Player Matchup

Skadi
Skadi
BadZingers
Skadi
Level 66
God Stats
10W - 5L
1,659 SR
Queue Stats
13W - 8L
1,563 Elo+
Solo
Ao Kuang
Ao Kuang
MealwormKing
Ao Kuang
Level 89
God Stats
5W - 5L
1,759 SR
Queue Stats
164W - 170L
1,419 Elo+
Party 2
Nu Wa
Nu Wa
Pho249
Nu Wa
Level 125
God Stats
21W - 12L
1,295 SR
Queue Stats
100W - 88L
1,458 Elo+
Solo
Bellona
Bellona
Raverns
Bellona
Level 103
God Stats
4W - 8L
1,363 SR
Queue Stats
39W - 57L
1,360 Elo+
Solo
Amaterasu
Amaterasu
TheBookeeper
Amaterasu
Level 16
God Stats
1W - 2L
1,329 SR
Queue Stats
19W - 15L
1,565 Elo+
Party 2
Team Averages
Level 80
1,481 SR
1,473 Elo+

VS

Team Averages
Level 83
1,474 SR
1,431 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
IMM-_-HIMM
Apollo
Level 101
God Stats
2W - 0L
1,446 SR
Queue Stats
5W - 5L
1,356 Elo+
Party 1
Sylvanus
Sylvanus
NinjaArtwork
Sylvanus
Level 98
God Stats
105W - 85L
1,533 SR
Queue Stats
226W - 220L
1,416 Elo+
Solo
Arachne
Arachne
sgtcaimo
Arachne
Level 69
God Stats
91W - 77L
1,390 SR
Queue Stats
895W - 904L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
9
1 / 2 / 1
5,299
530
3,802
3,318
759
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
MealwormKing
Ao Kuang
11
4 / 1 / 1
5,921
592
4,974
6,048
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Pho249
Nu Wa
10
0 / 2 / 2
5,487
549
4,476
5,885
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Raverns
Bellona
9
0 / 3 / 2
5,029
503
4,435
8,168
4,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
TheBookeeper
Amaterasu
10
1 / 3 / 1
5,234
523
3,474
9,401
3,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
2 / 1 / 0
5,881
588
4,946
5,922
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nike
 
Nike
9
1 / 1 / 4
5,548
555
4,423
7,197
3,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Apollo
IMM-_-HIMM
Apollo
10
4 / 1 / 2
5,849
585
4,445
5,264
1,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sylvanus
NinjaArtwork
Sylvanus
11
1 / 2 / 2
6,145
615
5,598
8,357
3,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
sgtcaimo
Arachne
9
2 / 1 / 1
5,372
537
2,062
6,126
1,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
19
6
Kills
10
11
Deaths
6
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
1
0
2
W
Nike
 
Nike
1
1
4
3
L
Skadi
1
2
1
0.75
W
Apollo
IMM-_-HIMM
Apollo
4
1
2
5
L
Ao Kuang
MealwormKing
Ao Kuang
4
1
1
4.5
W
Sylvanus
NinjaArtwork
Sylvanus
1
2
2
1
L
Nu Wa
Pho249
Nu Wa
0
2
2
0.5
L
Bellona
Raverns
Bellona
0
3
2
0.33
L
Amaterasu
TheBookeeper
Amaterasu
1
3
1
0.5
W
Arachne
sgtcaimo
Arachne
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,161
Damage
21,474
32,820
Taken
32,866
12,782
Mitigated
13,101
7,810
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
4,946
593
0
2,322
5,922
1,650
0
4,218
1,704
34,752
1,199
W
Nike
 
Nike
4,423
639
0
2,361
7,197
3,849
0
1,100
6,097
0
28,153
L
Skadi
3,802
2,115
0
193
3,318
759
387
0
3,183
0
26,096
W
Apollo
IMM-_-HIMM
Apollo
4,445
2,217
0
856
5,264
1,788
408
869
4,395
0
25,169
L
Ao Kuang
MealwormKing
Ao Kuang
4,974
1,077
0
979
6,048
2,305
0
967
5,042
37,899
0
W
Sylvanus
NinjaArtwork
Sylvanus
5,598
2,003
104
3,222
8,357
3,876
369
1,055
7,302
34,790
11,820
L
Nu Wa
Pho249
Nu Wa
4,476
838
0
2,055
5,885
1,663
0
4,131
1,754
33,100
0
L
Bellona
Raverns
Bellona
4,435
2,080
0
2,480
8,168
4,096
466
0
7,895
0
26,809
L
Amaterasu
TheBookeeper
Amaterasu
3,474
987
0
2,103
9,401
3,959
0
4,994
4,407
0
24,077
W
Arachne
sgtcaimo
Arachne
2,062
1,797
0
1,486
6,126
1,938
251
2,326
3,800
0
12,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,970
Gold Earned
28,795
256
Minions Killed
241
0
Camps Cleared
0
1,047,969
Distance Traveled
1,026,429
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
5,881
588
49
5
0
198,773
0
W
Nike
5,548
555
42
4
0
208,252
4
L
Skadi
5,299
530
43
4
0
206,483
0
W
Apollo
5,849
585
50
5
0
192,570
0
L
Ao Kuang
5,921
592
78
8
0
242,056
0
W
Sylvanus
6,145
615
72
7
0
180,899
0
L
Nu Wa
5,487
549
50
5
0
197,408
0
L
Bellona
5,029
503
43
4
0
187,924
0
L
Amaterasu
5,234
523
42
4
0
214,098
0
W
Arachne
5,372
537
28
3
0
245,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role