Player Matchup

Tsukuyomi
Tsukuyomi
Bobby Plush
Tsukuyomi
Level 228
God Stats
4W - 1L
1,623 SR
Queue Stats
492W - 488L
1,532 Elo+
Party 1
Sol
Sol
LethalCannoneer
Sol
Level 159
God Stats
2W - 3L
1,330 SR
Queue Stats
332W - 295L
1,573 Elo+
Solo
Arachne
Arachne
Shlattinator
Arachne
Level 75
God Stats
35W - 20L
1,598 SR
Queue Stats
206W - 157L
1,500 Elo+
Solo
Nox
Nox
That_Fish_Guy24
Nox
Level 151
God Stats
11W - 1L
1,529 SR
Queue Stats
224W - 221L
1,486 Elo+
Solo
Hercules
Hercules
xL3gendx3
Hercules
Level 158
God Stats
13W - 20L
1,453 SR
Queue Stats
658W - 738L
1,532 Elo+
Party 1
Team Averages
Level 154
1,507 SR
1,525 Elo+

VS

Team Averages
Level 112
1,507 SR
1,535 Elo+
Hercules
Hercules
HITB0X72
Hercules
Level 89
God Stats
2W - 2L
1,392 SR
Queue Stats
98W - 86L
1,545 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MintTOP7
Tsukuyomi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 180L
1,516 Elo+
Solo
Neith
Neith
RustyNoah
Neith
Level 139
God Stats
74W - 59L
1,636 SR
Queue Stats
366W - 324L
1,602 Elo+
Solo
Aphrodite
Aphrodite
dillong12101
Aphrodite
Level 140
God Stats
10W - 12L
1,493 SR
Queue Stats
95W - 83L
1,540 Elo+
Party 2
Thoth
Thoth
iDJ7
Thoth
Level 65
God Stats
0W - 2L
1,514 SR
Queue Stats
138W - 127L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bobby Plush
Tsukuyomi
16
3 / 1 / 4
9,455
591
11,036
17,050
15,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 3 / 5
9,685
605
16,206
12,259
3,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
Shlattinator
Arachne
16
9 / 3 / 4
9,726
608
11,698
17,931
7,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 2 / 10
10,626
664
7,724
8,314
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
xL3gendx3
Hercules
14
3 / 2 / 8
9,148
572
8,483
16,196
11,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HITB0X72
Hercules
14
4 / 4 / 2
8,353
522
9,424
18,398
7,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
MintTOP7
Tsukuyomi
13
4 / 6 / 4
8,689
543
9,186
14,229
5,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
RustyNoah
Neith
15
1 / 5 / 1
9,285
580
13,491
15,039
5,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
dillong12101
Aphrodite
14
1 / 3 / 5
9,363
585
5,366
14,400
7,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
iDJ7
Thoth
13
1 / 10 / 3
8,204
513
6,111
11,796
3,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
28
Kills
11
11
Deaths
28
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bobby Plush
Tsukuyomi
3
1
4
5
L
Hercules
HITB0X72
Hercules
4
4
2
1.25
W
5
3
5
2.5
L
Tsukuyomi
MintTOP7
Tsukuyomi
4
6
4
1
L
Neith
RustyNoah
Neith
1
5
1
0.3
W
Arachne
Shlattinator
Arachne
9
3
4
3.67
W
8
2
10
6.5
L
Aphrodite
dillong12101
Aphrodite
1
3
5
1.17
L
Thoth
iDJ7
Thoth
1
10
3
0.25
W
Hercules
xL3gendx3
Hercules
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,147
Damage
43,578
71,750
Taken
73,862
40,117
Mitigated
29,459
22,845
Healing
25,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bobby Plush
Tsukuyomi
11,036
1,442
0
3,271
17,050
15,369
16
891
16,090
1,157
70,085
L
Hercules
HITB0X72
Hercules
9,424
2,204
0
4,608
18,398
7,672
578
8,461
9,937
0
45,736
W
16,206
6,858
0
7,401
12,259
3,727
1,111
2,083
10,149
73,667
5,149
L
Tsukuyomi
MintTOP7
Tsukuyomi
9,186
2,453
0
1,574
14,229
5,590
0
3,832
10,397
0
55,706
L
Neith
RustyNoah
Neith
13,491
4,872
0
5,254
15,039
5,763
0
842
14,197
0
77,302
W
Arachne
Shlattinator
Arachne
11,698
7,695
0
7,422
17,931
7,155
0
2,499
15,359
0
60,464
W
7,724
1,141
0
760
8,314
2,849
347
3,276
4,613
66,994
1,051
L
Aphrodite
dillong12101
Aphrodite
5,366
671
5,386
8,666
14,400
7,060
406
5,237
9,163
40,043
920
L
Thoth
iDJ7
Thoth
6,111
452
0
250
11,796
3,374
240
5,510
6,286
51,786
0
W
Hercules
xL3gendx3
Hercules
8,483
1,814
0
3,991
16,196
11,017
0
2,626
13,424
0
47,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,640
Gold Earned
43,894
481
Minions Killed
464
0
Camps Cleared
0
1,669,866
Distance Traveled
1,602,873
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,455
591
88
6
0
339,666
0
L
Hercules
8,353
522
85
5
0
358,422
0
W
Sol
9,685
605
111
7
0
304,918
2
L
Tsukuyomi
8,689
543
79
5
0
351,636
0
L
Neith
9,285
580
146
9
0
288,676
0
W
Arachne
9,726
608
91
6
0
382,980
0
W
Nox
10,626
664
130
8
0
320,414
2
L
Aphrodite
9,363
585
49
3
0
322,256
0
L
Thoth
8,204
513
105
7
0
281,883
0
W
Hercules
9,148
572
61
4
0
321,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role