Player Matchup

Bacchus
Bacchus
Binetiikz
Bacchus
Level 147
God Stats
5W - 5L
1,530 SR
Queue Stats
216W - 213L
1,531 Elo+
Party 2
Chernobog
Chernobog
Erlongd0ng
Chernobog
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 17L
1,658 Elo+
Party 1
Bellona
Bellona
HighKei
Bellona
Level 123
God Stats
3W - 0L
1,913 SR
Queue Stats
33W - 28L
1,495 Elo+
Party 1
Ra
Ra
Zαdd
Ra
Level 150
God Stats
6W - 4L
1,614 SR
Queue Stats
110W - 101L
1,575 Elo+
Party 2
Ratatoskr
Ratatoskr
pvncvkesjr
Ratatoskr
Level 66
God Stats
4W - 1L
1,915 SR
Queue Stats
66W - 40L
1,585 Elo+
Party 1
Team Averages
Level 121
1,694 SR
1,569 Elo+

VS

Team Averages
Level 139
1,422 SR
1,552 Elo+
Achilles
Achilles
ITheRookii
Achilles
Level 155
God Stats
2W - 1L
1,641 SR
Queue Stats
63W - 63L
1,517 Elo+
Party 3
Sol
Sol
SaiyanPrinceJuan
Sol
Level 140
God Stats
0W - 2L
1,501 SR
Queue Stats
38W - 32L
1,561 Elo+
Party 3
Ah Puch
Ah Puch
UltraBeastzz
Ah Puch
Level 141
God Stats
0W - 5L
1,134 SR
Queue Stats
286W - 250L
1,626 Elo+
Solo
Cupid
Cupid
YisusManu
Cupid
Level 114
God Stats
0W - 2L
1,259 SR
Queue Stats
205W - 196L
1,537 Elo+
Solo
Awilix
Awilix
iAlphaNine
Awilix
Level 146
God Stats
4W - 3L
1,575 SR
Queue Stats
74W - 70L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Binetiikz
Bacchus
13
2 / 3 / 5
7,632
477
6,843
12,639
10,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Erlongd0ng
Chernobog
15
3 / 3 / 3
9,147
572
11,969
8,802
3,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
HighKei
Bellona
14
1 / 3 / 7
7,741
484
5,707
12,720
8,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ra
17
5 / 1 / 5
10,303
644
8,720
7,381
2,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
pvncvkesjr
Ratatoskr
16
11 / 0 / 3
10,754
672
13,140
16,158
13,147
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ITheRookii
Achilles
11
1 / 3 / 5
7,167
448
3,720
15,418
12,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 4 / 4
7,756
485
8,872
11,498
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
UltraBeastzz
Ah Puch
13
2 / 4 / 3
7,691
481
8,836
9,647
3,416
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
YisusManu
Cupid
11
0 / 8 / 2
7,086
443
3,889
12,103
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
iAlphaNine
Awilix
15
5 / 3 / 3
8,271
517
7,812
12,105
5,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
22
Kills
9
10
Deaths
22
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Binetiikz
Bacchus
2
3
5
1.5
W
Chernobog
Erlongd0ng
Chernobog
3
3
3
1.5
W
Bellona
HighKei
Bellona
1
3
7
1.5
L
Achilles
ITheRookii
Achilles
1
3
5
1.17
L
1
4
4
0.75
L
Ah Puch
UltraBeastzz
Ah Puch
2
4
3
0.88
L
Cupid
YisusManu
Cupid
0
8
2
0.13
W
Ra
5
1
5
7.5
L
Awilix
iAlphaNine
Awilix
5
3
3
2.17
W
Ratatoskr
pvncvkesjr
Ratatoskr
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,379
Damage
33,129
57,700
Taken
60,771
38,608
Mitigated
28,548
14,367
Healing
14,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Binetiikz
Bacchus
6,843
427
0
1,775
12,639
10,983
153
4,147
8,492
25,310
0
W
Chernobog
Erlongd0ng
Chernobog
11,969
8,885
0
2,364
8,802
3,155
0
5,436
3,366
0
78,673
W
Bellona
HighKei
Bellona
5,707
589
0
548
12,720
8,508
438
2,630
10,090
0
47,665
L
Achilles
ITheRookii
Achilles
3,720
430
0
3,038
15,418
12,727
0
3,249
11,565
0
22,109
L
8,872
4,997
0
4,755
11,498
3,806
0
2,337
8,963
59,628
0
L
Ah Puch
UltraBeastzz
Ah Puch
8,836
1,196
0
2,996
9,647
3,416
0
2,936
6,298
62,091
0
L
Cupid
YisusManu
Cupid
3,889
2,364
87
2,959
12,103
3,559
0
1,386
10,639
0
40,805
W
Ra
8,720
1,357
2,041
3,728
7,381
2,815
825
3,053
4,328
84,358
800
L
Awilix
iAlphaNine
Awilix
7,812
2,605
0
1,092
12,105
5,040
0
3,807
7,743
0
71,957
W
Ratatoskr
pvncvkesjr
Ratatoskr
13,140
2,129
0
3,911
16,158
13,147
0
2,539
13,619
0
82,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,577
Gold Earned
37,971
556
Minions Killed
432
0
Camps Cleared
0
1,708,928
Distance Traveled
1,542,866
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,632
477
36
2
0
326,873
4
W
Chernobog
9,147
572
133
8
0
333,228
2
W
Bellona
7,741
484
73
5
0
356,452
0
L
Achilles
7,167
448
21
1
0
334,934
8
L
Sol
7,756
485
98
6
0
278,851
1
L
Ah Puch
7,691
481
119
7
0
291,315
5
L
Cupid
7,086
443
86
5
0
278,035
0
W
Ra
10,303
644
185
12
0
340,145
1
L
Awilix
8,271
517
108
7
0
359,731
1
W
Ratatoskr
10,754
672
129
8
0
352,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role