Player Matchup

Poseidon
Poseidon
Gold I
Daityy
Poseidon
Gold I
Level 104
God Stats
10W - 8L
1,644 SR
Queue Stats
31W - 24L
1,874 MMR
Solo
Cthulhu
Cthulhu
Diamond V
JDKEtherish
Cthulhu
Diamond V
Level 155
God Stats
3W - 3L
1,970 SR
Queue Stats
130W - 90L
1,849 MMR
Solo
Sylvanus
Sylvanus
Platinum III
LawLess90
Sylvanus
Platinum III
Level 120
God Stats
116W - 101L
1,640 SR
Queue Stats
393W - 374L
1,868 MMR
Solo
Ishtar
Ishtar
Diamond IV
Warlomite
Ishtar
Diamond IV
Level 153
God Stats
8W - 8L
1,512 SR
Queue Stats
250W - 220L
1,866 MMR
Solo
Thor
Thor
Platinum I
gamertag1019
Thor
Platinum I
Level 125
God Stats
36W - 37L
1,625 SR
Queue Stats
634W - 610L
1,856 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,678 SR
1,863 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,544 SR
1,863 MMR
Cabrakan
Cabrakan
Platinum III
Anders3
Cabrakan
Platinum III
Level 147
God Stats
0W - 2L
1,620 SR
Queue Stats
125W - 114L
1,860 MMR
Solo
Loki
Loki
Platinum IV
MrOscuro
Loki
Platinum IV
Level 157
God Stats
153W - 112L
1,672 SR
Queue Stats
353W - 362L
1,856 MMR
Solo
King Arthur
King Arthur
Platinum IV
NateFeetUnder
King Arthur
Platinum IV
Level 152
God Stats
1W - 2L
1,749 SR
Queue Stats
72W - 68L
1,871 MMR
Solo
Olorun
Olorun
Platinum III
iHunterRay
Olorun
Platinum III
Level 154
God Stats
2W - 4L
1,252 SR
Queue Stats
353W - 332L
1,820 MMR
Solo
Merlin
Merlin
Platinum II
Ållstar
Merlin
Platinum II
Level 164
God Stats
1W - 4L
1,426 SR
Queue Stats
104W - 100L
1,907 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Daityy
Poseidon
15
5 / 1 / 2
9,684
605
11,511
6,949
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
JDKEtherish
Cthulhu
19
6 / 0 / 5
10,745
672
12,909
14,920
7,385
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
LawLess90
Sylvanus
12
3 / 0 / 5
8,723
545
3,291
9,995
6,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
Warlomite
Ishtar
16
4 / 2 / 3
10,157
635
10,355
13,241
5,546
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 0 / 7
10,035
627
10,023
10,392
4,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
LancelotMedusaBacchusFreya

VS

Bans
AthenaChang'eKuzenboOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Anders3
Cabrakan
11
0 / 1 / 1
7,290
456
3,913
11,073
11,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
14
2 / 5 / 0
7,877
492
6,802
14,903
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
NateFeetUnder
King Arthur
15
1 / 5 / 1
8,806
550
5,422
16,789
11,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
iHunterRay
Olorun
12
0 / 8 / 0
7,509
469
4,747
12,325
3,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Merlin
Ållstar
Merlin
12
0 / 4 / 0
7,267
454
7,334
10,229
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
23
Kills
3
3
Deaths
23
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Anders3
Cabrakan
0
1
1
0.5
W
Poseidon
Daityy
Poseidon
5
1
2
6
W
Cthulhu
JDKEtherish
Cthulhu
6
0
5
8.5
W
Sylvanus
LawLess90
Sylvanus
3
0
5
5.5
L
Loki
2
5
0
0.4
L
King Arthur
NateFeetUnder
King Arthur
1
5
1
0.3
W
Ishtar
Warlomite
Ishtar
4
2
3
2.75
W
5
0
7
8.5
L
Olorun
iHunterRay
Olorun
0
8
0
0
L
Merlin
Ållstar
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,089
Damage
28,218
55,497
Taken
65,319
26,622
Mitigated
35,097
22,825
Healing
14,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Anders3
Cabrakan
3,913
787
0
1,462
11,073
11,896
0
6,916
4,096
22,896
0
W
Poseidon
Daityy
Poseidon
11,511
1,407
0
2,229
6,949
2,269
380
3,650
3,299
61,864
374
W
Cthulhu
JDKEtherish
Cthulhu
12,909
820
64
4,737
14,920
7,385
140
6,341
8,579
95,512
1,016
W
Sylvanus
LawLess90
Sylvanus
3,291
494
5,759
4,085
9,995
6,667
223
4,688
5,307
18,819
491
L
Loki
6,802
2,239
0
6,391
14,903
4,889
0
3,439
11,210
0
66,620
L
King Arthur
NateFeetUnder
King Arthur
5,422
234
0
2,757
16,789
11,308
0
3,222
13,408
0
60,480
W
Ishtar
Warlomite
Ishtar
10,355
5,861
0
4,470
13,241
5,546
581
0
13,241
0
85,762
W
10,023
1,510
0
1,481
10,392
4,755
17
2,280
8,112
0
90,471
L
Olorun
iHunterRay
Olorun
4,747
3,062
180
2,251
12,325
3,809
342
7,977
4,254
57,970
3,432
L
Merlin
Ållstar
Merlin
7,334
289
0
1,390
10,229
3,195
0
4,822
4,796
53,840
550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,344
Gold Earned
38,749
570
Minions Killed
493
0
Camps Cleared
0
1,714,331
Distance Traveled
1,520,553
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,290
456
51
3
0
311,039
5
W
Poseidon
9,684
605
114
7
0
365,694
2
W
Cthulhu
10,745
672
145
9
0
346,282
0
W
Sylvanus
8,723
545
44
3
0
312,831
8
L
Loki
7,877
492
113
7
0
327,247
0
L
King Arthur
8,806
550
127
8
0
310,018
0
W
Ishtar
10,157
635
137
9
0
321,987
6
W
Thor
10,035
627
130
8
0
367,537
1
L
Olorun
7,509
469
98
6
0
264,825
1
L
Merlin
7,267
454
104
7
0
307,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role