Player Matchup

Sol
Sol
Izzyboola
Sol
Level 58
God Stats
5W - 6L
1,675 SR
Queue Stats
108W - 97L
1,524 Elo+
Party 1
Heimdallr
Heimdallr
RiverBaton34948
Heimdallr
Level 115
God Stats
3W - 2L
1,562 SR
Queue Stats
6W - 10L
1,343 Elo+
Party 3
Surtr
Surtr
Vizzuss
Surtr
Level 66
God Stats
4W - 5L
1,339 SR
Queue Stats
116W - 104L
1,527 Elo+
Party 1
Mercury
Mercury
YeetMeister1
Mercury
Level 64
God Stats
4W - 4L
1,415 SR
Queue Stats
190W - 193L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
coolfishtoo
Gilgamesh
Level 128
God Stats
2W - 1L
1,502 SR
Queue Stats
21W - 22L
1,458 Elo+
Party 3
Team Averages
Level 86
1,499 SR
1,456 Elo+

VS

Team Averages
Level 116
1,451 SR
1,480 Elo+
Bacchus
Bacchus
Diego51523
Bacchus
Level 20
God Stats
20W - 11L
1,623 SR
Queue Stats
69W - 58L
1,472 Elo+
Party 2
Thanatos
Thanatos
ElRichardSP
Thanatos
Level 65
God Stats
19W - 21L
1,208 SR
Queue Stats
124W - 116L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
IN-Vasion23
Danzaburou
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 37L
1,443 Elo+
Solo
Nike
Nike
ITzJust_Drewww
Nike
Level 199
God Stats
6W - 12L
1,431 SR
Queue Stats
271W - 265L
1,519 Elo+
Solo
Janus
Janus
rollhogs
Janus
Level 160
God Stats
2W - 4L
1,495 SR
Queue Stats
351W - 342L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
8,727
623
6,063
7,704
1,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
RiverBaton34948
Heimdallr
13
4 / 2 / 8
7,947
568
8,490
8,327
3,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
Vizzuss
Surtr
14
1 / 1 / 4
8,425
602
8,829
13,229
6,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
YeetMeister1
Mercury
15
6 / 1 / 4
8,515
608
6,143
10,717
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Gilgamesh
coolfishtoo
Gilgamesh
12
6 / 2 / 6
8,002
572
7,118
11,833
6,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Diego51523
Bacchus
10
2 / 7 / 1
6,214
444
6,691
12,122
8,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
ElRichardSP
Thanatos
13
1 / 4 / 2
6,991
499
6,710
12,900
5,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Danzaburou
IN-Vasion23
Danzaburou
12
2 / 7 / 1
7,563
540
7,013
11,585
4,014
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
2 / 2 / 0
6,498
464
4,586
7,349
3,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Janus
rollhogs
Janus
9
0 / 4 / 1
6,176
441
1,054
4,948
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
23
Kills
7
7
Deaths
24
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Diego51523
Bacchus
2
7
1
0.36
L
Thanatos
ElRichardSP
Thanatos
1
4
2
0.5
L
Danzaburou
IN-Vasion23
Danzaburou
2
7
1
0.36
L
2
2
0
1
W
6
1
2
7
W
Heimdallr
RiverBaton34948
Heimdallr
4
2
8
4
W
Surtr
Vizzuss
Surtr
1
1
4
3
W
Mercury
YeetMeister1
Mercury
6
1
4
8
W
Gilgamesh
coolfishtoo
Gilgamesh
6
2
6
4.5
L
Janus
rollhogs
Janus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,643
Damage
26,054
51,810
Taken
48,904
21,348
Mitigated
23,224
24,825
Healing
14,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Diego51523
Bacchus
6,691
377
0
1,047
12,122
8,226
0
1,750
10,372
21,781
0
L
Thanatos
ElRichardSP
Thanatos
6,710
2,273
0
7,294
12,900
5,719
0
2,173
10,727
0
54,767
L
Danzaburou
IN-Vasion23
Danzaburou
7,013
3,112
0
3,220
11,585
4,014
740
0
11,585
0
54,588
L
4,586
470
0
2,152
7,349
3,944
0
299
7,050
0
33,914
W
6,063
3,192
0
5,353
7,704
1,986
2,127
1,428
6,276
52,090
1,083
W
Heimdallr
RiverBaton34948
Heimdallr
8,490
3,968
0
2,273
8,327
3,109
566
908
7,419
0
51,901
W
Surtr
Vizzuss
Surtr
8,829
4,121
0
7,558
13,229
6,383
110
715
12,157
2,025
64,643
W
Mercury
YeetMeister1
Mercury
6,143
2,210
0
6,739
10,717
3,660
0
634
10,052
0
65,269
W
Gilgamesh
coolfishtoo
Gilgamesh
7,118
2,092
0
2,902
11,833
6,210
227
4,060
7,773
0
23,049
L
Janus
rollhogs
Janus
1,054
265
0
445
4,948
1,321
0
2,605
2,343
32,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,616
Gold Earned
33,442
430
Minions Killed
363
0
Camps Cleared
0
1,379,976
Distance Traveled
1,228,187
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,214
444
26
2
0
288,085
3
L
Thanatos
6,991
499
92
7
0
289,959
0
L
Danzaburou
7,563
540
103
7
0
281,578
0
L
Nike
6,498
464
80
6
0
158,018
2
W
Sol
8,727
623
90
6
0
262,026
1
W
Heimdallr
7,947
568
82
6
0
244,632
0
W
Surtr
8,425
602
115
8
0
296,150
0
W
Mercury
8,515
608
116
8
0
315,199
0
W
Gilgamesh
8,002
572
27
2
0
261,969
4
L
Janus
6,176
441
62
4
0
210,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role