 1
6,846
622
4,924
6,450
4,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
2
Kills
10
10
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Poseidon
ImBuyingADog
Poseidon
5
1
1
5.5
W
Ne Zha
MK77OO
Ne Zha
0
0
3
1.5
L
Mercury
P1pBoy-Panda
Mercury
0
1
0
0
L
Morgan Le Fay
PewPewQuChu
Morgan Le Fay
1
4
0
0.25
L
Bacchus
SkieShauphen
Bacchus
0
3
1
0.17
W
0
1
7
3.5
W
3
0
2
4
W
2
0
1
2.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,303
Damage
23,119
36,989
Taken
36,730
17,250
Mitigated
15,689
11,807
Healing
10,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,012
529
220
3,438
8,015
2,596
0
2,217
5,798
0
29,732
W
Poseidon
ImBuyingADog
Poseidon
6,399
715
0
848
5,110
1,453
0
2,405
2,705
61,765
0
W
Ne Zha
MK77OO
Ne Zha
1,487
391
0
2,172
8,506
3,039
0
1,651
6,855
0
42,055
L
Mercury
P1pBoy-Panda
Mercury
1,981
780
0
3,745
8,032
4,093
0
423
7,609
0
28,330
L
Morgan Le Fay
PewPewQuChu
Morgan Le Fay
4,030
541
0
688
6,036
1,258
0
4,135
1,901
32,585
424
L
Bacchus
SkieShauphen
Bacchus
3,258
378
0
1,577
8,892
7,154
0
1,565
7,327
18,515
0
W
3,312
223
1,523
1,471
10,686
5,016
108
1,879
8,807
17,205
1,803
W
6,997
2,047
414
1,911
5,978
1,791
912
1,310
4,668
0
39,747
W
4,924
623
0
2,442
6,450
4,390
133
110
6,340
0
42,475
L
4,022
1,642
395
1,744
6,014
2,149
0
1,022
4,990
0
34,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,551
Gold Earned
32,643
264
Minions Killed
362
0
Camps Cleared
0
1,129,190
Distance Traveled
1,189,519
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,293
481
65
6
0
262,641
2
W
Poseidon
7,745
704
125
11
0
243,335
3
W
Ne Zha
5,680
516
69
6
0
254,746
6
L
Mercury
5,050
459
40
4
0
240,223
1
L
Morgan Le Fay
5,807
528
68
6
0
203,934
4
L
Bacchus
5,055
460
26
2
0
219,612
4
W
Geb
5,975
543
26
2
0
244,286
7
W
Chiron
6,397
582
70
6
0
219,475
1
W
Chaac
6,846
622
72
7
0
227,677
0
L
Chiron
5,346
486
65
6
0
202,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role