Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Dreik3rE385
Hades
Level 61
God Stats
3W - 6L
1,220 SR
Queue Stats
234W - 246L
1,444 Elo+
Solo
Sobek
Sobek
F0RTTUNDRA
Sobek
Level 64
God Stats
4W - 2L
1,569 SR
Queue Stats
122W - 115L
1,543 Elo+
Party 2
Chang'e
Chang'e
FXX3z
Chang'e
Level 45
God Stats
2W - 1L
1,452 SR
Queue Stats
77W - 55L
1,567 Elo+
Party 2
Shiva
Shiva
xStarletSniper
Shiva
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
379W - 372L
1,469 Elo+
Solo
Team Averages
Level 76
1,448 SR
1,505 Elo+

VS

Team Averages
Level 111
1,408 SR
1,500 Elo+
Tiamat
Tiamat
 
Tiamat
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Benefitx159
Achilles
Level 125
God Stats
1W - 3L
1,247 SR
Queue Stats
60W - 77L
1,445 Elo+
Solo
Janus
Janus
Budstache55
Janus
Level 124
God Stats
3W - 5L
1,318 SR
Queue Stats
342W - 338L
1,485 Elo+
Party 1
Horus
Horus
OppaiSempai4998
Horus
Level 87
God Stats
2W - 2L
1,472 SR
Queue Stats
170W - 200L
1,469 Elo+
Party 1
Arachne
Arachne
astew9364
Arachne
Level 104
God Stats
0W - 4L
1,500 SR
Queue Stats
57W - 75L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
17
7 / 1 / 7
9,637
964
16,743
13,200
5,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 2 / 7
7,598
760
4,883
8,378
3,933
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
13
2 / 3 / 8
8,687
869
4,346
15,346
13,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
FXX3z
Chang'e
15
2 / 0 / 9
8,509
851
5,073
9,395
3,507
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
2 / 2 / 7
8,122
812
9,075
14,814
13,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 2 / 6
7,109
711
11,076
8,010
4,620
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Benefitx159
Achilles
15
5 / 0 / 3
8,479
848
7,958
8,995
9,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 3 / 5
7,634
763
21,627
6,447
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 5
6,898
690
4,811
13,051
11,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
astew9364
Arachne
11
0 / 3 / 7
6,703
670
4,836
9,815
5,065
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
13
Kills
8
8
Deaths
14
38
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
1
7
10.5
L
Tiamat
 
Tiamat
0
2
6
1.5
L
Achilles
Benefitx159
Achilles
5
0
3
6.5
L
3
3
5
1.83
W
0
2
7
1.75
W
Sobek
2
3
8
2
W
Chang'e
FXX3z
Chang'e
2
0
9
6.5
L
0
6
5
0.42
L
Arachne
astew9364
Arachne
0
3
7
1.17
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,120
Damage
50,308
61,133
Taken
46,318
40,486
Mitigated
32,220
34,877
Healing
17,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
16,743
3,544
883
3,445
13,200
5,806
855
5,118
7,930
0
42,122
L
Tiamat
 
Tiamat
11,076
356
780
1,895
8,010
4,620
0
1,793
5,977
27,542
373
L
Achilles
Benefitx159
Achilles
7,958
351
1,763
4,061
8,995
9,118
0
4,081
4,798
0
13,374
L
21,627
1,240
629
627
6,447
2,390
0
1,652
4,557
36,875
0
W
4,883
252
912
925
8,378
3,933
275
4,349
3,835
9,184
109
W
Sobek
4,346
254
2,043
3,227
15,346
13,907
445
6,139
8,681
12,880
0
W
Chang'e
FXX3z
Chang'e
5,073
1,439
11,493
5,175
9,395
3,507
1,102
6,626
2,325
10,901
0
L
4,811
1,421
2,168
1,931
13,051
11,027
0
5,246
7,638
0
6,352
L
Arachne
astew9364
Arachne
4,836
2,504
656
2,959
9,815
5,065
0
3,853
5,809
0
6,266
W
9,075
817
3,863
2,911
14,814
13,333
766
8,343
5,861
3,235
14,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,553
Gold Earned
36,823
156
Minions Killed
89
0
Camps Cleared
0
976,220
Distance Traveled
967,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,637
964
60
6
0
204,227
0
L
Tiamat
7,109
711
27
3
0
198,265
0
L
Achilles
8,479
848
18
2
0
212,908
0
L
Janus
7,634
763
36
4
0
191,304
0
W
Hades
7,598
760
23
2
0
189,832
0
W
Sobek
8,687
869
17
2
0
179,944
0
W
Chang'e
8,509
851
33
3
0
186,644
0
L
Horus
6,898
690
4
0
0
169,903
0
L
Arachne
6,703
670
4
0
0
195,488
0
W
Shiva
8,122
812
23
2
0
215,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role