Player Matchup

Ullr
Ullr
Brutish Bane
Ullr
Level 106
God Stats
3W - 4L
1,568 SR
Queue Stats
48W - 60L
1,383 Elo+
Solo
Tiamat
Tiamat
MealwormKing
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 170L
1,430 Elo+
Party 1
Fenrir
Fenrir
RiKi3TiKi
Fenrir
Level 64
God Stats
17W - 13L
1,616 SR
Queue Stats
150W - 146L
1,494 Elo+
Solo
Amaterasu
Amaterasu
TheBookeeper
Amaterasu
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 15L
1,613 Elo+
Party 1
Kuzenbo
Kuzenbo
rt0026
Kuzenbo
Level 59
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 2L
1,253 Elo+
Solo
Team Averages
Level 67
1,497 SR
1,435 Elo+

VS

Team Averages
Level 99
1,602 SR
1,432 Elo+
Poseidon
Poseidon
Eteban10
Poseidon
Level 125
God Stats
10W - 5L
1,763 SR
Queue Stats
85W - 89L
1,443 Elo+
Solo
Anhur
Anhur
Eyeluh
Anhur
Level 64
God Stats
32W - 34L
1,456 SR
Queue Stats
360W - 357L
1,395 Elo+
Solo
Aphrodite
Aphrodite
myrjy101
Aphrodite
Level 118
God Stats
3W - 2L
1,898 SR
Queue Stats
70W - 69L
1,481 Elo+
Solo
Surtr
Surtr
sgtcaimo
Surtr
Level 69
God Stats
88W - 75L
1,529 SR
Queue Stats
848W - 866L
1,370 Elo+
Solo
Fenrir
Fenrir
xNZT Withdrawal
Fenrir
Level 121
God Stats
3W - 6L
1,362 SR
Queue Stats
21W - 25L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,476
448
112
3,679
674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
9
1 / 5 / 1
5,102
510
1,727
6,790
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
RiKi3TiKi
Fenrir
8
1 / 2 / 0
4,768
477
2,340
6,465
1,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Amaterasu
TheBookeeper
Amaterasu
8
0 / 1 / 1
4,622
462
2,794
7,212
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Kuzenbo
rt0026
Kuzenbo
7
0 / 0 / 1
4,813
481
1,344
4,094
2,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Eteban10
Poseidon
11
4 / 0 / 1
6,813
681
6,579
4,399
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Eyeluh
Anhur
10
0 / 0 / 2
5,406
541
2,761
4,330
1,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
myrjy101
Aphrodite
10
2 / 2 / 0
5,214
521
1,411
4,803
1,257
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
sgtcaimo
Surtr
10
0 / 1 / 1
5,716
572
4,563
6,108
2,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 1
5,494
549
1,709
6,519
2,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
8
9
Deaths
4
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Poseidon
Eteban10
Poseidon
4
0
1
4.5
W
Anhur
Eyeluh
Anhur
0
0
2
1
L
Tiamat
1
5
1
0.3
L
Fenrir
RiKi3TiKi
Fenrir
1
2
0
0.5
L
Amaterasu
TheBookeeper
Amaterasu
0
1
1
0.5
W
Aphrodite
myrjy101
Aphrodite
2
2
0
1
L
Kuzenbo
rt0026
Kuzenbo
0
0
1
0.5
W
Surtr
sgtcaimo
Surtr
0
1
1
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,317
Damage
17,023
28,240
Taken
26,159
12,171
Mitigated
8,877
5,621
Healing
9,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
112
0
0
1,228
3,679
674
0
452
3,227
0
16,845
W
Poseidon
Eteban10
Poseidon
6,579
951
0
1,240
4,399
1,134
0
1,587
2,812
43,114
2,304
W
Anhur
Eyeluh
Anhur
2,761
965
0
2,734
4,330
1,125
560
266
4,064
0
30,821
L
Tiamat
1,727
97
0
965
6,790
2,539
0
3,974
2,368
25,395
0
L
Fenrir
RiKi3TiKi
Fenrir
2,340
279
0
1,536
6,465
1,824
0
1,617
4,726
0
23,214
L
Amaterasu
TheBookeeper
Amaterasu
2,794
667
0
1,709
7,212
4,709
24
238
6,415
0
18,668
W
Aphrodite
myrjy101
Aphrodite
1,411
224
172
1,240
4,803
1,257
17
115
4,688
23,953
0
L
Kuzenbo
rt0026
Kuzenbo
1,344
654
0
183
4,094
2,425
0
1,188
2,729
12,545
0
W
Surtr
sgtcaimo
Surtr
4,563
1,293
0
2,745
6,108
2,992
178
414
5,694
553
31,925
W
1,709
546
0
1,332
6,519
2,369
0
689
5,830
0
33,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,781
Gold Earned
28,643
194
Minions Killed
295
0
Camps Cleared
0
978,650
Distance Traveled
992,852
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,476
448
46
5
0
145,790
0
W
Poseidon
6,813
681
87
9
0
218,817
4
W
Anhur
5,406
541
52
5
0
193,554
0
L
Tiamat
5,102
510
49
5
0
202,111
0
L
Fenrir
4,768
477
38
4
0
229,940
0
L
Amaterasu
4,622
462
45
5
0
206,963
0
W
Aphrodite
5,214
521
41
4
0
172,986
3
L
Kuzenbo
4,813
481
16
2
0
193,846
0
W
Surtr
5,716
572
46
5
0
187,837
0
W
Fenrir
5,494
549
69
7
0
219,658
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role