Player Matchup

Ymir
Ymir
Acareless
Ymir
Level 156
God Stats
65W - 4L
2,061 SR
Queue Stats
3,374W - 202L
2,136 Elo+
Party 1
Discordia
Discordia
turtlesquirtle43
Discordia
Level 126
God Stats
7W - 3L
1,605 SR
Queue Stats
183W - 177L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
人影烛火跃婆娑
Ao Kuang
Level 157
God Stats
539W - 30L
2,104 SR
Queue Stats
1,838W - 147L
1,947 Elo+
Party 1
Thanatos
Thanatos
白白胖胖充满希望
Thanatos
Level 139
God Stats
7W - 1L
1,654 SR
Queue Stats
860W - 62L
2,027 Elo+
Party 1
Xing Tian
Xing Tian
鲍鱼和吐鲁番
Xing Tian
Level 106
God Stats
44W - 10L
1,800 SR
Queue Stats
954W - 243L
1,883 Elo+
Party 1
Team Averages
Level 137
1,845 SR
1,888 Elo+

VS

Team Averages
Level 80
1,518 SR
1,483 Elo+
Zeus
Zeus
ASTR0NESS
Zeus
Level 124
God Stats
17W - 14L
1,466 SR
Queue Stats
166W - 207L
1,444 Elo+
Solo
Izanami
Izanami
DarthNihilus-21
Izanami
Level 68
God Stats
2W - 2L
1,401 SR
Queue Stats
24W - 19L
1,536 Elo+
Party 2
Hachiman
Hachiman
Izanagi131
Hachiman
Level 15
God Stats
9W - 6L
1,765 SR
Queue Stats
15W - 14L
1,535 Elo+
Party 2
Aphrodite
Aphrodite
Warrior_Empress_
Aphrodite
Level 128
God Stats
21W - 13L
1,583 SR
Queue Stats
24W - 24L
1,477 Elo+
Solo
Mulan
Mulan
WhatThaHhell
Mulan
Level 67
God Stats
6W - 16L
1,377 SR
Queue Stats
130W - 164L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 0 / 13
6,823
1,365
2,619
4,037
2,510
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
11
2 / 0 / 14
6,519
1,304
4,662
1,109
299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
4 / 1 / 11
6,701
1,340
5,342
4,993
3,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 1 / 11
6,617
1,323
5,516
2,889
979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 10
6,825
1,365
4,532
5,102
2,456
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

408

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
9
0 / 1 / 2
5,254
1,051
4,780
1,977
582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 4 / 1
5,607
1,121
3,262
5,985
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Izanagi131
Hachiman
10
1 / 5 / 1
5,621
1,124
4,492
7,687
2,305
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Aphrodite
10
0 / 4 / 2
5,348
1,070
1,161
4,838
2,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 3 / 0
4,977
995
180
3,432
1,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
8
17
Kills
2
2
Deaths
17
59
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
0
1
2
1
W
Ymir
3
0
13
9.5
L
1
4
1
0.38
L
Hachiman
Izanagi131
Hachiman
1
5
1
0.3
L
Aphrodite
0
4
2
0.25
L
0
3
0
0
W
Discordia
2
0
14
9
W
4
1
11
9.5
W
4
1
11
9.5
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,671
Damage
13,875
18,130
Taken
23,919
9,907
Mitigated
8,705
6,629
Healing
2,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
4,780
31
0
40
1,977
582
0
1,358
579
11,641
0
W
Ymir
2,619
621
1,109
1,749
4,037
2,510
0
1,702
2,335
6,573
199
L
3,262
2,094
0
495
5,985
1,642
0
4,295
1,573
0
9,166
L
Hachiman
Izanagi131
Hachiman
4,492
2,678
0
429
7,687
2,305
0
4,795
2,758
0
10,409
L
Aphrodite
1,161
32
633
722
4,838
2,367
0
3,322
1,443
10,178
129
L
180
0
0
175
3,432
1,809
0
2,336
1,096
0
3,389
W
Discordia
4,662
217
65
73
1,109
299
0
468
641
9,792
0
W
5,342
1,562
0
1,092
4,993
3,663
0
1,295
3,698
11,492
394
W
5,516
743
0
2,141
2,889
979
0
1,214
1,675
0
10,848
W
4,532
467
0
400
5,102
2,456
0
1,254
3,848
15,649
1,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,485
Gold Earned
26,807
73
Minions Killed
78
4
Camps Cleared
2
527,998
Distance Traveled
311,535
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,254
1,051
23
5
0
51,931
0
W
Ymir
6,823
1,365
11
2
0
102,670
0
L
Izanami
5,607
1,121
18
4
1
77,427
0
L
Hachiman
5,621
1,124
14
3
0
77,376
0
L
Aphrodite
5,348
1,070
20
4
1
70,336
0
L
Mulan
4,977
995
3
1
0
34,465
0
W
Discordia
6,519
1,304
7
1
0
93,655
0
W
Ao Kuang
6,701
1,340
16
3
3
105,888
0
W
Thanatos
6,617
1,323
7
1
0
108,386
0
W
Xing Tian
6,825
1,365
32
6
1
117,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role