Player Matchup

Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
 
Erlang Shen
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold III
BloodDark997
Zeus
Gold III
Level 156
God Stats
52W - 31L
1,625 SR
Queue Stats
259W - 255L
1,347 MMR
Solo
Hun Batz
Hun Batz
Silver I
PE_SLEVIN
Hun Batz
Silver I
Level 108
God Stats
4W - 1L
1,771 SR
Queue Stats
16W - 18L
1,351 MMR
Solo
Hachiman
Hachiman
Gold IV
ThatKidDamian
Hachiman
Gold IV
Level 96
God Stats
53W - 48L
1,529 SR
Queue Stats
141W - 145L
1,289 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,585 SR
1,397 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 150
1,560 SR
1,348 MMR
Surtr
Surtr
Gold III
 
Surtr
Gold III
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold V
ArdenLight
Vulcan
Gold V
Level 122
God Stats
2W - 3L
1,477 SR
Queue Stats
165W - 165L
1,367 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
ItzOscar7469
Ao Kuang
Gold V
Level 135
God Stats
6W - 6L
1,582 SR
Queue Stats
118W - 131L
1,328 MMR
Solo
Danzaburou
Danzaburou
Gold IV
LetsAllBSoviets
Danzaburou
Gold IV
Level 184
God Stats
10W - 7L
1,651 SR
Queue Stats
323W - 333L
1,279 MMR
Solo
Cthulhu
Cthulhu
Silver I
SamucaSPARTA
Cthulhu
Silver I
Level 125
God Stats
161W - 128L
1,592 SR
Queue Stats
311W - 344L
1,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
2 / 0 / 5
4,046
809
2,087
3,587
2,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
 
Erlang Shen
6
0 / 2 / 0
3,446
689
1,872
5,299
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

7
0 / 0 / 1
3,510
702
1,206
1,304
299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hun Batz
PE_SLEVIN
Hun Batz
6
0 / 0 / 1
3,162
632
630
2,710
754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
ThatKidDamian
Hachiman
6
5 / 1 / 1
3,984
797
3,053
2,807
665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ArachneSusanoMedusa

VS

Bans
Chang'eKing ArthurThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
6
2 / 0 / 0
3,746
749
3,231
4,230
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vulcan
ArdenLight
Vulcan
6
0 / 1 / 1
3,242
648
1,172
2,066
530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ao Kuang
ItzOscar7469
Ao Kuang
1
0 / 0 / 0
2,491
498
0
0
0
Danzaburou
LetsAllBSoviets
Danzaburou
5
0 / 2 / 0
2,981
596
1,229
3,137
719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
SamucaSPARTA
Cthulhu
5
1 / 4 / 0
3,273
655
2,618
4,241
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
7
Kills
3
3
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
5
4.5
W
Erlang Shen
 
Erlang Shen
0
2
0
0
L
Surtr
 
Surtr
2
0
0
2
L
Vulcan
ArdenLight
Vulcan
0
1
1
0.5
W
0
0
1
0.5
L
Ao Kuang
ItzOscar7469
Ao Kuang
0
0
0
0
L
Danzaburou
LetsAllBSoviets
Danzaburou
0
2
0
0
W
Hun Batz
PE_SLEVIN
Hun Batz
0
0
1
0.5
L
Cthulhu
SamucaSPARTA
Cthulhu
1
4
0
0.25
W
Hachiman
ThatKidDamian
Hachiman
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,848
Damage
8,250
15,707
Taken
13,674
5,541
Mitigated
4,638
7,317
Healing
4,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,087
554
0
2,134
3,587
2,314
0
1,372
1,935
7,705
0
W
Erlang Shen
 
Erlang Shen
1,872
859
0
2,393
5,299
1,509
0
429
4,870
0
16,924
L
Surtr
 
Surtr
3,231
1,662
0
2,236
4,230
1,495
0
0
4,230
825
18,197
L
Vulcan
ArdenLight
Vulcan
1,172
29
0
625
2,066
530
0
805
1,261
11,240
0
W
1,206
210
0
659
1,304
299
0
650
628
17,826
0
L
Ao Kuang
ItzOscar7469
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
LetsAllBSoviets
Danzaburou
1,229
204
0
1,239
3,137
719
0
764
2,373
0
10,105
W
Hun Batz
PE_SLEVIN
Hun Batz
630
53
0
583
2,710
754
0
195
2,489
0
16,893
L
Cthulhu
SamucaSPARTA
Cthulhu
2,618
228
0
478
4,241
1,894
0
1,724
2,517
7,844
204
W
Hachiman
ThatKidDamian
Hachiman
3,053
2,144
0
1,548
2,807
665
0
972
1,636
0
13,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,148
Gold Earned
15,733
138
Minions Killed
84
0
Camps Cleared
0
524,521
Distance Traveled
412,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,046
809
8
2
0
99,290
0
W
Erlang Shen
3,446
689
31
6
0
113,165
0
L
Surtr
3,746
749
30
6
0
106,514
0
L
Vulcan
3,242
648
22
4
0
105,648
0
W
Zeus
3,510
702
43
9
0
100,940
0
L
Ao Kuang
2,491
498
0
0
0
0
0
L
Danzaburou
2,981
596
19
4
0
98,435
0
W
Hun Batz
3,162
632
38
8
0
119,350
0
L
Cthulhu
3,273
655
13
3
0
101,798
0
W
Hachiman
3,984
797
18
4
0
91,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role