Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
FlowerPotHat
Kali
Level 158
God Stats
9W - 14L
1,410 SR
Queue Stats
974W - 1,066L
1,474 Elo+
Party 1
Janus
Janus
Natiive_Saint
Janus
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 215L
1,458 Elo+
Party 1
Medusa
Medusa
Roiblue32
Medusa
Level 105
God Stats
5W - 6L
1,517 SR
Queue Stats
83W - 115L
1,443 Elo+
Party 1
Hercules
Hercules
SudokuIsFun
Hercules
Level 170
God Stats
3W - 6L
1,582 SR
Queue Stats
323W - 393L
1,454 Elo+
Party 1
Team Averages
Level 146
1,502 SR
1,466 Elo+

VS

Team Averages
Level 113
1,506 SR
1,498 Elo+
Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Nepkan
Agni
Level 83
God Stats
9W - 12L
1,602 SR
Queue Stats
364W - 339L
1,472 Elo+
Solo
Xing Tian
Xing Tian
VVuulven
Xing Tian
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 29L
1,484 Elo+
Party 2
Tyr
Tyr
YogiPaw
Tyr
Level 159
God Stats
18W - 19L
1,429 SR
Queue Stats
387W - 344L
1,517 Elo+
Solo
Loki
Loki
gozwe123
Loki
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 36L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 3 / 4
5,237
436
1,879
9,662
5,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
3 / 4 / 1
5,624
469
5,479
9,488
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 6 / 0
5,684
474
1,248
6,852
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Roiblue32
Medusa
9
2 / 4 / 2
5,332
444
4,504
8,221
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
SudokuIsFun
Hercules
10
3 / 5 / 0
6,212
518
3,809
10,928
2,975
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
2 / 1 / 4
7,009
584
5,304
3,993
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Agni
Nepkan
Agni
13
6 / 0 / 2
7,946
662
7,767
4,224
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
VVuulven
Xing Tian
9
3 / 3 / 7
6,511
543
6,455
9,850
6,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
12
6 / 2 / 3
7,108
592
5,313
8,446
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Loki
12
5 / 2 / 4
7,837
653
8,401
7,084
1,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
8
Kills
22
22
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
4
0.67
W
Izanami
 
Izanami
2
1
4
4
L
3
4
1
0.88
L
0
6
0
0
W
Agni
Nepkan
Agni
6
0
2
7
L
Medusa
Roiblue32
Medusa
2
4
2
0.75
L
Hercules
SudokuIsFun
Hercules
3
5
0
0.6
W
Xing Tian
VVuulven
Xing Tian
3
3
7
2.17
W
Tyr
6
2
3
3.75
W
Loki
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,919
Damage
33,240
45,151
Taken
33,597
15,852
Mitigated
13,338
12,194
Healing
9,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,879
877
2,595
2,936
9,662
5,068
0
3,616
5,933
9,794
540
W
Izanami
 
Izanami
5,304
3,331
0
1,804
3,993
1,032
208
319
3,674
0
62,621
L
5,479
2,523
0
1,857
9,488
3,742
0
1,772
7,516
0
27,899
L
1,248
0
0
165
6,852
1,880
0
4,631
1,588
29,070
0
W
Agni
Nepkan
Agni
7,767
866
0
750
4,224
1,223
0
411
3,773
49,467
2,299
L
Medusa
Roiblue32
Medusa
4,504
1,642
0
460
8,221
2,187
0
1,943
6,278
0
26,029
L
Hercules
SudokuIsFun
Hercules
3,809
1,467
0
4,181
10,928
2,975
0
873
9,985
0
30,007
W
Xing Tian
VVuulven
Xing Tian
6,455
833
0
1,920
9,850
6,170
0
1,572
8,236
13,505
148
W
Tyr
5,313
139
0
4,395
8,446
2,928
0
515
7,891
0
40,827
W
Loki
8,401
1,893
0
1,045
7,084
1,985
416
123
6,961
0
51,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,089
Gold Earned
36,411
230
Minions Killed
378
0
Camps Cleared
0
1,148,530
Distance Traveled
1,217,597
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,237
436
20
2
0
193,851
3
W
Izanami
7,009
584
101
8
0
196,382
3
L
Kali
5,624
469
45
4
0
243,024
1
L
Janus
5,684
474
72
6
0
244,814
0
W
Agni
7,946
662
111
9
0
248,091
2
L
Medusa
5,332
444
36
3
0
212,304
0
L
Hercules
6,212
518
57
5
0
254,537
0
W
Xing Tian
6,511
543
19
2
0
242,704
5
W
Tyr
7,108
592
68
6
0
271,030
1
W
Loki
7,837
653
79
7
0
259,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role