Player Matchup

Yemoja
Yemoja
CluelessTwo34
Yemoja
Level 126
God Stats
29W - 34L
1,394 SR
Queue Stats
178W - 217L
1,397 Elo+
Solo
Janus
Janus
Manatee7673
Janus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,765 Elo+
Solo
Medusa
Medusa
YABKiddTrax
Medusa
Level 106
God Stats
3W - 5L
1,609 SR
Queue Stats
9W - 7L
1,754 Elo+
Party 3
Cthulhu
Cthulhu
fapmaster152
Cthulhu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,751 Elo+
Party 3
Vamana
Vamana
squig1965
Vamana
Level 103
God Stats
2W - 2L
1,561 SR
Queue Stats
56W - 42L
1,561 Elo+
Solo
Team Averages
Level 94
1,513 SR
1,646 Elo+

VS

Team Averages
Level 73
1,459 SR
1,452 Elo+
Eset
Eset
BMWBackflip6
Eset
Level 65
God Stats
9W - 6L
1,500 SR
Queue Stats
167W - 146L
1,469 Elo+
Party 1
Amaterasu
Amaterasu
BigBlink
Amaterasu
Level 53
God Stats
10W - 5L
1,338 SR
Queue Stats
117W - 98L
1,459 Elo+
Party 1
Thor
Thor
MirVillalba
Thor
Level 89
God Stats
11W - 9L
1,376 SR
Queue Stats
45W - 42L
1,403 Elo+
Solo
Nut
Nut
XHaviHavilowlowX
Nut
Level 67
God Stats
2W - 1L
1,534 SR
Queue Stats
273W - 292L
1,476 Elo+
Party 2
Ix Chel
Ix Chel
dejavumuch
Ix Chel
Level 90
God Stats
20W - 17L
1,548 SR
Queue Stats
325W - 304L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,949
425
3,725
9,499
3,933
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 6 / 0
6,444
460
2,609
7,009
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
4 / 1 / 0
9,086
649
8,578
8,212
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
fapmaster152
Cthulhu
9
1 / 1 / 2
6,522
466
4,154
8,249
5,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
squig1965
Vamana
9
0 / 3 / 1
5,868
419
2,089
12,336
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 2
8,860
633
12,189
6,777
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
BigBlink
Amaterasu
14
3 / 0 / 4
8,017
573
8,594
12,793
10,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 1 / 2
7,310
522
3,573
8,797
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 1
5,777
413
1,332
7,722
2,139
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ix Chel
dejavumuch
Ix Chel
12
1 / 0 / 0
7,055
504
4,254
4,646
1,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
15
15
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
9
1
2
10
W
Amaterasu
BigBlink
Amaterasu
3
0
4
5
L
0
4
0
0
L
0
6
0
0
W
2
1
2
3
W
0
3
1
0.17
L
Medusa
4
1
0
4
W
Ix Chel
dejavumuch
Ix Chel
1
0
0
1
L
Cthulhu
fapmaster152
Cthulhu
1
1
2
2
L
Vamana
squig1965
Vamana
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,155
Damage
29,942
45,305
Taken
40,735
18,202
Mitigated
19,099
13,594
Healing
11,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,189
967
117
1,889
6,777
2,175
308
2,282
4,195
51,252
2,918
W
Amaterasu
BigBlink
Amaterasu
8,594
2,955
0
5,152
12,793
10,740
100
5,153
7,640
0
54,084
L
3,725
1,217
1,150
1,418
9,499
3,933
176
2,445
6,560
29,174
1,498
L
2,609
42
0
218
7,009
1,785
299
4,883
1,640
32,269
0
W
3,573
850
0
2,924
8,797
2,988
186
973
7,824
0
48,526
W
1,332
244
0
717
7,722
2,139
639
1,530
6,148
0
21,620
L
Medusa
8,578
3,518
0
3,997
8,212
3,104
870
3,418
4,486
0
73,628
W
Ix Chel
dejavumuch
Ix Chel
4,254
91
150
450
4,646
1,057
600
184
4,462
38,053
0
L
Cthulhu
fapmaster152
Cthulhu
4,154
290
1,315
2,322
8,249
5,325
0
2,017
5,983
22,222
1,558
L
Vamana
squig1965
Vamana
2,089
828
0
3,174
12,336
4,055
0
2,470
9,394
0
30,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,869
Gold Earned
37,019
343
Minions Killed
378
0
Camps Cleared
0
1,324,572
Distance Traveled
1,390,194
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,860
633
90
6
0
254,628
0
W
Amaterasu
8,017
573
86
6
0
291,497
0
L
Yemoja
5,949
425
51
4
0
222,159
0
L
Janus
6,444
460
76
5
0
273,922
0
W
Thor
7,310
522
81
6
0
280,296
0
W
Nut
5,777
413
35
3
0
272,498
2
L
Medusa
9,086
649
134
10
0
285,773
5
W
Ix Chel
7,055
504
86
6
0
291,275
0
L
Cthulhu
6,522
466
36
3
0
289,512
7
L
Vamana
5,868
419
46
3
0
253,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role